| /* |
| * Copyright 2021 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkSurface.h" |
| #include "src/base/SkMathPriv.h" |
| #include "tools/sk_app/GraphiteMetalWindowContext.h" |
| |
| #include "include/gpu/graphite/BackendTexture.h" |
| #include "include/gpu/graphite/Context.h" |
| #include "include/gpu/graphite/ContextOptions.h" |
| #include "include/gpu/graphite/Recorder.h" |
| #include "include/gpu/graphite/Recording.h" |
| #include "include/gpu/graphite/mtl/MtlBackendContext.h" |
| #include "include/gpu/graphite/mtl/MtlTypes.h" |
| #include "include/gpu/graphite/mtl/MtlUtils.h" |
| #include "tools/ToolUtils.h" |
| |
| using sk_app::DisplayParams; |
| using sk_app::GraphiteMetalWindowContext; |
| |
| namespace sk_app { |
| |
| GraphiteMetalWindowContext::GraphiteMetalWindowContext(const DisplayParams& params) |
| : WindowContext(params) |
| , fValid(false) |
| , fDrawableHandle(nil) { |
| fDisplayParams.fMSAASampleCount = GrNextPow2(fDisplayParams.fMSAASampleCount); |
| } |
| |
| void GraphiteMetalWindowContext::initializeContext() { |
| SkASSERT(!fContext); |
| SkASSERT(!fGraphiteContext); |
| |
| fDevice.reset(MTLCreateSystemDefaultDevice()); |
| fQueue.reset([*fDevice newCommandQueue]); |
| |
| if (fDisplayParams.fMSAASampleCount > 1) { |
| if (@available(macOS 10.11, iOS 9.0, *)) { |
| if (![*fDevice supportsTextureSampleCount:fDisplayParams.fMSAASampleCount]) { |
| return; |
| } |
| } else { |
| return; |
| } |
| } |
| fSampleCount = fDisplayParams.fMSAASampleCount; |
| fStencilBits = 8; |
| |
| fValid = this->onInitializeContext(); |
| |
| skgpu::graphite::MtlBackendContext backendContext = {}; |
| backendContext.fDevice.retain((skgpu::graphite::MtlHandle)fDevice.get()); |
| backendContext.fQueue.retain((skgpu::graphite::MtlHandle)fQueue.get()); |
| |
| skgpu::graphite::ContextOptions contextOptions; |
| contextOptions.fStoreContextRefInRecorder = true; |
| fGraphiteContext = skgpu::graphite::ContextFactory::MakeMetal(backendContext, contextOptions); |
| fGraphiteRecorder = fGraphiteContext->makeRecorder(ToolUtils::CreateTestingRecorderOptions()); |
| // TODO |
| // if (!fGraphiteContext && fDisplayParams.fMSAASampleCount > 1) { |
| // fDisplayParams.fMSAASampleCount /= 2; |
| // this->initializeContext(); |
| // return; |
| // } |
| } |
| |
| void GraphiteMetalWindowContext::destroyContext() { |
| if (fGraphiteContext) { |
| fGraphiteRecorder.reset(); |
| fGraphiteContext.reset(); |
| } |
| |
| this->onDestroyContext(); |
| |
| fMetalLayer = nil; |
| fValid = false; |
| |
| fQueue.reset(); |
| fDevice.reset(); |
| } |
| |
| sk_sp<SkSurface> GraphiteMetalWindowContext::getBackbufferSurface() { |
| sk_sp<SkSurface> surface; |
| id<CAMetalDrawable> currentDrawable = [fMetalLayer nextDrawable]; |
| |
| skgpu::graphite::BackendTexture backendTex(this->dimensions(), |
| (skgpu::graphite::MtlHandle)currentDrawable.texture); |
| |
| surface = SkSurface::MakeGraphiteFromBackendTexture(this->graphiteRecorder(), |
| backendTex, |
| kBGRA_8888_SkColorType, |
| fDisplayParams.fColorSpace, |
| &fDisplayParams.fSurfaceProps); |
| |
| fDrawableHandle = CFRetain((skgpu::graphite::MtlHandle) currentDrawable); |
| |
| return surface; |
| } |
| |
| void GraphiteMetalWindowContext::swapBuffers() { |
| // This chunk of code should not be in this class but higher up either in Window or |
| // WindowContext |
| std::unique_ptr<skgpu::graphite::Recording> recording = fGraphiteRecorder->snap(); |
| if (recording) { |
| skgpu::graphite::InsertRecordingInfo info; |
| info.fRecording = recording.get(); |
| fGraphiteContext->insertRecording(info); |
| fGraphiteContext->submit(skgpu::graphite::SyncToCpu::kNo); |
| } |
| |
| id<CAMetalDrawable> currentDrawable = (id<CAMetalDrawable>)fDrawableHandle; |
| |
| id<MTLCommandBuffer> commandBuffer([*fQueue commandBuffer]); |
| commandBuffer.label = @"Present"; |
| |
| [commandBuffer presentDrawable:currentDrawable]; |
| [commandBuffer commit]; |
| // ARC is off in sk_app, so we need to release the CF ref manually |
| CFRelease(fDrawableHandle); |
| fDrawableHandle = nil; |
| } |
| |
| void GraphiteMetalWindowContext::setDisplayParams(const DisplayParams& params) { |
| this->destroyContext(); |
| fDisplayParams = params; |
| this->initializeContext(); |
| } |
| |
| void GraphiteMetalWindowContext::activate(bool isActive) {} |
| |
| } //namespace sk_app |