| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkRasterPipeline_DEFINED |
| #define SkRasterPipeline_DEFINED |
| |
| #include "include/core/SkColor.h" |
| #include "include/core/SkTypes.h" |
| #include "include/private/base/SkMacros.h" |
| #include "src/base/SkArenaAlloc.h" |
| #include "src/core/SkRasterPipelineOpContexts.h" |
| #include "src/core/SkRasterPipelineOpList.h" |
| |
| #include <cstddef> |
| #include <cstdint> |
| #include <functional> |
| |
| class SkMatrix; |
| enum SkColorType : int; |
| struct SkImageInfo; |
| struct skcms_TransferFunction; |
| |
| #if __has_cpp_attribute(clang::musttail) && !defined(__EMSCRIPTEN__) && !defined(SK_CPU_ARM32) |
| #define SK_HAS_MUSTTAIL 1 |
| #else |
| #define SK_HAS_MUSTTAIL 0 |
| #endif |
| |
| /** |
| * SkRasterPipeline provides a cheap way to chain together a pixel processing pipeline. |
| * |
| * It's particularly designed for situations where the potential pipeline is extremely |
| * combinatoric: {N dst formats} x {M source formats} x {K mask formats} x {C transfer modes} ... |
| * No one wants to write specialized routines for all those combinations, and if we did, we'd |
| * end up bloating our code size dramatically. SkRasterPipeline stages can be chained together |
| * at runtime, so we can scale this problem linearly rather than combinatorically. |
| * |
| * Each stage is represented by a function conforming to a common interface and by an |
| * arbitrary context pointer. The stage function arguments and calling convention are |
| * designed to maximize the amount of data we can pass along the pipeline cheaply, and |
| * vary depending on CPU feature detection. |
| */ |
| |
| // Raster pipeline programs are stored as a contiguous array of SkRasterPipelineStages. |
| SK_BEGIN_REQUIRE_DENSE |
| struct SkRasterPipelineStage { |
| // A function pointer from `stages_lowp` or `stages_highp`. The exact function pointer type |
| // varies depending on architecture (specifically, see `Stage` in SkRasterPipeline_opts.h). |
| void (*fn)(); |
| |
| // Data used by the stage function. Most context structures are declared at the top of |
| // SkRasterPipeline.h, and have names ending in Ctx (e.g. "SkRasterPipeline_SamplerCtx"). |
| void* ctx; |
| }; |
| SK_END_REQUIRE_DENSE |
| |
| class SkRasterPipeline { |
| public: |
| explicit SkRasterPipeline(SkArenaAlloc*); |
| |
| SkRasterPipeline(const SkRasterPipeline&) = delete; |
| SkRasterPipeline(SkRasterPipeline&&) = default; |
| |
| SkRasterPipeline& operator=(const SkRasterPipeline&) = delete; |
| SkRasterPipeline& operator=(SkRasterPipeline&&) = default; |
| |
| void reset(); |
| |
| void append(SkRasterPipelineOp, void* = nullptr); |
| void append(SkRasterPipelineOp op, const void* ctx) { this->append(op,const_cast<void*>(ctx)); } |
| void append(SkRasterPipelineOp, uintptr_t ctx); |
| |
| // Append all stages to this pipeline. |
| void extend(const SkRasterPipeline&); |
| |
| // Runs the pipeline in 2d from (x,y) inclusive to (x+w,y+h) exclusive. |
| void run(size_t x, size_t y, size_t w, size_t h) const; |
| |
| // Allocates a thunk which amortizes run() setup cost in alloc. |
| std::function<void(size_t, size_t, size_t, size_t)> compile() const; |
| |
| // Callers can inspect the stage list for debugging purposes. |
| struct StageList { |
| StageList* prev; |
| SkRasterPipelineOp stage; |
| void* ctx; |
| }; |
| |
| static const char* GetOpName(SkRasterPipelineOp op); |
| const StageList* getStageList() const { return fStages; } |
| int getNumStages() const { return fNumStages; } |
| |
| // Prints the entire StageList using SkDebugf. |
| void dump() const; |
| |
| // Appends a stage for the specified matrix. |
| // Tries to optimize the stage by analyzing the type of matrix. |
| void append_matrix(SkArenaAlloc*, const SkMatrix&); |
| |
| // Appends a stage for a constant uniform color. |
| // Tries to optimize the stage based on the color. |
| void append_constant_color(SkArenaAlloc*, const float rgba[4]); |
| |
| void append_constant_color(SkArenaAlloc* alloc, const SkColor4f& color) { |
| this->append_constant_color(alloc, color.vec()); |
| } |
| |
| // Like append_constant_color() but only affecting r,g,b, ignoring the alpha channel. |
| void append_set_rgb(SkArenaAlloc*, const float rgb[3]); |
| |
| void append_set_rgb(SkArenaAlloc* alloc, const SkColor4f& color) { |
| this->append_set_rgb(alloc, color.vec()); |
| } |
| |
| void append_load (SkColorType, const SkRasterPipeline_MemoryCtx*); |
| void append_load_dst(SkColorType, const SkRasterPipeline_MemoryCtx*); |
| void append_store (SkColorType, const SkRasterPipeline_MemoryCtx*); |
| |
| void append_clamp_if_normalized(const SkImageInfo&); |
| |
| void append_transfer_function(const skcms_TransferFunction&); |
| |
| void append_stack_rewind(); |
| |
| bool empty() const { return fStages == nullptr; } |
| |
| private: |
| bool build_lowp_pipeline(SkRasterPipelineStage* ip) const; |
| void build_highp_pipeline(SkRasterPipelineStage* ip) const; |
| |
| using StartPipelineFn = void(*)(size_t,size_t,size_t,size_t, SkRasterPipelineStage* program); |
| StartPipelineFn build_pipeline(SkRasterPipelineStage*) const; |
| |
| void unchecked_append(SkRasterPipelineOp, void*); |
| int stages_needed() const; |
| |
| SkArenaAlloc* fAlloc; |
| SkRasterPipeline_RewindCtx* fRewindCtx; |
| StageList* fStages; |
| int fNumStages; |
| }; |
| |
| template <size_t bytes> |
| class SkRasterPipeline_ : public SkRasterPipeline { |
| public: |
| SkRasterPipeline_() |
| : SkRasterPipeline(&fBuiltinAlloc) {} |
| |
| private: |
| SkSTArenaAlloc<bytes> fBuiltinAlloc; |
| }; |
| |
| |
| #endif//SkRasterPipeline_DEFINED |