blob: 5720a7ee15e77a6f3aa1c9312dbebec4409f081d [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/sksl/SkSLUtil.h"
#include "src/sksl/SkSLContext.h"
#include "src/sksl/SkSLStringStream.h"
#ifndef __STDC_FORMAT_MACROS
#define __STDC_FORMAT_MACROS
#endif
namespace SkSL {
#if defined(SKSL_STANDALONE) || !SK_SUPPORT_GPU
StandaloneShaderCaps standaloneCaps;
ShaderCapsPointer ShaderCapsFactory::MakeShaderCaps() {
return std::make_shared<StandaloneShaderCaps>();
}
#else
ShaderCapsPointer ShaderCapsFactory::MakeShaderCaps() {
return sk_make_sp<GrShaderCaps>(GrContextOptions());
}
#endif // defined(SKSL_STANDALONE) || !SK_SUPPORT_GPU
void sksl_abort() {
#ifdef SKSL_STANDALONE
abort();
#else
sk_abort_no_print();
exit(1);
#endif
}
void write_stringstream(const StringStream& s, OutputStream& out) {
out.write(s.str().c_str(), s.str().size());
}
#if !defined(SKSL_STANDALONE)
bool type_to_grsltype(const Context& context, const Type& type, GrSLType* outType) {
if (type == *context.fFloat_Type) { *outType = kFloat_GrSLType; return true; }
if (type == *context.fHalf_Type) { *outType = kHalf_GrSLType; return true; }
if (type == *context.fFloat2_Type) { *outType = kFloat2_GrSLType; return true; }
if (type == *context.fHalf2_Type) { *outType = kHalf2_GrSLType; return true; }
if (type == *context.fFloat3_Type) { *outType = kFloat3_GrSLType; return true; }
if (type == *context.fHalf3_Type) { *outType = kHalf3_GrSLType; return true; }
if (type == *context.fFloat4_Type) { *outType = kFloat4_GrSLType; return true; }
if (type == *context.fHalf4_Type) { *outType = kHalf4_GrSLType; return true; }
if (type == *context.fFloat2x2_Type) { *outType = kFloat2x2_GrSLType; return true; }
if (type == *context.fHalf2x2_Type) { *outType = kHalf2x2_GrSLType; return true; }
if (type == *context.fFloat3x3_Type) { *outType = kFloat3x3_GrSLType; return true; }
if (type == *context.fHalf3x3_Type) { *outType = kHalf3x3_GrSLType; return true; }
if (type == *context.fFloat4x4_Type) { *outType = kFloat4x4_GrSLType; return true; }
if (type == *context.fHalf4x4_Type) { *outType = kHalf4x4_GrSLType; return true; }
if (type == *context.fVoid_Type) { *outType = kVoid_GrSLType; return true; }
return false;
}
#endif
} // namespace SkSL