blob: 4003babc31f5af88b7286f231076bcd45ae92611 [file] [log] [blame]
// Copyright 2021 Google LLC.
#include "experimental/sktext/editor/Editor.h"
#include "experimental/sktext/src/Paint.h"
using namespace skia::text;
namespace skia {
namespace editor {
std::unique_ptr<Editor> Editor::Make(std::u16string text, SkSize size) {
return std::make_unique<Editor>(text, size);
}
Editor::Editor(std::u16string text, SkSize size)
: fDefaultPositionType(PositionType::kGraphemeCluster)
, fInsertMode(true) {
fParent = nullptr;
fCursor = Cursor::Make();
fMouse = std::make_unique<Mouse>();
{
SkPaint foreground; foreground.setColor(DEFAULT_TEXT_FOREGROUND);
SkPaint background; background.setColor(DEFAULT_TEXT_BACKGROUND);
static FontBlock textBlock(text.size(), sk_make_sp<TrivialFontChain>("Roboto", 40, SkFontStyle::Normal()));
static DecoratedBlock textDecor(text.size(), foreground, background);
auto textSize = SkSize::Make(size.width(), size.height() - DEFAULT_STATUS_HEIGHT);
fEditableText = std::make_unique<EditableText>(
text, SkPoint::Make(0, 0), textSize,
SkSpan<FontBlock>(&textBlock, 1), SkSpan<DecoratedBlock>(&textDecor, 1),
DEFAULT_TEXT_DIRECTION, DEFAULT_TEXT_ALIGN);
}
{
SkPaint foreground; foreground.setColor(DEFAULT_STATUS_FOREGROUND);
SkPaint background; background.setColor(DEFAULT_STATUS_BACKGROUND);
std::u16string status = u"This is the status line";
static FontBlock statusBlock(status.size(), sk_make_sp<TrivialFontChain>("Roboto", 20, SkFontStyle::Normal()));
static DecoratedBlock statusDecor(status.size(), foreground, background);
auto statusPoint = SkPoint::Make(0, size.height() - DEFAULT_STATUS_HEIGHT);
fStatus = std::make_unique<DynamicText>(
status, statusPoint, SkSize::Make(size.width(), SK_ScalarInfinity),
SkSpan<FontBlock>(&statusBlock, 1), SkSpan<DecoratedBlock>(&statusDecor, 1),
DEFAULT_TEXT_DIRECTION, TextAlign::kCenter);
}
// Place the cursor at the end of the output text
// (which is the end of the text for LTR and the beginning of the text for RTL
// or possibly something in the middle for a combination of LTR & RTL)
// In order to get that position we look for a position outside of the text
// and that will give us the last glyph on the line
auto endOfText = fEditableText->lastElement(fDefaultPositionType);
//fEditableText->recalculateBoundaries(endOfText);
fCursor->place(endOfText.fBoundaries);
}
void Editor::update() {
if (fEditableText->isValid()) {
return;
}
// Update the (shift it to point at the grapheme edge)
auto position = fEditableText->adjustedPosition(fDefaultPositionType, fCursor->getCenterPosition());
//fEditableText->recalculateBoundaries(position);
fCursor->place(position.fBoundaries);
// TODO: Update the mouse
fMouse->clearTouchInfo();
}
// Moving the cursor by the output grapheme clusters (shifting to another line if necessary)
// We don't want to move by the input text indexes because then we will have to take in account LTR/RTL
bool Editor::moveCursor(skui::Key key) {
auto cursorPosition = fCursor->getCenterPosition();
auto position = fEditableText->adjustedPosition(PositionType::kGraphemeCluster, cursorPosition);
if (key == skui::Key::kLeft) {
position = fEditableText->previousElement(position);
} else if (key == skui::Key::kRight) {
position = fEditableText->nextElement(position);
} else if (key == skui::Key::kHome) {
position = fEditableText->firstElement(PositionType::kGraphemeCluster);
} else if (key == skui::Key::kEnd) {
position = fEditableText->lastElement(PositionType::kGraphemeCluster);
} else if (key == skui::Key::kUp) {
// Move one line up (if possible)
if (position.fLineIndex == 0) {
return false;
}
auto prevLine = fEditableText->getLine(position.fLineIndex - 1);
cursorPosition.offset(0, - prevLine.fBounds.height());
position = fEditableText->adjustedPosition(PositionType::kGraphemeCluster, cursorPosition);
} else if (key == skui::Key::kDown) {
// Move one line down (if possible)
if (position.fLineIndex == fEditableText->lineCount() - 1) {
return false;
}
auto nextLine = fEditableText->getLine(position.fLineIndex + 1);
cursorPosition.offset(0, nextLine.fBounds.height());
position = fEditableText->adjustedPosition(PositionType::kGraphemeCluster, cursorPosition);
}
// Place the cursor at the new position
//fEditableText->recalculateBoundaries(position);
fCursor->place(position.fBoundaries);
this->invalidate();
return true;
}
void Editor::onPaint(SkSurface* surface) {
SkCanvas* canvas = surface->getCanvas();
SkAutoCanvasRestore acr(canvas, true);
canvas->clipRect({0, 0, (float)fWidth, (float)fHeight});
canvas->drawColor(SK_ColorWHITE);
this->paint(canvas);
}
void Editor::onResize(int width, int height) {
if (SkISize{fWidth, fHeight} != SkISize{width, height}) {
fHeight = height;
if (width != fWidth) {
fWidth = width;
}
this->invalidate();
}
}
bool Editor::onChar(SkUnichar c, skui::ModifierKey modi) {
using sknonstd::Any;
modi &= ~skui::ModifierKey::kFirstPress;
if (!Any(modi & (skui::ModifierKey::kControl |
skui::ModifierKey::kOption |
skui::ModifierKey::kCommand))) {
if (((unsigned)c < 0x7F && (unsigned)c >= 0x20) || c == 0x000A) {
insertCodepoint(c);
return true;
}
}
static constexpr skui::ModifierKey kCommandOrControl =
skui::ModifierKey::kCommand | skui::ModifierKey::kControl;
if (Any(modi & kCommandOrControl) && !Any(modi & ~kCommandOrControl)) {
return false;
}
return false;
}
bool Editor::deleteElement(skui::Key key) {
if (fEditableText->isEmpty()) {
return false;
}
auto cursorPosition = fCursor->getCenterPosition();
auto position = fEditableText->adjustedPosition(fDefaultPositionType, cursorPosition);
TextRange textRange = position.fTextRange;
// IMPORTANT: We assume that a single element (grapheme cluster) does not cross the run boundaries;
// It's not exactly true but we are going to enforce in by breaking the grapheme by the run boundaries
if (key == skui::Key::kBack) {
// TODO: Make sure previous element moves smoothly over the line break
position = fEditableText->previousElement(position);
textRange = position.fTextRange;
fCursor->place(position.fBoundaries);
} else {
// The cursor stays the the same place
}
fEditableText->removeElement(textRange);
// Find the grapheme the cursor points to
position = fEditableText->adjustedPosition(fDefaultPositionType, SkPoint::Make(position.fBoundaries.fLeft, position.fBoundaries.fTop));
fCursor->place(position.fBoundaries);
this->invalidate();
return true;
}
bool Editor::insertCodepoint(SkUnichar unichar) {
auto cursorPosition = fCursor->getCenterPosition();
auto position = fEditableText->adjustedPosition(fDefaultPositionType, cursorPosition);
if (fInsertMode) {
fEditableText->insertElement(unichar, position.fTextRange.fStart);
} else {
fEditableText->replaceElement(unichar, position.fTextRange);
}
this->update();
// Find the element the cursor points to
position = fEditableText->adjustedPosition(fDefaultPositionType, cursorPosition);
// Move the cursor to the next element
position = fEditableText->nextElement(position);
//fEditableText->recalculateBoundaries(position);
fCursor->place(position.fBoundaries);
this->invalidate();
return true;
}
bool Editor::onKey(skui::Key key, skui::InputState state, skui::ModifierKey modifiers) {
if (state != skui::InputState::kDown) {
return false;
}
using sknonstd::Any;
skui::ModifierKey ctrlAltCmd = modifiers & (skui::ModifierKey::kControl |
skui::ModifierKey::kOption |
skui::ModifierKey::kCommand);
//bool shift = Any(modifiers & (skui::ModifierKey::kShift));
if (!Any(ctrlAltCmd)) {
// no modifiers
switch (key) {
case skui::Key::kLeft:
case skui::Key::kRight:
case skui::Key::kUp:
case skui::Key::kDown:
case skui::Key::kHome:
case skui::Key::kEnd:
this->moveCursor(key);
break;
case skui::Key::kDelete:
case skui::Key::kBack:
this->deleteElement(key);
return true;
case skui::Key::kOK:
return this->onChar(0x000A, modifiers);
default:
break;
}
}
return false;
}
bool Editor::onMouse(int x, int y, skui::InputState state, skui::ModifierKey modifiers) {
if (!fEditableText->contains(x, y)) {
// We only support mouse on an editable area
}
if (skui::InputState::kDown == state) {
auto position = fEditableText->adjustedPosition(fDefaultPositionType, SkPoint::Make(x, y));
if (fMouse->isDoubleClick(SkPoint::Make(x, y))) {
// Select the element
fEditableText->select(position.fTextRange, position.fBoundaries);
position.fBoundaries.fLeft = position.fBoundaries.fRight - DEFAULT_CURSOR_WIDTH;
// Clear mouse
fMouse->up();
} else {
// Clear selection
fMouse->down();
fEditableText->clearSelection();
}
fCursor->place(position.fBoundaries);
this->invalidate();
return true;
}
fMouse->up();
return false;
}
void Editor::paint(SkCanvas* canvas) {
fEditableText->paint(canvas);
fCursor->paint(canvas);
SkPaint background; background.setColor(DEFAULT_STATUS_BACKGROUND);
canvas->drawRect(SkRect::MakeXYWH(0, fHeight - DEFAULT_STATUS_HEIGHT, fWidth, DEFAULT_STATUS_HEIGHT), background);
fStatus->paint(canvas);
}
std::unique_ptr<Editor> Editor::MakeDemo(SkScalar width, SkScalar height) {
std::u16string text0 = u"In a hole in the ground there lived a hobbit. Not a nasty, dirty, "
"wet hole full of worms and oozy smells.\nThis was a hobbit-hole and "
"that means good food, a warm hearth, and all the comforts of home.";
return Editor::Make(text0, SkSize::Make(width, height));
}
} // namespace editor
} // namespace skia