| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_QueueManager_DEFINED |
| #define skgpu_graphite_QueueManager_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| #include "include/gpu/graphite/GraphiteTypes.h" |
| #include "include/private/base/SkDeque.h" |
| #include "include/private/base/SkTArray.h" |
| #include "src/core/SkTHash.h" |
| |
| #include <memory> |
| #include <vector> |
| |
| namespace skgpu::graphite { |
| |
| class Buffer; |
| class CommandBuffer; |
| class Context; |
| class GpuWorkSubmission; |
| struct InsertRecordingInfo; |
| class ResourceProvider; |
| class SharedContext; |
| class Task; |
| class UploadBufferManager; |
| |
| class QueueManager { |
| public: |
| virtual ~QueueManager(); |
| |
| // Adds the commands from the passed in Recording to the current CommandBuffer |
| [[nodiscard]] bool addRecording(const InsertRecordingInfo&, Context*); |
| |
| // Adds the commands from the passed in Task to the current CommandBuffer |
| [[nodiscard]] bool addTask(Task*, Context*); |
| |
| // Adds a proc that will be called when the current CommandBuffer is submitted and finishes |
| [[nodiscard]] bool addFinishInfo(const InsertFinishInfo&, |
| ResourceProvider*, |
| SkSpan<const sk_sp<Buffer>> buffersToAsyncMap = {}); |
| |
| [[nodiscard]] bool submitToGpu(); |
| [[nodiscard]] bool hasUnfinishedGpuWork(); |
| void checkForFinishedWork(SyncToCpu); |
| |
| #if defined(GRAPHITE_TEST_UTILS) |
| virtual void startCapture() {} |
| virtual void stopCapture() {} |
| #endif |
| |
| void returnCommandBuffer(std::unique_ptr<CommandBuffer>); |
| |
| virtual void tick() const {} |
| |
| void addUploadBufferManagerRefs(UploadBufferManager*); |
| |
| protected: |
| QueueManager(const SharedContext* sharedContext); |
| |
| using OutstandingSubmission = std::unique_ptr<GpuWorkSubmission>; |
| |
| const SharedContext* fSharedContext; |
| std::unique_ptr<CommandBuffer> fCurrentCommandBuffer; |
| |
| private: |
| virtual std::unique_ptr<CommandBuffer> getNewCommandBuffer(ResourceProvider*) = 0; |
| virtual OutstandingSubmission onSubmitToGpu() = 0; |
| |
| bool setupCommandBuffer(ResourceProvider*); |
| |
| SkDeque fOutstandingSubmissions; |
| |
| std::vector<std::unique_ptr<CommandBuffer>> fAvailableCommandBuffers; |
| |
| skia_private::THashMap<uint32_t, uint32_t> fLastAddedRecordingIDs; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_QueueManager_DEFINED |