blob: 7297d996331adb223e1d80d83ada52f71a8329c9 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _10_colorGreen : packoffset(c0);
float4 _10_colorRed : packoffset(c1);
float4 _10_testInputs : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
uint spvPackUnorm2x16(float2 value)
{
uint2 Packed = uint2(round(saturate(value) * 65535.0));
return Packed.x | (Packed.y << 16);
}
float2 spvUnpackUnorm2x16(uint value)
{
uint2 Packed = uint2(value & 0xffff, value >> 16);
return float2(Packed) / 65535.0;
}
float4 main(float2 _24)
{
uint _29 = spvPackUnorm2x16(_10_testInputs.xy);
uint xy = _29;
uint _37 = spvPackUnorm2x16(_10_testInputs.zw);
uint zw = _37;
float2 _44 = abs(spvUnpackUnorm2x16(_29));
bool _59 = false;
if (all(bool2(_44.x < 0.015625f.xx.x, _44.y < 0.015625f.xx.y)))
{
float2 _53 = abs(spvUnpackUnorm2x16(_37) - float2(0.75f, 1.0f));
_59 = all(bool2(_53.x < 0.015625f.xx.x, _53.y < 0.015625f.xx.y));
}
else
{
_59 = false;
}
float4 _60 = 0.0f.xxxx;
if (_59)
{
_60 = _10_colorGreen;
}
else
{
_60 = _10_colorRed;
}
return _60;
}
void frag_main()
{
float2 _20 = 0.0f.xx;
sk_FragColor = main(_20);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}