blob: e297f12f51fd3277d4f210e1cfe3111aebb423db [file] [log] [blame]
/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "modules/skresources/include/SkResources.h"
#include "include/codec/SkCodec.h"
#include "include/core/SkData.h"
#include "include/core/SkImage.h"
#include "include/utils/SkAnimCodecPlayer.h"
#include "include/utils/SkBase64.h"
#include "src/core/SkOSFile.h"
#include "src/utils/SkOSPath.h"
namespace skresources {
sk_sp<MultiFrameImageAsset> MultiFrameImageAsset::Make(sk_sp<SkData> data, bool predecode) {
if (auto codec = SkCodec::MakeFromData(std::move(data))) {
return sk_sp<MultiFrameImageAsset>(
new MultiFrameImageAsset(std::make_unique<SkAnimCodecPlayer>(std::move(codec)),
predecode));
}
return nullptr;
}
MultiFrameImageAsset::MultiFrameImageAsset(std::unique_ptr<SkAnimCodecPlayer> player,
bool predecode)
: fPlayer(std::move(player))
, fPreDecode(predecode) {
SkASSERT(fPlayer);
}
bool MultiFrameImageAsset::isMultiFrame() {
return fPlayer->duration() > 0;
}
sk_sp<SkImage> MultiFrameImageAsset::getFrame(float t) {
auto decode = [](sk_sp<SkImage> image) {
SkASSERT(image->isLazyGenerated());
static constexpr size_t kMaxArea = 2048 * 2048;
const auto image_area = SkToSizeT(image->width() * image->height());
if (image_area > kMaxArea) {
// When the image is too large, decode and scale down to a reasonable size.
const auto scale = std::sqrt(static_cast<float>(kMaxArea) / image_area);
const auto info = SkImageInfo::MakeN32Premul(scale * image->width(),
scale * image->height());
SkBitmap bm;
if (bm.tryAllocPixels(info, info.minRowBytes()) &&
image->scalePixels(bm.pixmap(),
SkFilterQuality::kMedium_SkFilterQuality,
SkImage::kDisallow_CachingHint)) {
image = SkImage::MakeFromBitmap(bm);
}
} else {
// When the image size is OK, just force-decode.
image = image->makeRasterImage();
}
return image;
};
fPlayer->seek(static_cast<uint32_t>(t * 1000));
auto frame = fPlayer->getFrame();
if (fPreDecode && frame && frame->isLazyGenerated()) {
frame = decode(std::move(frame));
}
return frame;
}
sk_sp<FileResourceProvider> FileResourceProvider::Make(SkString base_dir, bool predecode) {
return sk_isdir(base_dir.c_str())
? sk_sp<FileResourceProvider>(new FileResourceProvider(std::move(base_dir), predecode))
: nullptr;
}
FileResourceProvider::FileResourceProvider(SkString base_dir, bool predecode)
: fDir(std::move(base_dir))
, fPredecode(predecode) {}
sk_sp<SkData> FileResourceProvider::load(const char resource_path[],
const char resource_name[]) const {
const auto full_dir = SkOSPath::Join(fDir.c_str() , resource_path),
full_path = SkOSPath::Join(full_dir.c_str(), resource_name);
return SkData::MakeFromFileName(full_path.c_str());
}
sk_sp<ImageAsset> FileResourceProvider::loadImageAsset(const char resource_path[],
const char resource_name[],
const char[]) const {
return MultiFrameImageAsset::Make(this->load(resource_path, resource_name), fPredecode);
}
ResourceProviderProxyBase::ResourceProviderProxyBase(sk_sp<ResourceProvider> rp)
: fProxy(std::move(rp)) {}
sk_sp<SkData> ResourceProviderProxyBase::load(const char resource_path[],
const char resource_name[]) const {
return fProxy ? fProxy->load(resource_path, resource_name)
: nullptr;
}
sk_sp<ImageAsset> ResourceProviderProxyBase::loadImageAsset(const char rpath[],
const char rname[],
const char rid[]) const {
return fProxy ? fProxy->loadImageAsset(rpath, rname, rid)
: nullptr;
}
sk_sp<SkData> ResourceProviderProxyBase::loadFont(const char name[], const char url[]) const {
return fProxy ? fProxy->loadFont(name, url)
: nullptr;
}
CachingResourceProvider::CachingResourceProvider(sk_sp<ResourceProvider> rp)
: INHERITED(std::move(rp)) {}
sk_sp<ImageAsset> CachingResourceProvider::loadImageAsset(const char resource_path[],
const char resource_name[],
const char resource_id[]) const {
SkAutoMutexExclusive amx(fMutex);
const SkString key(resource_id);
if (const auto* asset = fImageCache.find(key)) {
return *asset;
}
auto asset = this->INHERITED::loadImageAsset(resource_path, resource_name, resource_id);
fImageCache.set(key, asset);
return asset;
}
sk_sp<DataURIResourceProviderProxy> DataURIResourceProviderProxy::Make(sk_sp<ResourceProvider> rp,
bool predecode) {
return sk_sp<DataURIResourceProviderProxy>(
new DataURIResourceProviderProxy(std::move(rp), predecode));
}
DataURIResourceProviderProxy::DataURIResourceProviderProxy(sk_sp<ResourceProvider> rp,
bool predecode)
: INHERITED(std::move(rp))
, fPredecode(predecode) {}
sk_sp<ImageAsset> DataURIResourceProviderProxy::loadImageAsset(const char rpath[],
const char rname[],
const char rid[]) const {
// We only handle B64 encoded image dataURIs: data:image/<type>;base64,<data>
// (https://en.wikipedia.org/wiki/Data_URI_scheme)
static constexpr char kDataURIImagePrefix[] = "data:image/",
kDataURIEncodingStr[] = ";base64,";
if (!strncmp(rname, kDataURIImagePrefix, SK_ARRAY_COUNT(kDataURIImagePrefix) - 1)) {
const char* encoding_start = strstr(rname + SK_ARRAY_COUNT(kDataURIImagePrefix) - 1,
kDataURIEncodingStr);
if (encoding_start) {
const char* data_start = encoding_start + SK_ARRAY_COUNT(kDataURIEncodingStr) - 1;
// TODO: SkBase64::decode ergonomics are... interesting.
SkBase64 b64;
if (SkBase64::kNoError == b64.decode(data_start, strlen(data_start))) {
return MultiFrameImageAsset::Make(SkData::MakeWithProc(b64.getData(),
b64.getDataSize(),
[](const void* ptr, void*) {
delete[] static_cast<const char*>(ptr);
}, /*ctx=*/nullptr),
fPredecode);
}
}
}
return this->INHERITED::loadImageAsset(rpath, rname, rid);
}
} // namespace skresources