blob: 9d3a1b3d9febdeddc82f74dc2de5a4fa74f7da0e [file] [log] [blame]
/*
* Copyright 2023 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkImage.h"
#include "include/core/SkSurface.h"
#include "include/core/SkYUVAInfo.h"
#include "include/core/SkYUVAPixmaps.h"
#include "include/gpu/GpuTypes.h"
#include "include/gpu/graphite/BackendTexture.h"
#include "include/gpu/graphite/Image.h"
#include "include/gpu/graphite/Recorder.h"
#include "include/gpu/graphite/Surface.h"
#include "include/gpu/graphite/YUVABackendTextures.h"
#include "include/private/base/SkMutex.h"
#include "src/core/SkImageFilterTypes.h"
#include "src/core/SkImageFilter_Base.h"
#include "src/gpu/RefCntedCallback.h"
#include "src/gpu/graphite/Caps.h"
#include "src/gpu/graphite/Image_Base_Graphite.h"
#include "src/gpu/graphite/Image_Graphite.h"
#include "src/gpu/graphite/Image_YUVA_Graphite.h"
#include "src/gpu/graphite/Log.h"
#include "src/gpu/graphite/RecorderPriv.h"
#include "src/gpu/graphite/ResourceProvider.h"
#include "src/gpu/graphite/Surface_Graphite.h"
#include "src/gpu/graphite/Texture.h"
#include "src/gpu/graphite/TextureProxy.h"
#include "src/gpu/graphite/TextureProxyView.h"
#include "src/gpu/graphite/TextureUtils.h"
#include "src/image/SkImage_Base.h"
#include "src/image/SkImage_Lazy.h"
#include "src/image/SkImage_Picture.h"
#include "src/image/SkImage_Raster.h"
#include <string>
namespace SkImages {
using namespace skgpu::graphite;
static bool validate_backend_texture(const skgpu::graphite::Caps* caps,
const skgpu::graphite::BackendTexture& texture,
const SkColorInfo& info) {
if (!texture.isValid() || texture.dimensions().width() <= 0 ||
texture.dimensions().height() <= 0) {
return false;
}
if (!SkColorInfoIsValid(info)) {
return false;
}
if (!caps->isTexturable(texture.info())) {
return false;
}
return caps->areColorTypeAndTextureInfoCompatible(info.colorType(), texture.info());
}
sk_sp<SkImage> WrapTexture(Recorder* recorder,
const BackendTexture& backendTex,
SkColorType ct,
SkAlphaType at,
sk_sp<SkColorSpace> cs,
skgpu::Origin origin,
GenerateMipmapsFromBase genMipmaps,
TextureReleaseProc releaseP,
ReleaseContext releaseC,
std::string_view label) {
auto releaseHelper = skgpu::RefCntedCallback::Make(releaseP, releaseC);
if (!recorder) {
return nullptr;
}
const Caps* caps = recorder->priv().caps();
SkColorInfo info(ct, at, std::move(cs));
if (!validate_backend_texture(caps, backendTex, info)) {
return nullptr;
}
if (label.empty()) {
label = "WrappedImage";
}
sk_sp<Texture> texture =
recorder->priv().resourceProvider()->createWrappedTexture(backendTex, std::move(label));
if (!texture) {
SKGPU_LOG_W("Texture creation failed");
return nullptr;
}
texture->setReleaseCallback(std::move(releaseHelper));
sk_sp<TextureProxy> proxy = TextureProxy::Wrap(std::move(texture));
SkASSERT(proxy);
skgpu::Swizzle swizzle = caps->getReadSwizzle(ct, backendTex.info());
TextureProxyView view(std::move(proxy), swizzle, origin);
if (genMipmaps == GenerateMipmapsFromBase::kYes) {
if (view.proxy()->mipmapped() == skgpu::Mipmapped::kNo) {
SKGPU_LOG_W("Failed SkImage:::WrapTexture because asked to generate mipmaps for "
"nonmipmapped texture");
return nullptr;
}
if (!GenerateMipmaps(recorder, view.refProxy(), info)) {
SKGPU_LOG_W("Failed SkImage::WrapTexture. Could not generate mipmaps.");
return nullptr;
}
}
return sk_make_sp<skgpu::graphite::Image>(view, info);
}
sk_sp<SkImage> WrapTexture(Recorder* recorder,
const BackendTexture& backendTex,
SkColorType ct,
SkAlphaType at,
sk_sp<SkColorSpace> cs,
skgpu::Origin origin,
TextureReleaseProc releaseP,
ReleaseContext releaseC,
std::string_view label) {
return WrapTexture(recorder,
backendTex,
ct,
at,
std::move(cs),
origin,
SkImages::GenerateMipmapsFromBase::kNo,
releaseP,
releaseC,
std::move(label));
}
sk_sp<SkImage> WrapTexture(Recorder* recorder,
const BackendTexture& backendTex,
SkColorType ct,
SkAlphaType at,
sk_sp<SkColorSpace> cs,
TextureReleaseProc releaseP,
ReleaseContext releaseC,
std::string_view label) {
return WrapTexture(recorder,
backendTex,
ct,
at,
std::move(cs),
skgpu::Origin::kTopLeft,
SkImages::GenerateMipmapsFromBase::kNo,
releaseP,
releaseC,
std::move(label));
}
sk_sp<SkImage> PromiseTextureFrom(Recorder* recorder,
SkISize dimensions,
const TextureInfo& textureInfo,
const SkColorInfo& colorInfo,
skgpu::Origin origin,
Volatile isVolatile,
GraphitePromiseTextureFulfillProc fulfillProc,
GraphitePromiseImageReleaseProc imageReleaseProc,
GraphitePromiseTextureReleaseProc textureReleaseProc,
GraphitePromiseImageContext imageContext,
std::string_view label) {
// Our contract is that we will always call the _image_ release proc even on failure.
// We use the helper to convey the imageContext, so we need to ensure Make doesn't fail.
imageReleaseProc = imageReleaseProc ? imageReleaseProc : [](void*) {};
auto releaseHelper = skgpu::RefCntedCallback::Make(imageReleaseProc, imageContext);
if (!recorder) {
SKGPU_LOG_W("Null Recorder");
return nullptr;
}
const Caps* caps = recorder->priv().caps();
SkImageInfo info = SkImageInfo::Make(dimensions, colorInfo);
if (!SkImageInfoIsValid(info)) {
SKGPU_LOG_W("Invalid SkImageInfo");
return nullptr;
}
if (!caps->areColorTypeAndTextureInfoCompatible(colorInfo.colorType(), textureInfo)) {
SKGPU_LOG_W("Incompatible SkColorType and TextureInfo");
return nullptr;
}
// Non-YUVA promise images use the 'imageContext' for both the release proc and fulfill proc.
sk_sp<TextureProxy> proxy = MakePromiseImageLazyProxy(caps,
dimensions,
textureInfo,
isVolatile,
std::move(releaseHelper),
fulfillProc,
imageContext,
textureReleaseProc,
std::move(label));
if (!proxy) {
return nullptr;
}
skgpu::Swizzle swizzle = caps->getReadSwizzle(colorInfo.colorType(), textureInfo);
TextureProxyView view(std::move(proxy), swizzle, origin);
return sk_make_sp<Image>(view, colorInfo);
}
sk_sp<SkImage> PromiseTextureFrom(Recorder* recorder,
SkISize dimensions,
const TextureInfo& textureInfo,
const SkColorInfo& colorInfo,
Volatile isVolatile,
GraphitePromiseTextureFulfillProc fulfillProc,
GraphitePromiseImageReleaseProc imageReleaseProc,
GraphitePromiseTextureReleaseProc textureReleaseProc,
GraphitePromiseImageContext imageContext) {
return PromiseTextureFrom(recorder,
dimensions,
textureInfo,
colorInfo,
skgpu::Origin::kTopLeft,
isVolatile,
fulfillProc,
imageReleaseProc,
textureReleaseProc,
imageContext);
}
sk_sp<SkImage> PromiseTextureFromYUVA(skgpu::graphite::Recorder* recorder,
const YUVABackendTextureInfo& backendTextureInfo,
sk_sp<SkColorSpace> imageColorSpace,
skgpu::graphite::Volatile isVolatile,
GraphitePromiseTextureFulfillProc fulfillProc,
GraphitePromiseImageReleaseProc imageReleaseProc,
GraphitePromiseTextureReleaseProc textureReleaseProc,
GraphitePromiseImageContext imageContext,
GraphitePromiseTextureFulfillContext planeContexts[],
std::string_view label) {
// Our contract is that we will always call the _image_ release proc even on failure.
// We use the helper to convey the imageContext, so we need to ensure Make doesn't fail.
auto releaseHelper = skgpu::RefCntedCallback::Make(imageReleaseProc, imageContext);
if (!recorder) {
return nullptr;
}
// Precompute the dimensions for all promise texture planes
SkISize planeDimensions[SkYUVAInfo::kMaxPlanes];
if (!backendTextureInfo.yuvaInfo().planeDimensions(planeDimensions)) {
return nullptr;
}
std::string labelStr(label);
if (labelStr.empty()) {
labelStr = "Wrapped_PromiseYUVPlane";
} else {
labelStr += "_PromiseYUVPlane";
}
TextureProxyView planes[SkYUVAInfo::kMaxPlanes];
for (int i = 0; i < backendTextureInfo.numPlanes(); ++i) {
sk_sp<TextureProxy> lazyProxy = MakePromiseImageLazyProxy(
recorder->priv().caps(),
planeDimensions[i],
backendTextureInfo.planeTextureInfo(i),
isVolatile,
releaseHelper,
fulfillProc,
planeContexts[i],
textureReleaseProc,
labelStr);
// Promise YUVA images assume the default rgba swizzle.
planes[i] = TextureProxyView(std::move(lazyProxy));
}
return Image_YUVA::Make(recorder->priv().caps(), backendTextureInfo.yuvaInfo(),
SkSpan(planes), std::move(imageColorSpace));
}
sk_sp<SkImage> SubsetTextureFrom(skgpu::graphite::Recorder* recorder,
const SkImage* img,
const SkIRect& subset,
SkImage::RequiredProperties props) {
if (!recorder || !img) {
return nullptr;
}
auto subsetImg = img->makeSubset(recorder, subset, props);
return SkImages::TextureFromImage(recorder, subsetImg, props);
}
sk_sp<SkImage> MakeWithFilter(skgpu::graphite::Recorder* recorder,
sk_sp<SkImage> src,
const SkImageFilter* filter,
const SkIRect& subset,
const SkIRect& clipBounds,
SkIRect* outSubset,
SkIPoint* offset) {
if (!recorder || !src || !filter) {
return nullptr;
}
sk_sp<skif::Backend> backend = skif::MakeGraphiteBackend(recorder, {}, src->colorType());
return as_IFB(filter)->makeImageWithFilter(std::move(backend),
std::move(src),
subset,
clipBounds,
outSubset,
offset);
}
static sk_sp<SkImage> generate_picture_texture(skgpu::graphite::Recorder* recorder,
const SkImage_Picture* img,
const SkImageInfo& info,
SkImage::RequiredProperties requiredProps) {
auto mm = requiredProps.fMipmapped ? skgpu::Mipmapped::kYes : skgpu::Mipmapped::kNo;
// Use a non-budgeted surface since the image wrapping the surface's texture will be owned by
// the client.
sk_sp<Surface> surface = Surface::Make(recorder,
info,
"LazySkImagePictureTexture",
skgpu::Budgeted::kNo,
mm,
SkBackingFit::kExact,
img->props());
if (!surface) {
SKGPU_LOG_E("Failed to create Surface");
return nullptr;
}
img->replay(surface->getCanvas());
// If the surface was created with mipmaps, they will be automatically generated when flushing
// the tasks when 'surface' goes out of scope.
return surface->asImage();
}
/*
* We only have 2 ways to create a Graphite-backed image.
*
* 1. Ask the generator to natively create one
* 2. Ask the generator to return RGB(A) data, which the GPU can convert
*/
static sk_sp<SkImage> make_texture_image_from_lazy(skgpu::graphite::Recorder* recorder,
const SkImage_Lazy* img,
SkImage::RequiredProperties requiredProps) {
// 1. Ask the generator to natively create one.
{
if (img->type() == SkImage_Base::Type::kLazyPicture) {
sk_sp<SkImage> newImage =
generate_picture_texture(recorder,
static_cast<const SkImage_Picture*>(img),
img->imageInfo(),
requiredProps);
if (newImage) {
SkASSERT(as_IB(newImage)->isGraphiteBacked());
return newImage;
}
}
// There is not an analog to GrTextureGenerator for Graphite yet, but if there was,
// we would want to call it here.
}
// 2. Ask the generator to return a bitmap, which the GPU can convert.
{
SkBitmap bitmap;
if (img->getROPixels(nullptr, &bitmap, SkImage_Lazy::CachingHint::kDisallow_CachingHint)) {
return skgpu::graphite::MakeFromBitmap(recorder,
img->imageInfo().colorInfo(),
bitmap,
nullptr,
skgpu::Budgeted::kNo,
requiredProps,
"LazySkImageBitmapTexture");
}
}
return nullptr;
}
sk_sp<SkImage> TextureFromImage(skgpu::graphite::Recorder* recorder,
const SkImage* image,
SkImage::RequiredProperties requiredProps) {
if (!recorder || !image) {
return nullptr;
}
if (image->dimensions().area() <= 1) {
requiredProps.fMipmapped = false;
}
auto ib = as_IB(image);
SkASSERT(!ib->isGaneshBacked());
if (ib->isRasterBacked()) {
auto raster = static_cast<const SkImage_Raster*>(ib);
return skgpu::graphite::MakeFromBitmap(recorder,
raster->imageInfo().colorInfo(),
raster->bitmap(),
raster->refMips(),
skgpu::Budgeted::kNo,
requiredProps,
"RasterBitmapTexture");
}
if (ib->isLazyGenerated()) {
return make_texture_image_from_lazy(
recorder, static_cast<const SkImage_Lazy*>(ib), requiredProps);
}
SkASSERT(ib->isGraphiteBacked());
return ib->makeSubset(recorder, ib->bounds(), requiredProps);
}
sk_sp<SkImage> TextureFromYUVAPixmaps(Recorder* recorder,
const SkYUVAPixmaps& pixmaps,
SkImage::RequiredProperties requiredProps,
bool limitToMaxTextureSize,
sk_sp<SkColorSpace> imageColorSpace,
std::string_view label) {
if (!recorder) {
return nullptr;
}
// Determine if we have to resize the pixmaps
const int maxTextureSize = recorder->priv().caps()->maxTextureSize();
const int maxDim = std::max(pixmaps.yuvaInfo().width(), pixmaps.yuvaInfo().height());
SkYUVAPixmapInfo finalInfo = pixmaps.pixmapsInfo();
if (maxDim > maxTextureSize) {
if (!limitToMaxTextureSize) {
return nullptr;
}
float scale = static_cast<float>(maxTextureSize) / maxDim;
SkISize newDimensions = {
std::min(static_cast<int>(pixmaps.yuvaInfo().width() * scale), maxTextureSize),
std::min(static_cast<int>(pixmaps.yuvaInfo().height() * scale), maxTextureSize)};
finalInfo = SkYUVAPixmapInfo(pixmaps.yuvaInfo().makeDimensions(newDimensions),
pixmaps.dataType(),
/*rowBytes=*/nullptr);
}
std::string labelStr(label);
if (labelStr.empty()) {
labelStr = "YUVRasterBitmapPlane";
} else {
labelStr += "_YUVBitmapPlane";
}
auto mipmapped = requiredProps.fMipmapped ? skgpu::Mipmapped::kYes : skgpu::Mipmapped::kNo;
TextureProxyView planes[SkYUVAInfo::kMaxPlanes];
for (int i = 0; i < finalInfo.yuvaInfo().numPlanes(); ++i) {
SkBitmap bmp;
if (maxDim > maxTextureSize) {
// Rescale the data before uploading
if (!bmp.tryAllocPixels(finalInfo.planeInfo(i)) ||
!pixmaps.plane(i).scalePixels(bmp.pixmap(), SkFilterMode::kLinear)) {
return nullptr;
}
} else {
// Use original data to upload
if (!bmp.installPixels(pixmaps.plane(i))) {
return nullptr;
}
}
auto [view, _] = MakeBitmapProxyView(recorder, bmp, /*mipmapsIn=*/nullptr,
mipmapped, skgpu::Budgeted::kNo,
labelStr);
planes[i] = std::move(view);
}
return Image_YUVA::Make(recorder->priv().caps(), finalInfo.yuvaInfo(),
SkSpan(planes), std::move(imageColorSpace));
}
sk_sp<SkImage> TextureFromYUVATextures(Recorder* recorder,
const YUVABackendTextures& yuvaTextures,
sk_sp<SkColorSpace> imageColorSpace,
TextureReleaseProc releaseP,
ReleaseContext releaseC,
std::string_view label) {
auto releaseHelper = skgpu::RefCntedCallback::Make(releaseP, releaseC);
if (!recorder) {
return nullptr;
}
std::string labelStr(label);
if (labelStr.empty()) {
labelStr = "Wrapped_YUVPlane";
} else {
labelStr += "_YUVPlane";
}
TextureProxyView planes[SkYUVAInfo::kMaxPlanes];
for (int i = 0; i < yuvaTextures.yuvaInfo().numPlanes(); ++i) {
sk_sp<Texture> texture = recorder->priv().resourceProvider()->createWrappedTexture(
yuvaTextures.planeTexture(i), labelStr);
if (!texture) {
SKGPU_LOG_W("Failed to wrap backend texture for YUVA plane %d", i);
return nullptr;
}
texture->setReleaseCallback(releaseHelper);
planes[i] = TextureProxyView(TextureProxy::Wrap(std::move(texture)));
}
return Image_YUVA::Make(recorder->priv().caps(), yuvaTextures.yuvaInfo(),
SkSpan(planes), std::move(imageColorSpace));
}
sk_sp<SkImage> TextureFromYUVAImages(Recorder* recorder,
const SkYUVAInfo& yuvaInfo,
SkSpan<const sk_sp<SkImage>> images,
sk_sp<SkColorSpace> imageColorSpace) {
// This factory is just a view of the images, so does not actually trigger any work on the
// recorder. It is just used to provide the Caps.
return Image_YUVA::WrapImages(recorder->priv().caps(), yuvaInfo, images, imageColorSpace);
}
} // namespace SkImages