blob: 34262997f02072fd333253d2d820a204fadb0fec [file] [log] [blame]
/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/private/GrContext_Base.h"
#include "src/gpu/GrBaseContextPriv.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrContextThreadSafeProxyPriv.h"
#include "src/gpu/GrShaderUtils.h"
#include "src/gpu/effects/GrSkSLFP.h"
GrContext_Base::GrContext_Base(sk_sp<GrContextThreadSafeProxy> proxy)
: fThreadSafeProxy(std::move(proxy)) {
}
GrContext_Base::~GrContext_Base() { }
bool GrContext_Base::init() {
SkASSERT(fThreadSafeProxy->isValid());
return true;
}
uint32_t GrContext_Base::contextID() const { return fThreadSafeProxy->priv().contextID(); }
GrBackendApi GrContext_Base::backend() const { return fThreadSafeProxy->priv().backend(); }
const GrContextOptions& GrContext_Base::options() const {
return fThreadSafeProxy->priv().options();
}
const GrCaps* GrContext_Base::caps() const { return fThreadSafeProxy->priv().caps(); }
sk_sp<const GrCaps> GrContext_Base::refCaps() const { return fThreadSafeProxy->priv().refCaps(); }
GrBackendFormat GrContext_Base::defaultBackendFormat(SkColorType skColorType,
GrRenderable renderable) const {
return fThreadSafeProxy->defaultBackendFormat(skColorType, renderable);
}
GrBackendFormat GrContext_Base::compressedBackendFormat(SkImage::CompressionType c) const {
const GrCaps* caps = this->caps();
GrBackendFormat format = caps->getBackendFormatFromCompressionType(c);
SkASSERT(!format.isValid() || caps->isFormatTexturable(format));
return format;
}
sk_sp<GrContextThreadSafeProxy> GrContext_Base::threadSafeProxy() { return fThreadSafeProxy; }
///////////////////////////////////////////////////////////////////////////////////////////////////
sk_sp<const GrCaps> GrBaseContextPriv::refCaps() const {
return fContext->refCaps();
}
GrContextOptions::ShaderErrorHandler* GrBaseContextPriv::getShaderErrorHandler() const {
const GrContextOptions& options(this->options());
return options.fShaderErrorHandler ? options.fShaderErrorHandler
: GrShaderUtils::DefaultShaderErrorHandler();
}