blob: dc3ce4450a5d64e7939e3a7f93b4b86ff732d620 [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkModeColorFilter_DEFINED
#define SkModeColorFilter_DEFINED
#include "src/core/SkColorFilterBase.h"
class SkModeColorFilter : public SkColorFilterBase {
public:
static sk_sp<SkColorFilter> Make(SkColor color, SkBlendMode mode) {
return sk_sp<SkColorFilter>(new SkModeColorFilter(color, mode));
}
uint32_t onGetFlags() const override;
#if SK_SUPPORT_GPU
bool colorFilterAcceptsInputFP() const override { return true; }
GrFPResult asFragmentProcessor(std::unique_ptr<GrFragmentProcessor> inputFP,
GrRecordingContext*, const GrColorInfo&) const override;
#endif
SK_FLATTENABLE_HOOKS(SkModeColorFilter)
protected:
SkModeColorFilter(SkColor color, SkBlendMode mode);
void flatten(SkWriteBuffer&) const override;
bool onAsAColorMode(SkColor*, SkBlendMode*) const override;
bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override;
skvm::Color onProgram(skvm::Builder*, skvm::Color,
SkColorSpace*, skvm::Uniforms*, SkArenaAlloc*) const override;
private:
SkColor fColor;
SkBlendMode fMode;
friend class SkColorFilter;
typedef SkColorFilterBase INHERITED;
};
#endif