blob: 19885cec3b90ec710d39e47a34bb39be21da5274 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _10_colorGreen : packoffset(c0);
float4 _10_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _24)
{
float f = _10_colorGreen.y;
int _39 = int(_10_colorGreen.y);
int i = _39;
uint _46 = uint(_10_colorGreen.y);
uint u = _46;
bool _52 = _10_colorGreen.y != 0.0f;
bool b = _52;
float f1 = _10_colorGreen.y;
float _55 = float(_39);
float f2 = _55;
float _57 = float(_46);
float f3 = _57;
float _59 = float(_52);
float f4 = _59;
int _62 = int(_10_colorGreen.y);
int i1 = _62;
int i2 = _39;
int _65 = int(_46);
int i3 = _65;
int _67 = int(_52);
int i4 = _67;
uint _70 = uint(_10_colorGreen.y);
uint u1 = _70;
uint _72 = uint(_39);
uint u2 = _72;
uint u3 = _46;
uint _75 = uint(_52);
uint u4 = _75;
bool _79 = _10_colorGreen.y != 0.0f;
bool b1 = _79;
bool _81 = _39 != 0;
bool b2 = _81;
bool _83 = _46 != 0u;
bool b3 = _83;
bool b4 = _52;
float4 _114 = 0.0f.xxxx;
if ((((((((((((((((_10_colorGreen.y + _55) + _57) + _59) + float(_62)) + float(_39)) + float(_65)) + float(_67)) + float(_70)) + float(_72)) + float(_46)) + float(_75)) + float(_79)) + float(_81)) + float(_83)) + float(_52)) == 16.0f)
{
_114 = _10_colorGreen;
}
else
{
_114 = _10_colorRed;
}
return _114;
}
void frag_main()
{
float2 _20 = 0.0f.xx;
sk_FragColor = main(_20);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}