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/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrPremulInputFragmentProcessor.fp; do not modify.
**************************************************************************************************/
#ifndef GrPremulInputFragmentProcessor_DEFINED
#define GrPremulInputFragmentProcessor_DEFINED
#include "SkTypes.h"
#include "GrFragmentProcessor.h"
#include "GrCoordTransform.h"
class GrPremulInputFragmentProcessor : public GrFragmentProcessor {
public:
SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& input) const override {
return SkColor4f{input.fR, input.fG, input.fB, input.fA}.premul();
}
static std::unique_ptr<GrFragmentProcessor> Make() {
return std::unique_ptr<GrFragmentProcessor>(new GrPremulInputFragmentProcessor());
}
GrPremulInputFragmentProcessor(const GrPremulInputFragmentProcessor& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "PremulInputFragmentProcessor"; }
private:
GrPremulInputFragmentProcessor()
: INHERITED(kGrPremulInputFragmentProcessor_ClassID,
(OptimizationFlags)kPreservesOpaqueInput_OptimizationFlag |
kConstantOutputForConstantInput_OptimizationFlag) {}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
typedef GrFragmentProcessor INHERITED;
};
#endif