/* | |
* Copyright 2021 Google LLC | |
* | |
* Use of this source code is governed by a BSD-style license that can be | |
* found in the LICENSE file. | |
*/ | |
#include "src/sksl/SkSLContext.h" | |
#include "src/sksl/SkSLPool.h" | |
namespace SkSL { | |
Context::Context(ErrorReporter& errors, const ShaderCapsClass& caps, Mangler& mangler) | |
: fCaps(caps) | |
, fErrors(&errors) | |
, fMangler(&mangler) { | |
SkASSERT(!Pool::IsAttached()); | |
} | |
Context::~Context() { | |
SkASSERT(!Pool::IsAttached()); | |
} | |
} // namespace SkSL | |