| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/sksl/SkSLUtil.h" |
| |
| #include "src/sksl/SkSLContext.h" |
| #include "src/sksl/SkSLStringStream.h" |
| #include "src/sksl/ir/SkSLType.h" |
| |
| #ifndef __STDC_FORMAT_MACROS |
| #define __STDC_FORMAT_MACROS |
| #endif |
| |
| namespace SkSL { |
| |
| #if defined(SKSL_STANDALONE) || !SK_SUPPORT_GPU |
| StandaloneShaderCaps standaloneCaps; |
| |
| ShaderCapsPointer ShaderCapsFactory::MakeShaderCaps() { |
| return std::make_shared<StandaloneShaderCaps>(); |
| } |
| #else |
| ShaderCapsPointer ShaderCapsFactory::MakeShaderCaps() { |
| return sk_make_sp<GrShaderCaps>(GrContextOptions()); |
| } |
| #endif // defined(SKSL_STANDALONE) || !SK_SUPPORT_GPU |
| |
| void write_stringstream(const StringStream& s, OutputStream& out) { |
| out.write(s.str().c_str(), s.str().size()); |
| } |
| |
| #if !defined(SKSL_STANDALONE) |
| bool type_to_grsltype(const Context& context, const Type& type, GrSLType* outType) { |
| // If a new GrSL type is added, this function will need to be updated. |
| static_assert(kGrSLTypeCount == 49); |
| |
| if (type == *context.fTypes.fVoid ) { *outType = kVoid_GrSLType; return true; } |
| if (type == *context.fTypes.fBool ) { *outType = kBool_GrSLType; return true; } |
| if (type == *context.fTypes.fBool2 ) { *outType = kBool2_GrSLType; return true; } |
| if (type == *context.fTypes.fBool3 ) { *outType = kBool3_GrSLType; return true; } |
| if (type == *context.fTypes.fBool4 ) { *outType = kBool4_GrSLType; return true; } |
| if (type == *context.fTypes.fShort ) { *outType = kShort_GrSLType; return true; } |
| if (type == *context.fTypes.fShort2 ) { *outType = kShort2_GrSLType; return true; } |
| if (type == *context.fTypes.fShort3 ) { *outType = kShort3_GrSLType; return true; } |
| if (type == *context.fTypes.fShort4 ) { *outType = kShort4_GrSLType; return true; } |
| if (type == *context.fTypes.fUShort ) { *outType = kUShort_GrSLType; return true; } |
| if (type == *context.fTypes.fUShort2 ) { *outType = kUShort2_GrSLType; return true; } |
| if (type == *context.fTypes.fUShort3 ) { *outType = kUShort3_GrSLType; return true; } |
| if (type == *context.fTypes.fUShort4 ) { *outType = kUShort4_GrSLType; return true; } |
| if (type == *context.fTypes.fFloat ) { *outType = kFloat_GrSLType; return true; } |
| if (type == *context.fTypes.fFloat2 ) { *outType = kFloat2_GrSLType; return true; } |
| if (type == *context.fTypes.fFloat3 ) { *outType = kFloat3_GrSLType; return true; } |
| if (type == *context.fTypes.fFloat4 ) { *outType = kFloat4_GrSLType; return true; } |
| if (type == *context.fTypes.fFloat2x2) { *outType = kFloat2x2_GrSLType; return true; } |
| if (type == *context.fTypes.fFloat3x3) { *outType = kFloat3x3_GrSLType; return true; } |
| if (type == *context.fTypes.fFloat4x4) { *outType = kFloat4x4_GrSLType; return true; } |
| if (type == *context.fTypes.fHalf ) { *outType = kHalf_GrSLType; return true; } |
| if (type == *context.fTypes.fHalf2 ) { *outType = kHalf2_GrSLType; return true; } |
| if (type == *context.fTypes.fHalf3 ) { *outType = kHalf3_GrSLType; return true; } |
| if (type == *context.fTypes.fHalf4 ) { *outType = kHalf4_GrSLType; return true; } |
| if (type == *context.fTypes.fHalf2x2 ) { *outType = kHalf2x2_GrSLType; return true; } |
| if (type == *context.fTypes.fHalf3x3 ) { *outType = kHalf3x3_GrSLType; return true; } |
| if (type == *context.fTypes.fHalf4x4 ) { *outType = kHalf4x4_GrSLType; return true; } |
| if (type == *context.fTypes.fInt ) { *outType = kInt_GrSLType; return true; } |
| if (type == *context.fTypes.fInt2 ) { *outType = kInt2_GrSLType; return true; } |
| if (type == *context.fTypes.fInt3 ) { *outType = kInt3_GrSLType; return true; } |
| if (type == *context.fTypes.fInt4 ) { *outType = kInt4_GrSLType; return true; } |
| if (type == *context.fTypes.fUInt ) { *outType = kUint_GrSLType; return true; } |
| if (type == *context.fTypes.fUInt2 ) { *outType = kUint2_GrSLType; return true; } |
| if (type == *context.fTypes.fUInt3 ) { *outType = kUint3_GrSLType; return true; } |
| if (type == *context.fTypes.fUInt4 ) { *outType = kUint4_GrSLType; return true; } |
| return false; |
| } |
| #endif |
| |
| } // namespace SkSL |