| /* |
| * Copyright 2013 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkGpuBlurUtils.h" |
| |
| #include "SkRect.h" |
| |
| #if SK_SUPPORT_GPU |
| #include "GrCaps.h" |
| #include "GrContext.h" |
| #include "GrFixedClip.h" |
| #include "GrRenderTargetContext.h" |
| #include "GrRenderTargetContextPriv.h" |
| #include "effects/GrGaussianConvolutionFragmentProcessor.h" |
| #include "effects/GrMatrixConvolutionEffect.h" |
| |
| #define MAX_BLUR_SIGMA 4.0f |
| |
| using Direction = GrGaussianConvolutionFragmentProcessor::Direction; |
| |
| static void scale_irect_roundout(SkIRect* rect, float xScale, float yScale) { |
| rect->fLeft = SkScalarFloorToInt(rect->fLeft * xScale); |
| rect->fTop = SkScalarFloorToInt(rect->fTop * yScale); |
| rect->fRight = SkScalarCeilToInt(rect->fRight * xScale); |
| rect->fBottom = SkScalarCeilToInt(rect->fBottom * yScale); |
| } |
| |
| static void scale_irect(SkIRect* rect, int xScale, int yScale) { |
| rect->fLeft *= xScale; |
| rect->fTop *= yScale; |
| rect->fRight *= xScale; |
| rect->fBottom *= yScale; |
| } |
| |
| #ifdef SK_DEBUG |
| static inline int is_even(int x) { return !(x & 1); } |
| #endif |
| |
| static void shrink_irect_by_2(SkIRect* rect, bool xAxis, bool yAxis) { |
| if (xAxis) { |
| SkASSERT(is_even(rect->fLeft) && is_even(rect->fRight)); |
| rect->fLeft /= 2; |
| rect->fRight /= 2; |
| } |
| if (yAxis) { |
| SkASSERT(is_even(rect->fTop) && is_even(rect->fBottom)); |
| rect->fTop /= 2; |
| rect->fBottom /= 2; |
| } |
| } |
| |
| static float adjust_sigma(float sigma, int maxTextureSize, int *scaleFactor, int *radius) { |
| *scaleFactor = 1; |
| while (sigma > MAX_BLUR_SIGMA) { |
| *scaleFactor *= 2; |
| sigma *= 0.5f; |
| if (*scaleFactor > maxTextureSize) { |
| *scaleFactor = maxTextureSize; |
| sigma = MAX_BLUR_SIGMA; |
| } |
| } |
| *radius = static_cast<int>(ceilf(sigma * 3.0f)); |
| SkASSERT(*radius <= GrGaussianConvolutionFragmentProcessor::kMaxKernelRadius); |
| return sigma; |
| } |
| |
| static void convolve_gaussian_1d(GrRenderTargetContext* renderTargetContext, |
| const GrClip& clip, |
| const SkIRect& dstRect, |
| const SkIPoint& srcOffset, |
| sk_sp<GrTextureProxy> proxy, |
| Direction direction, |
| int radius, |
| float sigma, |
| GrTextureDomain::Mode mode, |
| int bounds[2]) { |
| GrPaint paint; |
| paint.setGammaCorrect(renderTargetContext->colorSpaceInfo().isGammaCorrect()); |
| |
| std::unique_ptr<GrFragmentProcessor> conv(GrGaussianConvolutionFragmentProcessor::Make( |
| std::move(proxy), direction, radius, sigma, mode, bounds)); |
| paint.addColorFragmentProcessor(std::move(conv)); |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()), |
| -SkIntToScalar(srcOffset.y())); |
| renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| SkRect::Make(dstRect), localMatrix); |
| } |
| |
| static void convolve_gaussian_2d(GrRenderTargetContext* renderTargetContext, |
| const GrClip& clip, |
| const SkIRect& dstRect, |
| const SkIPoint& srcOffset, |
| sk_sp<GrTextureProxy> proxy, |
| int radiusX, |
| int radiusY, |
| SkScalar sigmaX, |
| SkScalar sigmaY, |
| const SkIRect& srcBounds, |
| GrTextureDomain::Mode mode) { |
| SkMatrix localMatrix = SkMatrix::MakeTrans(-SkIntToScalar(srcOffset.x()), |
| -SkIntToScalar(srcOffset.y())); |
| SkISize size = SkISize::Make(2 * radiusX + 1, 2 * radiusY + 1); |
| SkIPoint kernelOffset = SkIPoint::Make(radiusX, radiusY); |
| GrPaint paint; |
| paint.setGammaCorrect(renderTargetContext->colorSpaceInfo().isGammaCorrect()); |
| |
| auto conv = GrMatrixConvolutionEffect::MakeGaussian(std::move(proxy), srcBounds, size, 1.0, 0.0, |
| kernelOffset, mode, true, sigmaX, sigmaY); |
| paint.addColorFragmentProcessor(std::move(conv)); |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| SkRect::Make(dstRect), localMatrix); |
| } |
| |
| static void convolve_gaussian(GrRenderTargetContext* renderTargetContext, |
| const GrClip& clip, |
| const SkIRect& srcRect, |
| sk_sp<GrTextureProxy> proxy, |
| Direction direction, |
| int radius, |
| float sigma, |
| const SkIRect& srcBounds, |
| const SkIPoint& srcOffset, |
| GrTextureDomain::Mode mode) { |
| int bounds[2] = { 0, 0 }; |
| SkIRect dstRect = SkIRect::MakeWH(srcRect.width(), srcRect.height()); |
| if (GrTextureDomain::kIgnore_Mode == mode) { |
| convolve_gaussian_1d(renderTargetContext, clip, dstRect, srcOffset, |
| std::move(proxy), direction, radius, sigma, |
| GrTextureDomain::kIgnore_Mode, bounds); |
| return; |
| } |
| SkIRect midRect = srcBounds, leftRect, rightRect; |
| midRect.offset(srcOffset); |
| SkIRect topRect, bottomRect; |
| if (Direction::kX == direction) { |
| bounds[0] = srcBounds.left(); |
| bounds[1] = srcBounds.right(); |
| topRect = SkIRect::MakeLTRB(0, 0, dstRect.right(), midRect.top()); |
| bottomRect = SkIRect::MakeLTRB(0, midRect.bottom(), dstRect.right(), dstRect.bottom()); |
| midRect.inset(radius, 0); |
| leftRect = SkIRect::MakeLTRB(0, midRect.top(), midRect.left(), midRect.bottom()); |
| rightRect = |
| SkIRect::MakeLTRB(midRect.right(), midRect.top(), dstRect.width(), midRect.bottom()); |
| dstRect.fTop = midRect.top(); |
| dstRect.fBottom = midRect.bottom(); |
| } else { |
| bounds[0] = srcBounds.top(); |
| bounds[1] = srcBounds.bottom(); |
| topRect = SkIRect::MakeLTRB(0, 0, midRect.left(), dstRect.bottom()); |
| bottomRect = SkIRect::MakeLTRB(midRect.right(), 0, dstRect.right(), dstRect.bottom()); |
| midRect.inset(0, radius); |
| leftRect = SkIRect::MakeLTRB(midRect.left(), 0, midRect.right(), midRect.top()); |
| rightRect = |
| SkIRect::MakeLTRB(midRect.left(), midRect.bottom(), midRect.right(), dstRect.height()); |
| dstRect.fLeft = midRect.left(); |
| dstRect.fRight = midRect.right(); |
| } |
| if (!topRect.isEmpty()) { |
| renderTargetContext->clear(&topRect, 0, GrRenderTargetContext::CanClearFullscreen::kNo); |
| } |
| |
| if (!bottomRect.isEmpty()) { |
| renderTargetContext->clear(&bottomRect, 0, GrRenderTargetContext::CanClearFullscreen::kNo); |
| } |
| |
| if (midRect.isEmpty()) { |
| // Blur radius covers srcBounds; use bounds over entire draw |
| convolve_gaussian_1d(renderTargetContext, clip, dstRect, srcOffset, |
| std::move(proxy), direction, radius, sigma, mode, bounds); |
| } else { |
| // Draw right and left margins with bounds; middle without. |
| convolve_gaussian_1d(renderTargetContext, clip, leftRect, srcOffset, |
| proxy, direction, radius, sigma, mode, bounds); |
| convolve_gaussian_1d(renderTargetContext, clip, rightRect, srcOffset, |
| proxy, direction, radius, sigma, mode, bounds); |
| convolve_gaussian_1d(renderTargetContext, clip, midRect, srcOffset, |
| std::move(proxy), direction, radius, sigma, |
| GrTextureDomain::kIgnore_Mode, bounds); |
| } |
| } |
| |
| namespace SkGpuBlurUtils { |
| |
| sk_sp<GrRenderTargetContext> GaussianBlur(GrContext* context, |
| sk_sp<GrTextureProxy> srcProxy, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkIRect& dstBounds, |
| const SkIRect& srcBounds, |
| float sigmaX, |
| float sigmaY, |
| GrTextureDomain::Mode mode, |
| SkBackingFit fit) { |
| SkASSERT(context); |
| SkIRect clearRect; |
| int scaleFactorX, radiusX; |
| int scaleFactorY, radiusY; |
| int maxTextureSize = context->caps()->maxTextureSize(); |
| sigmaX = adjust_sigma(sigmaX, maxTextureSize, &scaleFactorX, &radiusX); |
| sigmaY = adjust_sigma(sigmaY, maxTextureSize, &scaleFactorY, &radiusY); |
| SkASSERT(sigmaX || sigmaY); |
| |
| SkIPoint srcOffset = SkIPoint::Make(-dstBounds.x(), -dstBounds.y()); |
| SkIRect localDstBounds = SkIRect::MakeWH(dstBounds.width(), dstBounds.height()); |
| SkIRect localSrcBounds; |
| SkIRect srcRect; |
| if (GrTextureDomain::kIgnore_Mode == mode) { |
| srcRect = localDstBounds; |
| } else { |
| srcRect = localSrcBounds = srcBounds; |
| srcRect.offset(srcOffset); |
| } |
| |
| scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
| scale_irect(&srcRect, scaleFactorX, scaleFactorY); |
| |
| // setup new clip |
| GrFixedClip clip(localDstBounds); |
| |
| GrPixelConfig config = srcProxy->config(); |
| |
| if (GrPixelConfigIsSRGB(config) && !colorSpace) { |
| // If the context doesn't have sRGB write control, and we make an sRGB RTC, we won't be |
| // able to suppress the linear -> sRGB conversion out of the shader. Not all GL drivers |
| // have that feature, and Vulkan is missing it entirely. To keep things simple, switch to |
| // a non-sRGB destination, to ensure correct blurring behavior. |
| config = kRGBA_8888_GrPixelConfig; |
| } |
| |
| SkASSERT(kBGRA_8888_GrPixelConfig == config || kRGBA_8888_GrPixelConfig == config || |
| kRGBA_4444_GrPixelConfig == config || kRGB_565_GrPixelConfig == config || |
| kSRGBA_8888_GrPixelConfig == config || kSBGRA_8888_GrPixelConfig == config || |
| kRGBA_half_GrPixelConfig == config || kAlpha_8_GrPixelConfig == config); |
| |
| const int width = dstBounds.width(); |
| const int height = dstBounds.height(); |
| |
| sk_sp<GrRenderTargetContext> dstRenderTargetContext; |
| |
| // For really small blurs (certainly no wider than 5x5 on desktop gpus) it is faster to just |
| // launch a single non separable kernel vs two launches |
| if (sigmaX > 0.0f && sigmaY > 0.0f && |
| (2 * radiusX + 1) * (2 * radiusY + 1) <= MAX_KERNEL_SIZE) { |
| // We shouldn't be scaling because this is a small size blur |
| SkASSERT((1 == scaleFactorX) && (1 == scaleFactorY)); |
| |
| dstRenderTargetContext = context->makeDeferredRenderTargetContext(fit, width, height, |
| config, colorSpace); |
| if (!dstRenderTargetContext) { |
| return nullptr; |
| } |
| |
| convolve_gaussian_2d(dstRenderTargetContext.get(), |
| clip, localDstBounds, srcOffset, std::move(srcProxy), |
| radiusX, radiusY, sigmaX, sigmaY, srcBounds, mode); |
| |
| return dstRenderTargetContext; |
| } |
| |
| SkASSERT(SkIsPow2(scaleFactorX) && SkIsPow2(scaleFactorY)); |
| |
| // GrTextureDomainEffect does not support kRepeat_Mode with GrSamplerState::Filter. |
| GrTextureDomain::Mode modeForScaling = |
| GrTextureDomain::kRepeat_Mode == mode ? GrTextureDomain::kDecal_Mode : mode; |
| for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) { |
| SkIRect dstRect(srcRect); |
| shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY); |
| |
| dstRenderTargetContext = context->makeDeferredRenderTargetContext( |
| fit, |
| SkTMin(dstRect.fRight, width), |
| SkTMin(dstRect.fBottom, height), |
| config, colorSpace); |
| if (!dstRenderTargetContext) { |
| return nullptr; |
| } |
| |
| GrPaint paint; |
| paint.setGammaCorrect(dstRenderTargetContext->colorSpaceInfo().isGammaCorrect()); |
| |
| if (GrTextureDomain::kIgnore_Mode != mode && i == 1) { |
| SkRect domain = SkRect::Make(localSrcBounds); |
| domain.inset((i < scaleFactorX) ? SK_ScalarHalf : 0.0f, |
| (i < scaleFactorY) ? SK_ScalarHalf : 0.0f); |
| auto fp = GrTextureDomainEffect::Make(std::move(srcProxy), |
| SkMatrix::I(), |
| domain, |
| modeForScaling, |
| GrSamplerState::Filter::kBilerp); |
| paint.addColorFragmentProcessor(std::move(fp)); |
| srcRect.offset(-srcOffset); |
| srcOffset.set(0, 0); |
| } else { |
| paint.addColorTextureProcessor(std::move(srcProxy), SkMatrix::I(), |
| GrSamplerState::ClampBilerp()); |
| } |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| |
| dstRenderTargetContext->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| SkRect::Make(dstRect), SkRect::Make(srcRect)); |
| |
| srcProxy = dstRenderTargetContext->asTextureProxyRef(); |
| if (!srcProxy) { |
| return nullptr; |
| } |
| srcRect = dstRect; |
| localSrcBounds = srcRect; |
| } |
| |
| srcRect = localDstBounds; |
| scale_irect_roundout(&srcRect, 1.0f / scaleFactorX, 1.0f / scaleFactorY); |
| if (sigmaX > 0.0f) { |
| if (scaleFactorX > 1) { |
| SkASSERT(dstRenderTargetContext); |
| |
| // Clear out a radius to the right of the srcRect to prevent the |
| // X convolution from reading garbage. |
| clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, |
| radiusX, srcRect.height()); |
| dstRenderTargetContext->priv().absClear(&clearRect, 0x0); |
| } |
| |
| SkASSERT(srcRect.width() <= width && srcRect.height() <= height); |
| dstRenderTargetContext = context->makeDeferredRenderTargetContext(fit, srcRect.width(), |
| srcRect.height(), |
| config, colorSpace); |
| if (!dstRenderTargetContext) { |
| return nullptr; |
| } |
| |
| convolve_gaussian(dstRenderTargetContext.get(), clip, srcRect, std::move(srcProxy), |
| Direction::kX, radiusX, sigmaX, localSrcBounds, srcOffset, mode); |
| |
| srcProxy = dstRenderTargetContext->asTextureProxyRef(); |
| if (!srcProxy) { |
| return nullptr; |
| } |
| srcRect.offsetTo(0, 0); |
| localSrcBounds = srcRect; |
| if (GrTextureDomain::kClamp_Mode == mode) { |
| // We need to adjust bounds because we only fill part of the srcRect in x-pass. |
| localSrcBounds.inset(0, radiusY); |
| } |
| srcOffset.set(0, 0); |
| } |
| |
| if (sigmaY > 0.0f) { |
| if (scaleFactorY > 1 || sigmaX > 0.0f) { |
| SkASSERT(dstRenderTargetContext); |
| |
| // Clear out a radius below the srcRect to prevent the Y |
| // convolution from reading garbage. |
| clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, |
| srcRect.width(), radiusY); |
| dstRenderTargetContext->priv().absClear(&clearRect, 0x0); |
| } |
| |
| SkASSERT(srcRect.width() <= width && srcRect.height() <= height); |
| dstRenderTargetContext = context->makeDeferredRenderTargetContext(fit, srcRect.width(), |
| srcRect.height(), |
| config, colorSpace); |
| if (!dstRenderTargetContext) { |
| return nullptr; |
| } |
| |
| convolve_gaussian(dstRenderTargetContext.get(), clip, srcRect, std::move(srcProxy), |
| Direction::kY, radiusY, sigmaY, localSrcBounds, srcOffset, mode); |
| |
| srcProxy = dstRenderTargetContext->asTextureProxyRef(); |
| if (!srcProxy) { |
| return nullptr; |
| } |
| srcRect.offsetTo(0, 0); |
| } |
| |
| SkASSERT(dstRenderTargetContext); |
| SkASSERT(srcProxy.get() == dstRenderTargetContext->asTextureProxy()); |
| |
| if (scaleFactorX > 1 || scaleFactorY > 1) { |
| // Clear one pixel to the right and below, to accommodate bilinear upsampling. |
| // TODO: it seems like we should actually be clamping here rather than darkening |
| // the bottom right edges. |
| clearRect = SkIRect::MakeXYWH(srcRect.fLeft, srcRect.fBottom, srcRect.width() + 1, 1); |
| dstRenderTargetContext->priv().absClear(&clearRect, 0x0); |
| clearRect = SkIRect::MakeXYWH(srcRect.fRight, srcRect.fTop, 1, srcRect.height()); |
| dstRenderTargetContext->priv().absClear(&clearRect, 0x0); |
| |
| SkIRect dstRect(srcRect); |
| scale_irect(&dstRect, scaleFactorX, scaleFactorY); |
| |
| dstRenderTargetContext = context->makeDeferredRenderTargetContext( |
| fit, SkTMin(dstRect.width(), width), |
| SkTMin(dstRect.height(), height), |
| config, colorSpace); |
| if (!dstRenderTargetContext) { |
| return nullptr; |
| } |
| |
| GrPaint paint; |
| paint.setGammaCorrect(dstRenderTargetContext->colorSpaceInfo().isGammaCorrect()); |
| |
| if (GrTextureDomain::kIgnore_Mode != mode) { |
| SkRect domain = SkRect::Make(localSrcBounds); |
| auto fp = GrTextureDomainEffect::Make(std::move(srcProxy), |
| SkMatrix::I(), |
| domain, |
| modeForScaling, |
| GrSamplerState::Filter::kBilerp); |
| paint.addColorFragmentProcessor(std::move(fp)); |
| } else { |
| // FIXME: this should be mitchell, not bilinear. |
| paint.addColorTextureProcessor(std::move(srcProxy), SkMatrix::I(), |
| GrSamplerState::ClampBilerp()); |
| } |
| paint.setPorterDuffXPFactory(SkBlendMode::kSrc); |
| |
| dstRenderTargetContext->fillRectToRect(clip, std::move(paint), GrAA::kNo, SkMatrix::I(), |
| SkRect::Make(dstRect), SkRect::Make(srcRect)); |
| |
| srcProxy = dstRenderTargetContext->asTextureProxyRef(); |
| if (!srcProxy) { |
| return nullptr; |
| } |
| srcRect = dstRect; |
| } |
| |
| return dstRenderTargetContext; |
| } |
| |
| } |
| |
| #endif |
| |