| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/core/SkBlendModeBlender.h" |
| #include "src/core/SkReadBuffer.h" |
| #include "src/core/SkWriteBuffer.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "src/gpu/ganesh/GrFragmentProcessor.h" |
| #include "src/gpu/ganesh/effects/GrBlendFragmentProcessor.h" |
| #endif |
| |
| #ifdef SK_ENABLE_SKSL |
| #include "src/core/SkKeyHelpers.h" |
| #include "src/core/SkPaintParamsKey.h" |
| #endif |
| |
| sk_sp<SkBlender> SkBlender::Mode(SkBlendMode mode) { |
| #define RETURN_SINGLETON_BLENDER(m) \ |
| case m: { \ |
| static auto* sBlender = new SkBlendModeBlender{m}; \ |
| return sk_ref_sp(sBlender); \ |
| } |
| |
| switch (mode) { |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kClear) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kSrc) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kDst) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcOver) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kDstOver) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcIn) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kDstIn) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcOut) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kDstOut) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kSrcATop) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kDstATop) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kXor) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kPlus) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kModulate) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kScreen) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kOverlay) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kDarken) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kLighten) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kColorDodge) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kColorBurn) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kHardLight) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kSoftLight) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kDifference) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kExclusion) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kMultiply) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kHue) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kSaturation) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kColor) |
| RETURN_SINGLETON_BLENDER(SkBlendMode::kLuminosity) |
| } |
| |
| SkDEBUGFAILF("invalid blend mode %d", (int)mode); |
| return nullptr; |
| |
| #undef RETURN_SINGLETON_BLENDER |
| } |
| |
| #ifdef SK_ENABLE_SKSL |
| void SkBlenderBase::addToKey(const SkKeyContext& keyContext, |
| SkPaintParamsKeyBuilder* builder, |
| SkPipelineDataGatherer* gatherer) const { |
| |
| if (std::optional<SkBlendMode> bm = as_BB(this)->asBlendMode(); bm.has_value()) { |
| BlendModeBlock::BeginBlock(keyContext, builder, gatherer, bm.value()); |
| } else { |
| BlendModeBlock::BeginBlock(keyContext, builder, gatherer, SkBlendMode::kSrcOver); |
| } |
| builder->endBlock(); |
| } |
| #endif |
| |
| sk_sp<SkFlattenable> SkBlendModeBlender::CreateProc(SkReadBuffer& buffer) { |
| SkBlendMode mode = buffer.read32LE(SkBlendMode::kLastMode); |
| return SkBlender::Mode(mode); |
| } |
| |
| void SkBlendModeBlender::flatten(SkWriteBuffer& buffer) const { |
| buffer.writeInt((int)fMode); |
| } |
| |
| #if SK_SUPPORT_GPU |
| std::unique_ptr<GrFragmentProcessor> SkBlendModeBlender::asFragmentProcessor( |
| std::unique_ptr<GrFragmentProcessor> srcFP, |
| std::unique_ptr<GrFragmentProcessor> dstFP, |
| const GrFPArgs& fpArgs) const { |
| return GrBlendFragmentProcessor::Make(std::move(srcFP), std::move(dstFP), fMode); |
| } |
| #endif |
| |
| skvm::Color SkBlendModeBlender::onProgram(skvm::Builder* p, skvm::Color src, skvm::Color dst, |
| const SkColorInfo& colorInfo, skvm::Uniforms* uniforms, |
| SkArenaAlloc* alloc) const { |
| return p->blend(fMode, src, dst); |
| } |