| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKSL_TYPE |
| #define SKSL_TYPE |
| |
| #include "include/core/SkStringView.h" |
| #include "include/private/SkSLModifiers.h" |
| #include "include/private/SkSLSymbol.h" |
| #include "src/sksl/SkSLUtil.h" |
| #include "src/sksl/spirv.h" |
| #include <algorithm> |
| #include <climits> |
| #include <vector> |
| #include <memory> |
| |
| namespace SkSL { |
| |
| class Context; |
| class SymbolTable; |
| |
| struct CoercionCost { |
| static CoercionCost Free() { return { 0, 0, false }; } |
| static CoercionCost Normal(int cost) { return { cost, 0, false }; } |
| static CoercionCost Narrowing(int cost) { return { 0, cost, false }; } |
| static CoercionCost Impossible() { return { 0, 0, true }; } |
| |
| bool isPossible(bool allowNarrowing) const { |
| return !fImpossible && (fNarrowingCost == 0 || allowNarrowing); |
| } |
| |
| // Addition of two costs. Saturates at Impossible(). |
| CoercionCost operator+(CoercionCost rhs) const { |
| if (fImpossible || rhs.fImpossible) { |
| return Impossible(); |
| } |
| return { fNormalCost + rhs.fNormalCost, fNarrowingCost + rhs.fNarrowingCost, false }; |
| } |
| |
| bool operator<(CoercionCost rhs) const { |
| return std::tie( fImpossible, fNarrowingCost, fNormalCost) < |
| std::tie(rhs.fImpossible, rhs.fNarrowingCost, rhs.fNormalCost); |
| } |
| |
| int fNormalCost; |
| int fNarrowingCost; |
| bool fImpossible; |
| }; |
| |
| /** |
| * Represents a type, such as int or float4. |
| */ |
| class Type : public Symbol { |
| public: |
| static constexpr Kind kSymbolKind = Kind::kType; |
| static constexpr int kMaxAbbrevLength = 3; |
| |
| struct Field { |
| Field(Modifiers modifiers, skstd::string_view name, const Type* type) |
| : fModifiers(modifiers) |
| , fName(name) |
| , fType(std::move(type)) {} |
| |
| String description() const { |
| return fType->displayName() + " " + fName + ";"; |
| } |
| |
| Modifiers fModifiers; |
| skstd::string_view fName; |
| const Type* fType; |
| }; |
| |
| enum class TypeKind : int8_t { |
| kArray, |
| kGeneric, |
| kLiteral, |
| kMatrix, |
| kOther, |
| kSampler, |
| kSeparateSampler, |
| kScalar, |
| kStruct, |
| kTexture, |
| kVector, |
| kVoid, |
| |
| // Types that represent stages in the Skia pipeline |
| kColorFilter, |
| kShader, |
| kBlender, |
| }; |
| |
| enum class NumberKind : int8_t { |
| kFloat, |
| kSigned, |
| kUnsigned, |
| kBoolean, |
| kNonnumeric |
| }; |
| |
| Type(const Type& other) = delete; |
| |
| /** Creates an array type. */ |
| static std::unique_ptr<Type> MakeArrayType(skstd::string_view name, const Type& componentType, |
| int columns); |
| |
| /** Converts a component type and a size (float, 10) into an array name ("float[10]"). */ |
| String getArrayName(int arraySize) const; |
| |
| /** |
| * Create a generic type which maps to the listed types--e.g. $genType is a generic type which |
| * can match float, float2, float3 or float4. |
| */ |
| static std::unique_ptr<Type> MakeGenericType(const char* name, std::vector<const Type*> types); |
| |
| /** Create a type for literal scalars. */ |
| static std::unique_ptr<Type> MakeLiteralType(const char* name, const Type& scalarType, |
| int8_t priority); |
| |
| /** Create a matrix type. */ |
| static std::unique_ptr<Type> MakeMatrixType(skstd::string_view name, const char* abbrev, |
| const Type& componentType, int columns, |
| int8_t rows); |
| |
| /** Create a sampler type. */ |
| static std::unique_ptr<Type> MakeSamplerType(const char* name, const Type& textureType); |
| |
| /** Create a scalar type. */ |
| static std::unique_ptr<Type> MakeScalarType(skstd::string_view name, const char* abbrev, |
| Type::NumberKind numberKind, int8_t priority, |
| int8_t bitWidth); |
| |
| /** |
| * Create a "special" type with the given name, abbreviation, and TypeKind. |
| */ |
| static std::unique_ptr<Type> MakeSpecialType(const char* name, const char* abbrev, |
| Type::TypeKind typeKind); |
| |
| /** Creates a struct type with the given fields. */ |
| static std::unique_ptr<Type> MakeStructType(int offset, skstd::string_view name, |
| std::vector<Field> fields); |
| |
| /** Create a texture type. */ |
| static std::unique_ptr<Type> MakeTextureType(const char* name, SpvDim_ dimensions, |
| bool isDepth, bool isArrayedTexture, |
| bool isMultisampled, bool isSampled); |
| |
| /** Create a vector type. */ |
| static std::unique_ptr<Type> MakeVectorType(skstd::string_view name, const char* abbrev, |
| const Type& componentType, int columns); |
| |
| template <typename T> |
| bool is() const { |
| return this->typeKind() == T::kTypeKind; |
| } |
| |
| template <typename T> |
| const T& as() const { |
| SkASSERT(this->is<T>()); |
| return static_cast<const T&>(*this); |
| } |
| |
| template <typename T> |
| T& as() { |
| SkASSERT(this->is<T>()); |
| return static_cast<T&>(*this); |
| } |
| |
| /** Creates a clone of this Type, if needed, and inserts it into a different symbol table. */ |
| const Type* clone(SymbolTable* symbolTable) const; |
| |
| /** |
| * Returns true if this type is known to come from BuiltinTypes. If this returns true, the Type |
| * will always be available in the root SymbolTable and never needs to be copied to migrate an |
| * Expression from one location to another. If it returns false, the Type might not exist in a |
| * separate SymbolTable and you'll need to consider copying it. |
| */ |
| bool isInBuiltinTypes() const { |
| return !(this->isArray() || this->isStruct()); |
| } |
| |
| String displayName() const { |
| return String(this->scalarTypeForLiteral().name()); |
| } |
| |
| String description() const override { |
| return this->displayName(); |
| } |
| |
| bool isPrivate() const { |
| return this->name().starts_with("$"); |
| } |
| |
| virtual bool allowedInES2() const { |
| return true; |
| } |
| |
| bool operator==(const Type& other) const { |
| return this->name() == other.name(); |
| } |
| |
| bool operator!=(const Type& other) const { |
| return this->name() != other.name(); |
| } |
| |
| /** |
| * Returns an abbreviated name of the type, meant for name-mangling. (e.g. float4x4 -> f44) |
| */ |
| const char* abbreviatedName() const { |
| return fAbbreviatedName; |
| } |
| |
| /** |
| * Returns the category (scalar, vector, matrix, etc.) of this type. |
| */ |
| TypeKind typeKind() const { |
| return fTypeKind; |
| } |
| |
| /** |
| * Returns the NumberKind of this type (always kNonnumeric for non-scalar values). |
| */ |
| virtual NumberKind numberKind() const { |
| return NumberKind::kNonnumeric; |
| } |
| |
| /** |
| * Returns true if this type is a bool. |
| */ |
| bool isBoolean() const { |
| return this->numberKind() == NumberKind::kBoolean; |
| } |
| |
| /** |
| * Returns true if this is a numeric scalar type. |
| */ |
| bool isNumber() const { |
| switch (this->numberKind()) { |
| case NumberKind::kFloat: |
| case NumberKind::kSigned: |
| case NumberKind::kUnsigned: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| /** |
| * Returns true if this is a floating-point scalar type (float or half). |
| */ |
| bool isFloat() const { |
| return this->numberKind() == NumberKind::kFloat; |
| } |
| |
| /** |
| * Returns true if this is a signed scalar type (int or short). |
| */ |
| bool isSigned() const { |
| return this->numberKind() == NumberKind::kSigned; |
| } |
| |
| /** |
| * Returns true if this is an unsigned scalar type (uint or ushort). |
| */ |
| bool isUnsigned() const { |
| return this->numberKind() == NumberKind::kUnsigned; |
| } |
| |
| /** |
| * Returns true if this is a signed or unsigned integer. |
| */ |
| bool isInteger() const { |
| switch (this->numberKind()) { |
| case NumberKind::kSigned: |
| case NumberKind::kUnsigned: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| /** |
| * Returns true if this is an "opaque type" (an external object which the shader references in |
| * some fashion), or void. https://www.khronos.org/opengl/wiki/Data_Type_(GLSL)#Opaque_types |
| */ |
| bool isOpaque() const { |
| switch (fTypeKind) { |
| case TypeKind::kBlender: |
| case TypeKind::kColorFilter: |
| case TypeKind::kOther: |
| case TypeKind::kSampler: |
| case TypeKind::kSeparateSampler: |
| case TypeKind::kShader: |
| case TypeKind::kTexture: |
| case TypeKind::kVoid: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| /** |
| * Returns the "priority" of a number type, in order of float > half > int > short. |
| * When operating on two number types, the result is the higher-priority type. |
| */ |
| virtual int priority() const { |
| SkDEBUGFAIL("not a number type"); |
| return -1; |
| } |
| |
| /** |
| * Returns true if an instance of this type can be freely coerced (implicitly converted) to |
| * another type. |
| */ |
| bool canCoerceTo(const Type& other, bool allowNarrowing) const { |
| return this->coercionCost(other).isPossible(allowNarrowing); |
| } |
| |
| /** |
| * Determines the "cost" of coercing (implicitly converting) this type to another type. The cost |
| * is a number with no particular meaning other than that lower costs are preferable to higher |
| * costs. Returns INT_MAX if the coercion is not possible. |
| */ |
| CoercionCost coercionCost(const Type& other) const; |
| |
| /** |
| * For matrices and vectors, returns the type of individual cells (e.g. mat2 has a component |
| * type of Float). For arrays, returns the base type. For all other types, returns the type |
| * itself. |
| */ |
| virtual const Type& componentType() const { |
| return *this; |
| } |
| |
| /** |
| * For texturesamplers, returns the type of texture it samples (e.g., sampler2D has |
| * a texture type of texture2D). |
| */ |
| virtual const Type& textureType() const { |
| SkDEBUGFAIL("not a texture type"); |
| return *this; |
| } |
| |
| /** |
| * For matrices and vectors, returns the number of columns (e.g. both mat3 and float3 return 3). |
| * For scalars, returns 1. For arrays, returns either the size of the array (if known) or -1. |
| * For all other types, causes an assertion failure. |
| */ |
| virtual int columns() const { |
| SkDEBUGFAIL("type does not have columns"); |
| return -1; |
| } |
| |
| /** |
| * For matrices, returns the number of rows (e.g. mat2x4 returns 4). For vectors and scalars, |
| * returns 1. For all other types, causes an assertion failure. |
| */ |
| virtual int rows() const { |
| SkDEBUGFAIL("type does not have rows"); |
| return -1; |
| } |
| |
| /** For integer types, returns the minimum value that can fit in the type. */ |
| int64_t minimumValue() const { |
| SkASSERT(this->isInteger()); |
| constexpr int64_t k1 = 1; // ensures that `1 << n` is evaluated as 64-bit |
| return this->isUnsigned() ? 0 : -(k1 << (this->bitWidth() - 1)); |
| } |
| |
| /** For integer types, returns the maximum value that can fit in the type. */ |
| int64_t maximumValue() const { |
| SkASSERT(this->isInteger()); |
| constexpr int64_t k1 = 1; // ensures that `1 << n` is evaluated as 64-bit |
| return (this->isUnsigned() ? (k1 << this->bitWidth()) |
| : (k1 << (this->bitWidth() - 1))) - 1; |
| } |
| |
| /** |
| * Returns the number of scalars needed to hold this type. |
| */ |
| size_t slotCount() const { |
| switch (this->typeKind()) { |
| case Type::TypeKind::kBlender: |
| case Type::TypeKind::kColorFilter: |
| case Type::TypeKind::kGeneric: |
| case Type::TypeKind::kOther: |
| case Type::TypeKind::kSampler: |
| case Type::TypeKind::kSeparateSampler: |
| case Type::TypeKind::kShader: |
| case Type::TypeKind::kTexture: |
| case Type::TypeKind::kVoid: |
| return 0; |
| |
| case Type::TypeKind::kLiteral: |
| case Type::TypeKind::kScalar: |
| return 1; |
| |
| case Type::TypeKind::kVector: |
| return this->columns(); |
| |
| case Type::TypeKind::kMatrix: |
| return this->columns() * this->rows(); |
| |
| case Type::TypeKind::kStruct: { |
| size_t slots = 0; |
| for (const Field& field : this->fields()) { |
| slots += field.fType->slotCount(); |
| } |
| return slots; |
| } |
| case Type::TypeKind::kArray: |
| SkASSERT(this->columns() > 0); |
| return this->columns() * this->componentType().slotCount(); |
| } |
| SkUNREACHABLE; |
| } |
| |
| virtual const std::vector<Field>& fields() const { |
| SK_ABORT("Internal error: not a struct"); |
| } |
| |
| /** |
| * For generic types, returns the types that this generic type can substitute for. |
| */ |
| virtual const std::vector<const Type*>& coercibleTypes() const { |
| SK_ABORT("Internal error: not a generic type"); |
| } |
| |
| virtual SpvDim_ dimensions() const { |
| SkASSERT(false); |
| return SpvDim1D; |
| } |
| |
| virtual bool isDepth() const { |
| SkASSERT(false); |
| return false; |
| } |
| |
| virtual bool isArrayedTexture() const { |
| SkASSERT(false); |
| return false; |
| } |
| |
| bool isVoid() const { |
| return fTypeKind == TypeKind::kVoid; |
| } |
| |
| virtual bool isScalar() const { |
| return false; |
| } |
| |
| virtual bool isLiteral() const { |
| return false; |
| } |
| |
| virtual const Type& scalarTypeForLiteral() const { |
| return *this; |
| } |
| |
| virtual bool isVector() const { |
| return false; |
| } |
| |
| virtual bool isMatrix() const { |
| return false; |
| } |
| |
| virtual bool isArray() const { |
| return false; |
| } |
| |
| virtual bool isStruct() const { |
| return false; |
| } |
| |
| // Is this type something that can be bound & sampled from an SkRuntimeEffect? |
| // Includes types that represent stages of the Skia pipeline (colorFilter, shader, blender). |
| bool isEffectChild() const { |
| return fTypeKind == TypeKind::kColorFilter || |
| fTypeKind == TypeKind::kShader || |
| fTypeKind == TypeKind::kBlender; |
| } |
| |
| virtual bool isMultisampled() const { |
| SkASSERT(false); |
| return false; |
| } |
| |
| virtual bool isSampled() const { |
| SkASSERT(false); |
| return false; |
| } |
| |
| bool hasPrecision() const { |
| return this->componentType().isNumber() || fTypeKind == TypeKind::kSampler; |
| } |
| |
| bool highPrecision() const { |
| return this->bitWidth() >= 32; |
| } |
| |
| virtual int bitWidth() const { |
| return 0; |
| } |
| |
| bool isOrContainsArray() const; |
| |
| /** |
| * Returns true if this type is either itself private or is a struct which contains private |
| * fields (recursively). |
| */ |
| bool containsPrivateFields() const; |
| |
| /** |
| * Returns true if this type is a struct that is too deeply nested. |
| */ |
| bool isTooDeeplyNested() const; |
| |
| /** |
| * Returns the corresponding vector or matrix type with the specified number of columns and |
| * rows. |
| */ |
| const Type& toCompound(const Context& context, int columns, int rows) const; |
| |
| /** |
| * Returns a type which honors the precision qualifiers set in Modifiers. e.g., kMediump_Flag |
| * when applied to `float2` will return `half2`. Generates an error if the precision qualifiers |
| * don't make sense, e.g. `highp bool` or `mediump MyStruct`. |
| */ |
| const Type* applyPrecisionQualifiers(const Context& context, |
| const Modifiers& modifiers, |
| SymbolTable* symbols, |
| int offset) const; |
| |
| /** |
| * Coerces the passed-in expression to this type. If the types are incompatible, reports an |
| * error and returns null. |
| */ |
| std::unique_ptr<Expression> coerceExpression(std::unique_ptr<Expression> expr, |
| const Context& context) const; |
| |
| /** Detects any IntLiterals in the expression which can't fit in this type. */ |
| bool checkForOutOfRangeLiteral(const Context& context, const Expression& expr) const; |
| |
| /** |
| * Verifies that the expression is a valid constant array size for this type. Returns the array |
| * size, or zero if the expression isn't a valid literal value. |
| */ |
| SKSL_INT convertArraySize(const Context& context, std::unique_ptr<Expression> size) const; |
| |
| protected: |
| Type(skstd::string_view name, const char* abbrev, TypeKind kind, int offset = -1) |
| : INHERITED(offset, kSymbolKind, name) |
| , fTypeKind(kind) { |
| SkASSERT(strlen(abbrev) <= kMaxAbbrevLength); |
| strcpy(fAbbreviatedName, abbrev); |
| } |
| |
| private: |
| bool isTooDeeplyNested(int limit) const; |
| |
| using INHERITED = Symbol; |
| |
| char fAbbreviatedName[kMaxAbbrevLength + 1] = {}; |
| TypeKind fTypeKind; |
| }; |
| |
| } // namespace SkSL |
| |
| #endif |