| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkRectPriv_DEFINED |
| #define SkRectPriv_DEFINED |
| |
| #include "include/core/SkRect.h" |
| #include "src/base/SkMathPriv.h" |
| #include "src/base/SkVx.h" |
| |
| class SkM44; |
| class SkMatrix; |
| |
| class SkRectPriv { |
| public: |
| // Returns an irect that is very large, and can be safely round-trip with SkRect and still |
| // be considered non-empty (i.e. width/height > 0) even if we round-out the SkRect. |
| static SkIRect MakeILarge() { |
| // SK_MaxS32 >> 1 seemed better, but it did not survive round-trip with SkRect and rounding. |
| // Also, 1 << 29 can be perfectly represented in float, while SK_MaxS32 >> 1 cannot. |
| const int32_t large = 1 << 29; |
| return { -large, -large, large, large }; |
| } |
| |
| static SkIRect MakeILargestInverted() { |
| return { SK_MaxS32, SK_MaxS32, SK_MinS32, SK_MinS32 }; |
| } |
| |
| static SkRect MakeLargeS32() { |
| SkRect r; |
| r.set(MakeILarge()); |
| return r; |
| } |
| |
| static SkRect MakeLargest() { |
| return { SK_ScalarMin, SK_ScalarMin, SK_ScalarMax, SK_ScalarMax }; |
| } |
| |
| static constexpr SkRect MakeLargestInverted() { |
| return { SK_ScalarMax, SK_ScalarMax, SK_ScalarMin, SK_ScalarMin }; |
| } |
| |
| static void GrowToInclude(SkRect* r, const SkPoint& pt) { |
| r->fLeft = std::min(pt.fX, r->fLeft); |
| r->fRight = std::max(pt.fX, r->fRight); |
| r->fTop = std::min(pt.fY, r->fTop); |
| r->fBottom = std::max(pt.fY, r->fBottom); |
| } |
| |
| // Conservative check if r can be expressed in fixed-point. |
| // Will return false for very large values that might have fit |
| static bool FitsInFixed(const SkRect& r) { |
| return SkFitsInFixed(r.fLeft) && SkFitsInFixed(r.fTop) && |
| SkFitsInFixed(r.fRight) && SkFitsInFixed(r.fBottom); |
| } |
| |
| // Returns r.width()/2 but divides first to avoid width() overflowing. |
| static constexpr float HalfWidth(const SkRect& r) { |
| return sk_float_midpoint(-r.fLeft, r.fRight); |
| } |
| // Returns r.height()/2 but divides first to avoid height() overflowing. |
| static constexpr float HalfHeight(const SkRect& r) { |
| return sk_float_midpoint(-r.fTop, r.fBottom); |
| } |
| |
| // Evaluate A-B. If the difference shape cannot be represented as a rectangle then false is |
| // returned and 'out' is set to the largest rectangle contained in said shape. If true is |
| // returned then A-B is representable as a rectangle, which is stored in 'out'. |
| static bool Subtract(const SkRect& a, const SkRect& b, SkRect* out); |
| static bool Subtract(const SkIRect& a, const SkIRect& b, SkIRect* out); |
| |
| // Evaluate A-B, and return the largest rectangle contained in that shape (since the difference |
| // may not be representable as rectangle). The returned rectangle will not intersect B. |
| static SkRect Subtract(const SkRect& a, const SkRect& b) { |
| SkRect diff; |
| Subtract(a, b, &diff); |
| return diff; |
| } |
| static SkIRect Subtract(const SkIRect& a, const SkIRect& b) { |
| SkIRect diff; |
| Subtract(a, b, &diff); |
| return diff; |
| } |
| |
| // Returns true if the quadrilateral formed by transforming the four corners of 'a' contains 'b' |
| // 'tol' is in the same coordinate space as 'b', to treat 'b' as 'tol' units inset. |
| static bool QuadContainsRect(const SkMatrix& m, |
| const SkIRect& a, |
| const SkIRect& b, |
| float tol=0.f); |
| static bool QuadContainsRect(const SkM44& m, const SkRect& a, const SkRect& b, float tol=0.f); |
| // Like QuadContainsRect() but returns the edge test masks ordered T, R, B, L. |
| static skvx::int4 QuadContainsRectMask(const SkM44& m, const SkRect& a, const SkRect& b, |
| float tol=0.f); |
| |
| // Assuming 'src' does not intersect 'dst', returns the edge or corner of 'src' that is closest |
| // to 'dst', e.g. the pixels that would be sampled from 'src' when clamp-tiled into 'dst'. |
| // |
| // The returned rectangle will not be empty if 'src' is not empty and 'dst' is not empty. |
| // At least one of its width or height will be equal to 1 (possibly both if a corner is closest) |
| // |
| // Returns src.intersect(dst) if they do actually intersect. |
| static SkIRect ClosestDisjointEdge(const SkIRect& src, const SkIRect& dst); |
| }; |
| |
| |
| #endif |