| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkColorFilterShader_DEFINED |
| #define SkColorFilterShader_DEFINED |
| |
| #include "src/core/SkColorFilterBase.h" |
| #include "src/shaders/SkShaderBase.h" |
| |
| class SkArenaAlloc; |
| |
| class SkColorFilterShader : public SkShaderBase { |
| public: |
| SkColorFilterShader(sk_sp<SkShader> shader, float alpha, sk_sp<SkColorFilter> filter); |
| |
| #if SK_SUPPORT_GPU |
| std::unique_ptr<GrFragmentProcessor> asFragmentProcessor(const GrFPArgs&) const override; |
| #endif |
| |
| private: |
| bool isOpaque() const override; |
| void flatten(SkWriteBuffer&) const override; |
| bool onAppendStages(const SkStageRec&) const override; |
| |
| skvm::Color onProgram(skvm::Builder*, skvm::Coord device, skvm::Coord local, skvm::Color paint, |
| const SkMatrixProvider&, const SkMatrix* localM, const SkColorInfo& dst, |
| skvm::Uniforms* uniforms, SkArenaAlloc*) const override; |
| |
| SK_FLATTENABLE_HOOKS(SkColorFilterShader) |
| |
| sk_sp<SkShader> fShader; |
| sk_sp<SkColorFilterBase> fFilter; |
| float fAlpha; |
| |
| using INHERITED = SkShaderBase; |
| }; |
| |
| #endif |