| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "tools/sk_app/WindowContext.h" |
| #include "tools/sk_app/android/WindowContextFactory_android.h" |
| #include "tools/sk_app/android/Window_android.h" |
| |
| namespace sk_app { |
| |
| Window* Window::CreateNativeWindow(void* platformData) { |
| Window_android* window = new Window_android(); |
| if (!window->init((SkiaAndroidApp*)platformData)) { |
| delete window; |
| return nullptr; |
| } |
| return window; |
| } |
| |
| bool Window_android::init(SkiaAndroidApp* skiaAndroidApp) { |
| SkASSERT(skiaAndroidApp); |
| fSkiaAndroidApp = skiaAndroidApp; |
| fSkiaAndroidApp->fWindow = this; |
| return true; |
| } |
| |
| void Window_android::setTitle(const char* title) { |
| fSkiaAndroidApp->setTitle(title); |
| } |
| |
| void Window_android::setUIState(const char* state) { |
| fSkiaAndroidApp->setUIState(state); |
| } |
| |
| bool Window_android::attach(BackendType attachType) { |
| fBackendType = attachType; |
| |
| // We delay the creation of fWindowContext until Android informs us that |
| // the native window is ready to use. |
| // The creation will be done in initDisplay, which is initiated by kSurfaceCreated event. |
| return true; |
| } |
| |
| void Window_android::initDisplay(ANativeWindow* window) { |
| SkASSERT(window); |
| switch (fBackendType) { |
| #ifdef SK_GL |
| case kNativeGL_BackendType: |
| default: |
| fWindowContext = |
| window_context_factory::MakeGLForAndroid(window, fRequestedDisplayParams); |
| break; |
| #else |
| default: |
| #endif |
| case kRaster_BackendType: |
| fWindowContext = |
| window_context_factory::MakeRasterForAndroid(window, fRequestedDisplayParams); |
| break; |
| #ifdef SK_VULKAN |
| case kVulkan_BackendType: |
| fWindowContext = |
| window_context_factory::MakeVulkanForAndroid(window, fRequestedDisplayParams); |
| break; |
| #endif |
| } |
| this->onBackendCreated(); |
| } |
| |
| void Window_android::onDisplayDestroyed() { |
| detach(); |
| } |
| |
| void Window_android::onInval() { |
| fSkiaAndroidApp->postMessage(Message(kContentInvalidated)); |
| } |
| |
| void Window_android::paintIfNeeded() { |
| if (fWindowContext) { // Check if initDisplay has already been called |
| onPaint(); |
| } else { |
| markInvalProcessed(); |
| } |
| } |
| |
| } // namespace sk_app |