| /* |
| * Copyright 2023 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkSurfaceAndroid_DEFINED |
| #define SkSurfaceAndroid_DEFINED |
| |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSurface.h" |
| #include "include/gpu/GrTypes.h" |
| |
| class SkColorSpace; |
| class GrDirectContext; |
| class SkPixmap; |
| struct AHardwareBuffer; |
| |
| namespace SkSurfaces { |
| |
| /** Private; only to be used by Android Framework. |
| Creates SkSurface from Android hardware buffer. |
| Returned SkSurface takes a reference on the buffer. The ref on the buffer will be released |
| when the SkSurface is destroyed and there is no pending work on the GPU involving the |
| buffer. |
| |
| Currently this is only supported for buffers that can be textured as well as rendered to. |
| In other words that must have both AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT and |
| AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE usage bits. |
| |
| @param context GPU context |
| @param hardwareBuffer AHardwareBuffer Android hardware buffer |
| @param colorSpace range of colors; may be nullptr |
| @param surfaceProps LCD striping orientation and setting for device independent |
| fonts; may be nullptr |
| @param fromWindow Whether or not the AHardwareBuffer is part of an Android Window. |
| Currently only used with Vulkan backend. |
| @return created SkSurface, or nullptr |
| */ |
| SK_API sk_sp<SkSurface> WrapAndroidHardwareBuffer(GrDirectContext* context, |
| AHardwareBuffer* hardwareBuffer, |
| GrSurfaceOrigin origin, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* surfaceProps, |
| bool fromWindow = false); |
| |
| } // namespace SkSurfaces |
| |
| #endif |