| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_SharedContext_DEFINED |
| #define skgpu_graphite_SharedContext_DEFINED |
| |
| #include <memory> |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSize.h" |
| |
| #include "include/gpu/graphite/GraphiteTypes.h" |
| #include "src/gpu/graphite/GlobalCache.h" |
| #include "src/gpu/graphite/ShaderCodeDictionary.h" |
| |
| namespace skgpu { |
| class SingleOwner; |
| } |
| |
| namespace skgpu::graphite { |
| |
| class BackendTexture; |
| class Caps; |
| class CommandBuffer; |
| class RendererProvider; |
| class ResourceProvider; |
| class TextureInfo; |
| |
| class SharedContext : public SkRefCnt { |
| public: |
| ~SharedContext() override; |
| |
| /** |
| * Gets the capabilities of the draw target. |
| */ |
| const Caps* caps() const { return fCaps.get(); } |
| |
| BackendApi backend() const { return fBackend; } |
| Protected isProtected() const { return fProtected; } |
| |
| GlobalCache* globalCache() { return &fGlobalCache; } |
| const GlobalCache* globalCache() const { return &fGlobalCache; } |
| |
| const RendererProvider* rendererProvider() const { return fRendererProvider.get(); } |
| |
| ShaderCodeDictionary* shaderCodeDictionary() { return &fShaderDictionary; } |
| const ShaderCodeDictionary* shaderCodeDictionary() const { return &fShaderDictionary; } |
| |
| virtual std::unique_ptr<ResourceProvider> makeResourceProvider(SingleOwner*) = 0; |
| |
| protected: |
| SharedContext(std::unique_ptr<const Caps>, BackendApi); |
| |
| private: |
| friend class Context; // for setRendererProvider() |
| |
| // Must be created out-of-band to allow RenderSteps to use a QueueManager. |
| void setRendererProvider(std::unique_ptr<RendererProvider> rendererProvider); |
| |
| std::unique_ptr<const Caps> fCaps; // Provided by backend subclass |
| |
| BackendApi fBackend; |
| Protected fProtected; |
| GlobalCache fGlobalCache; |
| std::unique_ptr<RendererProvider> fRendererProvider; |
| ShaderCodeDictionary fShaderDictionary; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_SharedContext_DEFINED |