blob: b5e463b7f324e27449167b2a27e1e2d4405195ec [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/vk/GrVkAttachment.h"
#include "src/gpu/vk/GrVkDescriptorSet.h"
#include "src/gpu/vk/GrVkGpu.h"
#include "src/gpu/vk/GrVkImage.h"
#include "src/gpu/vk/GrVkImageView.h"
#include "src/gpu/vk/GrVkUtil.h"
#define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X)
GrVkAttachment::GrVkAttachment(GrVkGpu* gpu,
SkISize dimensions,
UsageFlags supportedUsages,
const GrVkImageInfo& info,
sk_sp<GrBackendSurfaceMutableStateImpl> mutableState,
sk_sp<const GrVkImageView> framebufferView,
sk_sp<const GrVkImageView> textureView,
SkBudgeted budgeted)
: GrAttachment(gpu, dimensions, supportedUsages, info.fSampleCount,
info.fLevelCount > 1 ? GrMipmapped::kYes : GrMipmapped::kNo,
info.fProtected)
, GrVkImage(gpu, info, std::move(mutableState), GrBackendObjectOwnership::kOwned)
, fFramebufferView(std::move(framebufferView))
, fTextureView(std::move(textureView)) {
this->registerWithCache(budgeted);
}
GrVkAttachment::GrVkAttachment(GrVkGpu* gpu,
SkISize dimensions,
UsageFlags supportedUsages,
const GrVkImageInfo& info,
sk_sp<GrBackendSurfaceMutableStateImpl> mutableState,
sk_sp<const GrVkImageView> framebufferView,
sk_sp<const GrVkImageView> textureView,
GrBackendObjectOwnership ownership,
GrWrapCacheable cacheable,
bool forSecondaryCB)
: GrAttachment(gpu, dimensions, supportedUsages, info.fSampleCount,
info.fLevelCount > 1 ? GrMipmapped::kYes : GrMipmapped::kNo,
info.fProtected)
, GrVkImage(gpu, info, std::move(mutableState), ownership, forSecondaryCB)
, fFramebufferView(std::move(framebufferView))
, fTextureView(std::move(textureView)) {
this->registerWithCacheWrapped(cacheable);
}
sk_sp<GrVkAttachment> GrVkAttachment::MakeStencil(GrVkGpu* gpu,
SkISize dimensions,
int sampleCnt,
VkFormat format) {
VkImageUsageFlags vkUsageFlags = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT;
return GrVkAttachment::Make(gpu, dimensions, UsageFlags::kStencilAttachment, sampleCnt, format,
/*mipLevels=*/1, vkUsageFlags, GrProtected::kNo, SkBudgeted::kYes);
}
sk_sp<GrVkAttachment> GrVkAttachment::MakeMSAA(GrVkGpu* gpu,
SkISize dimensions,
int numSamples,
VkFormat format,
GrProtected isProtected) {
SkASSERT(numSamples > 1);
VkImageUsageFlags vkUsageFlags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT;
return GrVkAttachment::Make(gpu, dimensions, UsageFlags::kColorAttachment, numSamples, format,
/*mipLevels=*/1, vkUsageFlags, isProtected, SkBudgeted::kYes);
}
sk_sp<GrVkAttachment> GrVkAttachment::MakeTexture(GrVkGpu* gpu,
SkISize dimensions,
VkFormat format,
uint32_t mipLevels,
GrRenderable renderable,
int numSamples,
SkBudgeted budgeted,
GrProtected isProtected) {
UsageFlags usageFlags = UsageFlags::kTexture;
VkImageUsageFlags vkUsageFlags = VK_IMAGE_USAGE_SAMPLED_BIT |
VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
VK_IMAGE_USAGE_TRANSFER_DST_BIT;
if (renderable == GrRenderable::kYes) {
usageFlags |= UsageFlags::kColorAttachment;
vkUsageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
// We always make our render targets support being used as input attachments
vkUsageFlags |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
}
return GrVkAttachment::Make(gpu, dimensions, usageFlags, numSamples, format, mipLevels,
vkUsageFlags, isProtected, budgeted);
}
static bool make_views(GrVkGpu* gpu, const GrVkImageInfo& info,
GrAttachment::UsageFlags attachmentUsages,
sk_sp<const GrVkImageView>* framebufferView,
sk_sp<const GrVkImageView>* textureView) {
GrVkImageView::Type viewType;
if (attachmentUsages & GrAttachment::UsageFlags::kStencilAttachment) {
// If we have stencil usage then we shouldn't have any other usages
SkASSERT(attachmentUsages == GrAttachment::UsageFlags::kStencilAttachment);
viewType = GrVkImageView::kStencil_Type;
} else {
viewType = GrVkImageView::kColor_Type;
}
if (SkToBool(attachmentUsages & GrAttachment::UsageFlags::kStencilAttachment) ||
SkToBool(attachmentUsages & GrAttachment::UsageFlags::kColorAttachment)) {
// Attachments can only have a mip level of 1
*framebufferView = GrVkImageView::Make(gpu, info.fImage, info.fFormat, viewType, 1,
info.fYcbcrConversionInfo);
if (!*framebufferView) {
return false;
}
}
if (attachmentUsages & GrAttachment::UsageFlags::kTexture) {
*textureView = GrVkImageView::Make(gpu, info.fImage, info.fFormat, viewType,
info.fLevelCount, info.fYcbcrConversionInfo);
if (!*textureView) {
return false;
}
}
return true;
}
sk_sp<GrVkAttachment> GrVkAttachment::Make(GrVkGpu* gpu,
SkISize dimensions,
UsageFlags attachmentUsages,
int sampleCnt,
VkFormat format,
uint32_t mipLevels,
VkImageUsageFlags vkUsageFlags,
GrProtected isProtected,
SkBudgeted budgeted) {
GrVkImage::ImageDesc imageDesc;
imageDesc.fImageType = VK_IMAGE_TYPE_2D;
imageDesc.fFormat = format;
imageDesc.fWidth = dimensions.width();
imageDesc.fHeight = dimensions.height();
imageDesc.fLevels = mipLevels;
imageDesc.fSamples = sampleCnt;
imageDesc.fImageTiling = VK_IMAGE_TILING_OPTIMAL;
imageDesc.fUsageFlags = vkUsageFlags;
imageDesc.fIsProtected = isProtected;
GrVkImageInfo info;
if (!GrVkImage::InitImageInfo(gpu, imageDesc, &info)) {
return nullptr;
}
sk_sp<const GrVkImageView> framebufferView;
sk_sp<const GrVkImageView> textureView;
if (!make_views(gpu, info, attachmentUsages, &framebufferView, &textureView)) {
GrVkImage::DestroyImageInfo(gpu, &info);
return nullptr;
}
sk_sp<GrBackendSurfaceMutableStateImpl> mutableState(
new GrBackendSurfaceMutableStateImpl(info.fImageLayout, info.fCurrentQueueFamily));
return sk_sp<GrVkAttachment>(new GrVkAttachment(gpu, dimensions, attachmentUsages, info,
std::move(mutableState),
std::move(framebufferView),
std::move(textureView),
budgeted));
}
sk_sp<GrVkAttachment> GrVkAttachment::MakeWrapped(
GrVkGpu* gpu,
SkISize dimensions,
const GrVkImageInfo& info,
sk_sp<GrBackendSurfaceMutableStateImpl> mutableState,
UsageFlags attachmentUsages,
GrWrapOwnership ownership,
GrWrapCacheable cacheable,
bool forSecondaryCB) {
sk_sp<const GrVkImageView> framebufferView;
sk_sp<const GrVkImageView> textureView;
if (!forSecondaryCB) {
if (!make_views(gpu, info, attachmentUsages, &framebufferView, &textureView)) {
return nullptr;
}
}
GrBackendObjectOwnership backendOwnership = kBorrow_GrWrapOwnership == ownership
? GrBackendObjectOwnership::kBorrowed : GrBackendObjectOwnership::kOwned;
return sk_sp<GrVkAttachment>(new GrVkAttachment(gpu, dimensions, attachmentUsages, info,
std::move(mutableState),
std::move(framebufferView),
std::move(textureView),
backendOwnership, cacheable, forSecondaryCB));
}
static void write_input_desc_set(GrVkGpu* gpu, VkImageView view, VkImageLayout layout,
VkDescriptorSet descSet) {
VkDescriptorImageInfo imageInfo;
memset(&imageInfo, 0, sizeof(VkDescriptorImageInfo));
imageInfo.sampler = VK_NULL_HANDLE;
imageInfo.imageView = view;
imageInfo.imageLayout = layout;
VkWriteDescriptorSet writeInfo;
memset(&writeInfo, 0, sizeof(VkWriteDescriptorSet));
writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
writeInfo.pNext = nullptr;
writeInfo.dstSet = descSet;
writeInfo.dstBinding = GrVkUniformHandler::kInputBinding;
writeInfo.dstArrayElement = 0;
writeInfo.descriptorCount = 1;
writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
writeInfo.pImageInfo = &imageInfo;
writeInfo.pBufferInfo = nullptr;
writeInfo.pTexelBufferView = nullptr;
GR_VK_CALL(gpu->vkInterface(), UpdateDescriptorSets(gpu->device(), 1, &writeInfo, 0, nullptr));
}
gr_rp < const GrVkDescriptorSet> GrVkAttachment::inputDescSetForBlending(GrVkGpu* gpu) {
if (!this->supportsInputAttachmentUsage()) {
return nullptr;
}
if (fCachedBlendingInputDescSet) {
return fCachedBlendingInputDescSet;
}
fCachedBlendingInputDescSet.reset(gpu->resourceProvider().getInputDescriptorSet());
if (!fCachedBlendingInputDescSet) {
return nullptr;
}
write_input_desc_set(gpu,
this->framebufferView()->imageView(),
VK_IMAGE_LAYOUT_GENERAL,
*fCachedBlendingInputDescSet->descriptorSet());
return fCachedBlendingInputDescSet;
}
gr_rp<const GrVkDescriptorSet> GrVkAttachment::inputDescSetForMSAALoad(GrVkGpu* gpu) {
if (!this->supportsInputAttachmentUsage()) {
return nullptr;
}
if (fCachedMSAALoadInputDescSet) {
return fCachedMSAALoadInputDescSet;
}
fCachedMSAALoadInputDescSet.reset(gpu->resourceProvider().getInputDescriptorSet());
if (!fCachedMSAALoadInputDescSet) {
return nullptr;
}
write_input_desc_set(gpu,
this->framebufferView()->imageView(),
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
*fCachedMSAALoadInputDescSet->descriptorSet());
return fCachedMSAALoadInputDescSet;
}
GrVkAttachment::~GrVkAttachment() {
// should have been released or abandoned first
SkASSERT(!fFramebufferView);
SkASSERT(!fTextureView);
}
void GrVkAttachment::release() {
this->releaseImage();
fFramebufferView.reset();
fTextureView.reset();
fCachedBlendingInputDescSet.reset();
fCachedMSAALoadInputDescSet.reset();
}
void GrVkAttachment::onRelease() {
this->release();
GrAttachment::onRelease();
}
void GrVkAttachment::onAbandon() {
this->release();
GrAttachment::onAbandon();
}
GrVkGpu* GrVkAttachment::getVkGpu() const {
SkASSERT(!this->wasDestroyed());
return static_cast<GrVkGpu*>(this->getGpu());
}