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/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkStrikeSpec_DEFINED
#define SkStrikeSpec_DEFINED
#include "src/core/SkDescriptor.h"
#include "src/core/SkStrikeCache.h"
#include "src/core/SkStrikeForGPU.h"
#if SK_SUPPORT_GPU
#include "src/gpu/text/GrStrikeCache.h"
#include "src/gpu/text/GrTextContext.h"
#endif
class SkFont;
class SkPaint;
class SkStrikeCache;
class SkSurfaceProps;
class SkStrikeSpec {
public:
// Create a strike spec for mask style cache entries.
static SkStrikeSpec MakeMask(
const SkFont& font,
const SkPaint& paint,
const SkSurfaceProps& surfaceProps,
SkScalerContextFlags scalerContextFlags,
const SkMatrix& deviceMatrix);
// Create a strike spec for path style cache entries.
static SkStrikeSpec MakePath(
const SkFont& font,
const SkPaint& paint,
const SkSurfaceProps& surfaceProps,
SkScalerContextFlags scalerContextFlags);
static SkStrikeSpec MakeSourceFallback(const SkFont& font,
const SkPaint& paint,
const SkSurfaceProps& surfaceProps,
SkScalerContextFlags scalerContextFlags,
SkScalar maxSourceGlyphDimension);
// Create a canonical strike spec for device-less measurements.
static SkStrikeSpec MakeCanonicalized(
const SkFont& font, const SkPaint* paint = nullptr);
// Create a strike spec without a device, and does not switch over to path for large sizes.
// This means that strikeToSourceRatio() is always 1.
static SkStrikeSpec MakeWithNoDevice(const SkFont& font, const SkPaint* paint = nullptr);
// Make a canonical strike spec for device-less measurements using default typeface and size.
static SkStrikeSpec MakeDefault();
// Make a strike spec for PDF Vector strikes
static SkStrikeSpec MakePDFVector(const SkTypeface& typeface, int* size);
#if SK_SUPPORT_GPU
// Create a strike spec for scaled distance field text.
static std::tuple<SkStrikeSpec, SkScalar, SkScalar> MakeSDFT(
const SkFont& font,
const SkPaint& paint,
const SkSurfaceProps& surfaceProps,
const SkMatrix& deviceMatrix,
const GrTextContext::Options& options);
sk_sp<GrTextStrike> findOrCreateGrStrike(GrStrikeCache* cache) const;
#endif
SkScopedStrikeForGPU findOrCreateScopedStrike(SkStrikeForGPUCacheInterface* cache) const;
SkExclusiveStrikePtr findOrCreateExclusiveStrike(
SkStrikeCache* cache = SkStrikeCache::GlobalStrikeCache()) const;
SkScalar strikeToSourceRatio() const { return fStrikeToSourceRatio; }
const SkDescriptor& descriptor() const { return *fAutoDescriptor.getDesc(); }
static bool ShouldDrawAsPath(const SkPaint& paint, const SkFont& font, const SkMatrix& matrix);
private:
void commonSetup(
const SkFont& font,
const SkPaint& paint,
const SkSurfaceProps& surfaceProps,
SkScalerContextFlags scalerContextFlags,
const SkMatrix& deviceMatrix);
SkAutoDescriptor fAutoDescriptor;
sk_sp<SkMaskFilter> fMaskFilter;
sk_sp<SkPathEffect> fPathEffect;
sk_sp<SkTypeface> fTypeface;
SkScalar fStrikeToSourceRatio{1.0f};
};
class SkBulkGlyphMetrics {
public:
explicit SkBulkGlyphMetrics(const SkStrikeSpec& spec);
SkSpan<const SkGlyph*> glyphs(SkSpan<const SkGlyphID> glyphIDs);
private:
static constexpr int kTypicalGlyphCount = 20;
SkAutoSTArray<kTypicalGlyphCount, const SkGlyph*> fGlyphs;
SkExclusiveStrikePtr fStrike;
};
class SkBulkGlyphMetricsAndPaths {
public:
explicit SkBulkGlyphMetricsAndPaths(const SkStrikeSpec& spec);
SkSpan<const SkGlyph*> glyphs(SkSpan<const SkGlyphID> glyphIDs);
private:
static constexpr int kTypicalGlyphCount = 20;
SkAutoSTArray<kTypicalGlyphCount, const SkGlyph*> fGlyphs;
SkExclusiveStrikePtr fStrike;
};
class SkBulkGlyphMetricsAndImages {
public:
explicit SkBulkGlyphMetricsAndImages(const SkStrikeSpec& spec);
SkSpan<const SkGlyph*> glyphs(SkSpan<const SkPackedGlyphID> glyphIDs);
private:
static constexpr int kTypicalGlyphCount = 64;
SkAutoSTArray<kTypicalGlyphCount, const SkGlyph*> fGlyphs;
SkExclusiveStrikePtr fStrike;
};
#endif // SkStrikeSpec_DEFINED