| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/graphite/Caps.h" |
| |
| #include "include/core/SkCapabilities.h" |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkTextureCompressionType.h" |
| #include "include/gpu/ShaderErrorHandler.h" |
| #include "include/gpu/graphite/ContextOptions.h" |
| #include "include/gpu/graphite/TextureInfo.h" |
| #include "src/core/SkBlenderBase.h" |
| #include "src/gpu/graphite/GraphiteResourceKey.h" |
| #include "src/gpu/graphite/ResourceTypes.h" |
| #include "src/sksl/SkSLUtil.h" |
| |
| namespace skgpu::graphite { |
| |
| Caps::Caps() |
| : fShaderCaps(std::make_unique<SkSL::ShaderCaps>()) |
| , fCapabilities(new SkCapabilities()) {} |
| |
| Caps::~Caps() {} |
| |
| void Caps::finishInitialization(const ContextOptions& options) { |
| fCapabilities->initSkCaps(fShaderCaps.get()); |
| |
| fDefaultMSAASamples = options.fInternalMultisampleCount; |
| |
| if (options.fShaderErrorHandler) { |
| fShaderErrorHandler = options.fShaderErrorHandler; |
| } else { |
| fShaderErrorHandler = DefaultShaderErrorHandler(); |
| } |
| |
| #if defined(GRAPHITE_TEST_UTILS) |
| if (options.fOptionsPriv) { |
| fMaxTextureSize = std::min(fMaxTextureSize, options.fOptionsPriv->fMaxTextureSizeOverride); |
| fMaxTextureAtlasSize = options.fOptionsPriv->fMaxTextureAtlasSize; |
| fRequestedPathRendererStrategy = options.fOptionsPriv->fPathRendererStrategy; |
| } |
| #endif |
| fGlyphCacheTextureMaximumBytes = options.fGlyphCacheTextureMaximumBytes; |
| fMinDistanceFieldFontSize = options.fMinDistanceFieldFontSize; |
| fGlyphsAsPathsFontSize = options.fGlyphsAsPathsFontSize; |
| fMaxPathAtlasTextureSize = options.fMaxPathAtlasTextureSize; |
| fAllowMultipleAtlasTextures = options.fAllowMultipleAtlasTextures; |
| fSupportBilerpFromGlyphAtlas = options.fSupportBilerpFromGlyphAtlas; |
| if (options.fDisableCachedGlyphUploads) { |
| fRequireOrderedRecordings = true; |
| } |
| fSetBackendLabels = options.fSetBackendLabels; |
| } |
| |
| sk_sp<SkCapabilities> Caps::capabilities() const { return fCapabilities; } |
| |
| SkISize Caps::getDepthAttachmentDimensions(const TextureInfo& textureInfo, |
| const SkISize colorAttachmentDimensions) const { |
| return colorAttachmentDimensions; |
| } |
| |
| bool Caps::isTexturable(const TextureInfo& info) const { |
| if (info.numSamples() > 1) { |
| return false; |
| } |
| return this->onIsTexturable(info); |
| } |
| |
| GraphiteResourceKey Caps::makeSamplerKey(const SamplerDesc& samplerDesc) const { |
| GraphiteResourceKey samplerKey; |
| static const ResourceType kType = GraphiteResourceKey::GenerateResourceType(); |
| GraphiteResourceKey::Builder builder(&samplerKey, kType, /*data32Count=*/1, Shareable::kYes); |
| |
| // The default impl. of this method adds no additional backend information to the key. |
| builder[0] = samplerDesc.desc(); |
| |
| builder.finish(); |
| return samplerKey; |
| } |
| |
| bool Caps::areColorTypeAndTextureInfoCompatible(SkColorType ct, const TextureInfo& info) const { |
| // TODO: add SkTextureCompressionType handling |
| // (can be handled by setting up the colorTypeInfo instead?) |
| |
| return SkToBool(this->getColorTypeInfo(ct, info)); |
| } |
| |
| static inline SkColorType color_type_fallback(SkColorType ct) { |
| switch (ct) { |
| // kRGBA_8888 is our default fallback for many color types that may not have renderable |
| // backend formats. |
| case kAlpha_8_SkColorType: |
| case kRGB_565_SkColorType: |
| case kARGB_4444_SkColorType: |
| case kBGRA_8888_SkColorType: |
| case kRGBA_1010102_SkColorType: |
| case kBGRA_1010102_SkColorType: |
| case kRGBA_F16_SkColorType: |
| case kRGBA_F16Norm_SkColorType: |
| return kRGBA_8888_SkColorType; |
| case kA16_float_SkColorType: |
| return kRGBA_F16_SkColorType; |
| case kGray_8_SkColorType: |
| return kRGB_888x_SkColorType; |
| default: |
| return kUnknown_SkColorType; |
| } |
| } |
| |
| SkColorType Caps::getRenderableColorType(SkColorType ct) const { |
| do { |
| auto texInfo = this->getDefaultSampledTextureInfo(ct, |
| Mipmapped::kNo, |
| Protected::kNo, |
| Renderable::kYes); |
| // We continue to the fallback color type if there is no default renderable format |
| if (texInfo.isValid() && this->isRenderable(texInfo)) { |
| return ct; |
| } |
| ct = color_type_fallback(ct); |
| } while (ct != kUnknown_SkColorType); |
| return kUnknown_SkColorType; |
| } |
| |
| skgpu::Swizzle Caps::getReadSwizzle(SkColorType ct, const TextureInfo& info) const { |
| // TODO: add SkTextureCompressionType handling |
| // (can be handled by setting up the colorTypeInfo instead?) |
| |
| auto colorTypeInfo = this->getColorTypeInfo(ct, info); |
| if (!colorTypeInfo) { |
| SkDEBUGFAILF("Illegal color type (%d) and format combination.", static_cast<int>(ct)); |
| return {}; |
| } |
| |
| return colorTypeInfo->fReadSwizzle; |
| } |
| |
| skgpu::Swizzle Caps::getWriteSwizzle(SkColorType ct, const TextureInfo& info) const { |
| auto colorTypeInfo = this->getColorTypeInfo(ct, info); |
| if (!colorTypeInfo) { |
| SkDEBUGFAILF("Illegal color type (%d) and format combination.", static_cast<int>(ct)); |
| return {}; |
| } |
| |
| return colorTypeInfo->fWriteSwizzle; |
| } |
| |
| DstReadRequirement Caps::getDstReadRequirement() const { |
| // TODO(b/238757201): Currently this only supports dst reads by FB fetch and texture copy. |
| if (this->shaderCaps()->fFBFetchSupport) { |
| return DstReadRequirement::kFramebufferFetch; |
| } else { |
| return DstReadRequirement::kTextureCopy; |
| } |
| } |
| |
| sktext::gpu::SDFTControl Caps::getSDFTControl(bool useSDFTForSmallText) const { |
| #if !defined(SK_DISABLE_SDF_TEXT) |
| return sktext::gpu::SDFTControl{ |
| this->shaderCaps()->supportsDistanceFieldText(), |
| useSDFTForSmallText, |
| true, /*ableToUsePerspectiveSDFT*/ |
| this->minDistanceFieldFontSize(), |
| this->glyphsAsPathsFontSize()}; |
| #else |
| return sktext::gpu::SDFTControl{}; |
| #endif |
| } |
| |
| } // namespace skgpu::graphite |