blob: e1af17e0840880da965e4a748ee37173dfba50ee [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _10_pos1 : packoffset(c0);
float4 _10_pos2 : packoffset(c1);
float4 _10_colorGreen : packoffset(c2);
float4 _10_colorRed : packoffset(c3);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _24)
{
float4 expected = float4(3.0f, 3.0f, 5.0f, 13.0f);
bool _55 = false;
if (distance(_10_pos1.x, _10_pos2.x) == 3.0f)
{
_55 = distance(_10_pos1.xy, _10_pos2.xy) == 3.0f;
}
else
{
_55 = false;
}
bool _67 = false;
if (_55)
{
_67 = distance(_10_pos1.xyz, _10_pos2.xyz) == 5.0f;
}
else
{
_67 = false;
}
bool _76 = false;
if (_67)
{
_76 = distance(_10_pos1, _10_pos2) == 13.0f;
}
else
{
_76 = false;
}
bool _80 = false;
if (_76)
{
_80 = true;
}
else
{
_80 = false;
}
bool _83 = false;
if (_80)
{
_83 = true;
}
else
{
_83 = false;
}
bool _86 = false;
if (_83)
{
_86 = true;
}
else
{
_86 = false;
}
bool _89 = false;
if (_86)
{
_89 = true;
}
else
{
_89 = false;
}
float4 _90 = 0.0f.xxxx;
if (_89)
{
_90 = _10_colorGreen;
}
else
{
_90 = _10_colorRed;
}
return _90;
}
void frag_main()
{
float2 _20 = 0.0f.xx;
sk_FragColor = main(_20);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}