| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/shaders/SkColorShader.h" |
| |
| #include "include/core/SkAlphaType.h" |
| #include "include/core/SkColorSpace.h" |
| #include "include/core/SkData.h" |
| #include "include/core/SkFlattenable.h" |
| #include "include/core/SkShader.h" |
| #include "include/private/base/SkFloatingPoint.h" |
| #include "include/private/base/SkTPin.h" |
| #include "src/core/SkColorSpacePriv.h" |
| #include "src/core/SkColorSpaceXformSteps.h" |
| #include "src/core/SkEffectPriv.h" |
| #include "src/core/SkRasterPipeline.h" |
| #include "src/core/SkReadBuffer.h" |
| #include "src/core/SkWriteBuffer.h" |
| #include "src/shaders/SkShaderBase.h" |
| |
| #include <utility> |
| |
| SkColorShader::SkColorShader(SkColor c) : fColor(c) {} |
| |
| bool SkColorShader::isOpaque() const { |
| return SkColorGetA(fColor) == 255; |
| } |
| |
| sk_sp<SkFlattenable> SkColorShader::CreateProc(SkReadBuffer& buffer) { |
| return sk_make_sp<SkColorShader>(buffer.readColor()); |
| } |
| |
| void SkColorShader::flatten(SkWriteBuffer& buffer) const { |
| buffer.writeColor(fColor); |
| } |
| |
| SkColor4Shader::SkColor4Shader(const SkColor4f& color, sk_sp<SkColorSpace> space) |
| : fColorSpace(std::move(space)) |
| , fColor({color.fR, color.fG, color.fB, SkTPin(color.fA, 0.0f, 1.0f)}) |
| {} |
| |
| sk_sp<SkFlattenable> SkColor4Shader::CreateProc(SkReadBuffer& buffer) { |
| SkColor4f color; |
| sk_sp<SkColorSpace> colorSpace; |
| buffer.readColor4f(&color); |
| if (buffer.readBool()) { |
| sk_sp<SkData> data = buffer.readByteArrayAsData(); |
| colorSpace = data ? SkColorSpace::Deserialize(data->data(), data->size()) : nullptr; |
| } |
| return SkShaders::Color(color, std::move(colorSpace)); |
| } |
| |
| void SkColor4Shader::flatten(SkWriteBuffer& buffer) const { |
| buffer.writeColor4f(fColor); |
| sk_sp<SkData> colorSpaceData = fColorSpace ? fColorSpace->serialize() : nullptr; |
| if (colorSpaceData) { |
| buffer.writeBool(true); |
| buffer.writeDataAsByteArray(colorSpaceData.get()); |
| } else { |
| buffer.writeBool(false); |
| } |
| } |
| |
| bool SkColorShader::appendStages(const SkStageRec& rec, const SkShaders::MatrixRec&) const { |
| SkColor4f color = SkColor4f::FromColor(fColor); |
| SkColorSpaceXformSteps(sk_srgb_singleton(), kUnpremul_SkAlphaType, |
| rec.fDstCS, kUnpremul_SkAlphaType).apply(color.vec()); |
| rec.fPipeline->appendConstantColor(rec.fAlloc, color.premul().vec()); |
| return true; |
| } |
| |
| bool SkColor4Shader::appendStages(const SkStageRec& rec, const SkShaders::MatrixRec&) const { |
| SkColor4f color = fColor; |
| SkColorSpaceXformSteps(fColorSpace.get(), kUnpremul_SkAlphaType, |
| rec.fDstCS, kUnpremul_SkAlphaType).apply(color.vec()); |
| rec.fPipeline->appendConstantColor(rec.fAlloc, color.premul().vec()); |
| return true; |
| } |
| |
| bool SkColor4Shader::onAsLuminanceColor(SkColor4f* lum) const { |
| SkColor4f color = fColor; |
| SkColorSpaceXformSteps(fColorSpace.get(), kUnpremul_SkAlphaType, |
| sk_srgb_singleton(), kUnpremul_SkAlphaType).apply(color.vec()); |
| *lum = color; |
| return true; |
| } |
| |
| ///////////////////////////////////////////////////////////////////////////////////////////////// |
| |
| void SkRegisterColor4ShaderFlattenable() { |
| SK_REGISTER_FLATTENABLE(SkColor4Shader); |
| } |
| |
| void SkRegisterColorShaderFlattenable() { |
| SK_REGISTER_FLATTENABLE(SkColorShader); |
| } |
| |
| namespace SkShaders { |
| sk_sp<SkShader> Color(SkColor color) { return sk_make_sp<SkColorShader>(color); } |
| |
| sk_sp<SkShader> Color(const SkColor4f& color, sk_sp<SkColorSpace> space) { |
| if (!SkIsFinite(color.vec(), 4)) { |
| return nullptr; |
| } |
| return sk_make_sp<SkColor4Shader>(color, std::move(space)); |
| } |
| } // namespace SkShaders |