blob: 9aaa6a26fcac00d9117fda2952105319fd635436 [file] [log] [blame]
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkExecutor.h"
#include "include/core/SkFont.h"
#include "include/core/SkFontStyle.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSurfaceProps.h"
#include "include/core/SkTypeface.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkTArray.h"
#include "include/private/base/SkTo.h"
#include "src/base/SkZip.h"
#include "src/core/SkGlyph.h"
#include "src/core/SkMask.h"
#include "src/core/SkScalerContext.h"
#include "src/core/SkStrike.h"
#include "src/core/SkStrikeCache.h"
#include "src/core/SkStrikeSpec.h"
#include "src/core/SkTaskGroup.h"
#include "src/text/StrikeForGPU.h"
#include "tests/Test.h"
#include "tools/ToolUtils.h"
#include <atomic>
#include <cstddef>
#include <functional>
#include <initializer_list>
#include <memory>
#include <tuple>
struct SkRect;
using namespace sktext;
using namespace skglyph;
class Barrier {
public:
Barrier(int threadCount) : fThreadCount(threadCount) { }
void waitForAll() {
fThreadCount -= 1;
while (fThreadCount > 0) { }
}
private:
std::atomic<int> fThreadCount;
};
// This should stay in sync with the implementation from SubRunContainer.
static
std::tuple<SkZip<const SkPackedGlyphID, const SkPoint>,
SkZip<SkGlyphID, SkPoint>,
SkRect>
prepare_for_mask_drawing(
StrikeForGPU* strike,
SkZip<const SkGlyphID, const SkPoint> source,
SkZip<SkPackedGlyphID, SkPoint> acceptedBuffer,
SkZip<SkGlyphID, SkPoint> rejectedBuffer) {
SkGlyphRect boundingRect = skglyph::empty_rect();
int acceptedSize = 0,
rejectedSize = 0;
StrikeMutationMonitor m{strike};
for (auto [glyphID, pos] : source) {
if (!SkScalarsAreFinite(pos.x(), pos.y())) {
continue;
}
const SkPackedGlyphID packedID{glyphID};
switch (const SkGlyphDigest digest = strike->digestFor(kDirectMask, packedID);
digest.actionFor(kDirectMask)) {
case GlyphAction::kAccept: {
const SkGlyphRect glyphBounds = digest.bounds().offset(pos);
boundingRect = skglyph::rect_union(boundingRect, glyphBounds);
acceptedBuffer[acceptedSize++] = std::make_tuple(packedID, glyphBounds.leftTop());
break;
}
case GlyphAction::kReject:
rejectedBuffer[rejectedSize++] = std::make_tuple(glyphID, pos);
break;
default:
break;
}
}
return {acceptedBuffer.first(acceptedSize),
rejectedBuffer.first(rejectedSize),
boundingRect.rect()};
}
DEF_TEST(SkStrikeMultiThread, Reporter) {
sk_sp<SkTypeface> typeface =
ToolUtils::create_portable_typeface("serif", SkFontStyle::Italic());
static constexpr int kThreadCount = 4;
Barrier barrier{kThreadCount};
SkFont font;
font.setEdging(SkFont::Edging::kAntiAlias);
font.setSubpixel(true);
font.setTypeface(typeface);
SkGlyphID glyphs['z'];
SkPoint pos['z'];
for (int c = ' '; c < 'z'; c++) {
glyphs[c] = font.unicharToGlyph(c);
pos[c] = {30.0f * c + 30, 30.0f};
}
constexpr size_t glyphCount = 'z' - ' ';
auto data = SkMakeZip(glyphs, pos).subspan(SkTo<int>(' '), glyphCount);
SkPaint defaultPaint;
SkStrikeSpec strikeSpec = SkStrikeSpec::MakeMask(
font, defaultPaint, SkSurfaceProps(0, kUnknown_SkPixelGeometry),
SkScalerContextFlags::kNone, SkMatrix::I());
SkStrikeCache strikeCache;
// Make our own executor so the --threads parameter doesn't mess things up.
auto executor = SkExecutor::MakeFIFOThreadPool(kThreadCount);
for (int tries = 0; tries < 100; tries++) {
SkStrike strike{&strikeCache, strikeSpec, strikeSpec.createScalerContext(), nullptr,
nullptr};
auto perThread = [&](int threadIndex) {
barrier.waitForAll();
auto local = data.subspan(threadIndex * 2, data.size() - kThreadCount * 2);
for (int i = 0; i < 100; i++) {
// Accepted buffers.
SkSTArray<64, SkPackedGlyphID> acceptedPackedGlyphIDs;
SkSTArray<64, SkPoint> acceptedPositions;
SkSTArray<64, SkMask::Format> acceptedFormats;
acceptedPackedGlyphIDs.resize(glyphCount);
acceptedPositions.resize(glyphCount);
const auto acceptedBuffer = SkMakeZip(acceptedPackedGlyphIDs, acceptedPositions);
// Rejected buffers.
SkSTArray<64, SkGlyphID> rejectedGlyphIDs;
SkSTArray<64, SkPoint> rejectedPositions;
rejectedGlyphIDs.resize(glyphCount);
rejectedPositions.resize(glyphCount);
const auto rejectedBuffer = SkMakeZip(rejectedGlyphIDs, rejectedPositions);
SkZip<const SkGlyphID, const SkPoint> source = local;
auto [accepted, rejected, bounds] =
prepare_for_mask_drawing(&strike, source, acceptedBuffer, rejectedBuffer);
source = rejected;
}
};
SkTaskGroup(*executor).batch(kThreadCount, perThread);
}
}