| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_UploadTask_DEFINED |
| #define skgpu_graphite_UploadTask_DEFINED |
| |
| #include "src/gpu/graphite/Task.h" |
| |
| #include <memory> |
| #include <vector> |
| |
| #include "include/core/SkImageInfo.h" |
| #include "include/core/SkRect.h" |
| #include "include/core/SkRefCnt.h" |
| |
| namespace skgpu::graphite { |
| |
| class Buffer; |
| struct BufferTextureCopyData; |
| class Recorder; |
| class TextureProxy; |
| |
| struct MipLevel { |
| const void* fPixels = nullptr; |
| size_t fRowBytes = 0; |
| }; |
| |
| /** |
| * The ConditionalUploadContext, if set, is used to determine whether an upload needs to occur |
| * on Recording playback. Clients will need to create their own subclasses to store the |
| * necessary data and override the needsUpload() method to do this check. |
| */ |
| class ConditionalUploadContext { |
| public: |
| virtual ~ConditionalUploadContext() {} |
| |
| virtual bool needsUpload(Context*) const = 0; |
| }; |
| |
| /** |
| * An UploadInstance represents a single set of uploads from a buffer to texture that |
| * can be processed in a single command. |
| */ |
| class UploadInstance { |
| public: |
| static UploadInstance Make(Recorder*, |
| sk_sp<TextureProxy> targetProxy, |
| const SkColorInfo& srcColorInfo, |
| const SkColorInfo& dstColorInfo, |
| const std::vector<MipLevel>& levels, |
| const SkIRect& dstRect, |
| std::unique_ptr<ConditionalUploadContext>); |
| |
| bool isValid() const { return fBuffer != nullptr; } |
| |
| bool prepareResources(ResourceProvider*); |
| |
| // Adds upload command to the given CommandBuffer |
| void addCommand(Context*, CommandBuffer*) const; |
| |
| private: |
| UploadInstance() {} |
| UploadInstance(const Buffer*, sk_sp<TextureProxy>, std::vector<BufferTextureCopyData>, |
| std::unique_ptr<ConditionalUploadContext>); |
| |
| const Buffer* fBuffer; |
| sk_sp<TextureProxy> fTextureProxy; |
| std::vector<BufferTextureCopyData> fCopyData; |
| std::unique_ptr<ConditionalUploadContext> fConditionalContext; |
| }; |
| |
| /** |
| * An UploadList is a mutable collection of UploadCommands. |
| * |
| * Currently commands are accumulated in order and processed in the same order. Dependency |
| * management is expected to be handled by the TaskGraph. |
| * |
| * When an upload is appended to the list its data will be copied to a Buffer in |
| * preparation for a deferred upload. |
| */ |
| class UploadList { |
| public: |
| bool recordUpload(Recorder*, |
| sk_sp<TextureProxy> targetProxy, |
| const SkColorInfo& srcColorInfo, |
| const SkColorInfo& dstColorInfo, |
| const std::vector<MipLevel>& levels, |
| const SkIRect& dstRect, |
| std::unique_ptr<ConditionalUploadContext>); |
| |
| int size() { return fInstances.size(); } |
| |
| private: |
| friend class UploadTask; |
| |
| std::vector<UploadInstance> fInstances; |
| }; |
| |
| /* |
| * An UploadTask is a immutable collection of UploadCommands. |
| * |
| * When adding commands to the commandBuffer the texture proxies in those |
| * commands will be instantiated and the copy command added. |
| */ |
| class UploadTask final : public Task { |
| public: |
| static sk_sp<UploadTask> Make(UploadList*); |
| static sk_sp<UploadTask> Make(UploadInstance); |
| |
| ~UploadTask() override; |
| |
| bool prepareResources(ResourceProvider*, const RuntimeEffectDictionary*) override; |
| |
| bool addCommands(Context*, CommandBuffer*) override; |
| |
| private: |
| UploadTask(std::vector<UploadInstance>); |
| UploadTask(UploadInstance); |
| |
| std::vector<UploadInstance> fInstances; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_UploadTask_DEFINED |