| /* |
| * Copyright 2021 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_tessellate_Tessellation_DEFINED |
| #define skgpu_tessellate_Tessellation_DEFINED |
| |
| #include "include/core/SkPaint.h" |
| #include "include/core/SkPoint.h" |
| #include "include/core/SkStrokeRec.h" |
| #include "include/private/base/SkAssert.h" |
| #include "include/private/base/SkMacros.h" |
| |
| #include <math.h> |
| #include <algorithm> |
| #include <cstddef> |
| #include <cstdint> |
| |
| class SkMatrix; |
| class SkPath; |
| struct SkRect; |
| |
| namespace skgpu::tess { |
| |
| // Don't allow linearized segments to be off by more than 1/4th of a pixel from the true curve. |
| constexpr static float kPrecision = 4; |
| |
| // This is the maximum number of subdivisions of a Bezier curve that can be represented in the fixed |
| // count vertex and index buffers. If rendering a curve that requires more subdivisions, it must be |
| // chopped. |
| constexpr static int kMaxResolveLevel = 5; |
| |
| // This is the maximum number of parametric segments (linear sections) that a curve can be split |
| // into. This is the same for path filling and stroking, although fixed-count stroking also uses |
| // additional vertices to handle radial segments, joins, and caps. Additionally the fixed-count |
| // path filling algorithms snap their dynamic vertex counts to powers-of-two, whereas the stroking |
| // algorithm does not. |
| constexpr static int kMaxParametricSegments = 1 << kMaxResolveLevel; |
| constexpr static int kMaxParametricSegments_p2 = kMaxParametricSegments * kMaxParametricSegments; |
| constexpr static int kMaxParametricSegments_p4 = kMaxParametricSegments_p2 * |
| kMaxParametricSegments_p2; |
| |
| // Don't tessellate paths that might have an individual curve that requires more than 1024 segments. |
| // (See wangs_formula::worst_case_cubic). If this is the case, call "PreChopPathCurves" first. |
| // Standard chopping, when Wang's formula is between kMaxParametricSegments and |
| // kMaxTessellationSegmentsPerCurve is handled automatically by PatchWriter. It differs from |
| // PreChopPathCurves in that it does no culling of offscreen chopped paths. |
| constexpr static float kMaxSegmentsPerCurve = 1024; |
| constexpr static float kMaxSegmentsPerCurve_p2 = kMaxSegmentsPerCurve * kMaxSegmentsPerCurve; |
| constexpr static float kMaxSegmentsPerCurve_p4 = kMaxSegmentsPerCurve_p2 * kMaxSegmentsPerCurve_p2; |
| |
| // Returns a new path, equivalent to 'path' within the given viewport, whose verbs can all be drawn |
| // with 'maxSegments' tessellation segments or fewer, while staying within '1/tessellationPrecision' |
| // pixels of the true curve. Curves and chops that fall completely outside the viewport are |
| // flattened into lines. |
| SkPath PreChopPathCurves(float tessellationPrecision, |
| const SkPath&, |
| const SkMatrix&, |
| const SkRect& viewport); |
| |
| // How many triangles are in a curve with 2^resolveLevel line segments? |
| // Resolve level defines the tessellation factor for filled paths drawn using curves or wedges. |
| constexpr static int NumCurveTrianglesAtResolveLevel(int resolveLevel) { |
| // resolveLevel=0 -> 0 line segments -> 0 triangles |
| // resolveLevel=1 -> 2 line segments -> 1 triangle |
| // resolveLevel=2 -> 4 line segments -> 3 triangles |
| // resolveLevel=3 -> 8 line segments -> 7 triangles |
| // ... |
| return (1 << resolveLevel) - 1; |
| } |
| |
| // Optional attribs that are included in tessellation patches, following the control points and in |
| // the same order as they appear here. |
| enum class PatchAttribs { |
| // Attribs. |
| kNone = 0, |
| kJoinControlPoint = 1 << 0, // [float2] Used by strokes. This defines tangent direction. |
| kFanPoint = 1 << 1, // [float2] Used by wedges. This is the center point the wedges fan around. |
| kStrokeParams = 1 << 2, // [float2] Used when strokes have different widths or join types. |
| kColor = 1 << 3, // [ubyte4 or float4] Used when patches have different colors. |
| kPaintDepth = 1 << 4, // [float] Used in Graphite to specify depth attachment value for draw. |
| kExplicitCurveType = 1 << 5, // [float] Used when GPU can't infer curve type based on infinity. |
| kSsboIndex = 1 << 7, // [int] Used to index into a shared storage buffer for this patch's |
| // uniform values. |
| |
| // Extra flags. |
| kWideColorIfEnabled = 1 << 6, // If kColor is set, specifies it to be float4 wide color. |
| }; |
| |
| SK_MAKE_BITFIELD_CLASS_OPS(PatchAttribs) |
| |
| // When PatchAttribs::kExplicitCurveType is set, these are the values that tell the GPU what type of |
| // curve is being drawn. |
| constexpr static float kCubicCurveType [[maybe_unused]] = 0; |
| constexpr static float kConicCurveType [[maybe_unused]] = 1; |
| constexpr static float kTriangularConicCurveType [[maybe_unused]] = 2; // Conic curve with w=Inf. |
| |
| // Returns the packed size in bytes of the attribs portion of tessellation patches (or instances) in |
| // GPU buffers. |
| constexpr size_t PatchAttribsStride(PatchAttribs attribs) { |
| return (attribs & PatchAttribs::kJoinControlPoint ? sizeof(float) * 2 : 0) + |
| (attribs & PatchAttribs::kFanPoint ? sizeof(float) * 2 : 0) + |
| (attribs & PatchAttribs::kStrokeParams ? sizeof(float) * 2 : 0) + |
| (attribs & PatchAttribs::kColor |
| ? (attribs & PatchAttribs::kWideColorIfEnabled ? sizeof(float) |
| : sizeof(uint8_t)) * 4 : 0) + |
| (attribs & PatchAttribs::kPaintDepth ? sizeof(float) : 0) + |
| (attribs & PatchAttribs::kExplicitCurveType ? sizeof(float) : 0) + |
| (attribs & PatchAttribs::kSsboIndex ? (sizeof(uint32_t) * 2) : 0); |
| } |
| constexpr size_t PatchStride(PatchAttribs attribs) { |
| return 4*sizeof(SkPoint) + PatchAttribsStride(attribs); |
| } |
| |
| // Finds 0, 1, or 2 T values at which to chop the given curve in order to guarantee the resulting |
| // cubics are convex and rotate no more than 180 degrees. |
| // |
| // - If the cubic is "serpentine", then the T values are any inflection points in [0 < T < 1]. |
| // - If the cubic is linear, then the T values are any 180-degree cusp points in [0 < T < 1]. |
| // - Otherwise the T value is the point at which rotation reaches 180 degrees, iff in [0 < T < 1]. |
| // |
| // 'areCusps' is set to true if the chop point occurred at a cusp (within tolerance), or if the chop |
| // point(s) occurred at 180-degree turnaround points on a degenerate flat line. |
| int FindCubicConvex180Chops(const SkPoint[], float T[2], bool* areCusps); |
| |
| // Returns true if the given conic (or quadratic) has a cusp point. The w value is not necessary in |
| // determining this. If there is a cusp, it can be found at the midtangent. |
| inline bool ConicHasCusp(const SkPoint p[3]) { |
| SkVector a = p[1] - p[0]; |
| SkVector b = p[2] - p[1]; |
| // A conic of any class can only have a cusp if it is a degenerate flat line with a 180 degree |
| // turnarund. To detect this, the beginning and ending tangents must be parallel |
| // (a.cross(b) == 0) and pointing in opposite directions (a.dot(b) < 0). |
| return a.cross(b) == 0 && a.dot(b) < 0; |
| } |
| |
| // We encode all of a join's information in a single float value: |
| // |
| // Negative => Round Join |
| // Zero => Bevel Join |
| // Positive => Miter join, and the value is also the miter limit |
| // |
| inline float GetJoinType(const SkStrokeRec& stroke) { |
| switch (stroke.getJoin()) { |
| case SkPaint::kRound_Join: return -1; |
| case SkPaint::kBevel_Join: return 0; |
| case SkPaint::kMiter_Join: SkASSERT(stroke.getMiter() >= 0); return stroke.getMiter(); |
| } |
| SkUNREACHABLE; |
| } |
| |
| // This float2 gets written out with each patch/instance if PatchAttribs::kStrokeParams is enabled. |
| struct StrokeParams { |
| StrokeParams() = default; |
| StrokeParams(float radius, float joinType) : fRadius(radius), fJoinType(joinType) {} |
| StrokeParams(const SkStrokeRec& stroke) { |
| this->set(stroke); |
| } |
| void set(const SkStrokeRec& stroke) { |
| fRadius = stroke.getWidth() * .5f; |
| fJoinType = GetJoinType(stroke); |
| } |
| |
| float fRadius; |
| float fJoinType; // See GetJoinType(). |
| }; |
| |
| inline bool StrokesHaveEqualParams(const SkStrokeRec& a, const SkStrokeRec& b) { |
| return a.getWidth() == b.getWidth() && a.getJoin() == b.getJoin() && |
| (a.getJoin() != SkPaint::kMiter_Join || a.getMiter() == b.getMiter()); |
| } |
| |
| // Returns the fixed number of edges that are always emitted with the given join type. If the |
| // join is round, the caller needs to account for the additional radial edges on their own. |
| // Specifically, each join always emits: |
| // |
| // * Two colocated edges at the beginning (a full-width edge to seam with the preceding stroke |
| // and a half-width edge to begin the join). |
| // |
| // * An extra edge in the middle for miter joins, or else a variable number of radial edges |
| // for round joins (the caller is responsible for counting radial edges from round joins). |
| // |
| // * A half-width edge at the end of the join that will be colocated with the first |
| // (full-width) edge of the stroke. |
| // |
| constexpr int NumFixedEdgesInJoin(SkPaint::Join joinType) { |
| switch (joinType) { |
| case SkPaint::kMiter_Join: |
| return 4; |
| case SkPaint::kRound_Join: |
| // The caller is responsible for counting the variable number of middle, radial |
| // segments on round joins. |
| [[fallthrough]]; |
| case SkPaint::kBevel_Join: |
| return 3; |
| } |
| SkUNREACHABLE; |
| } |
| constexpr int NumFixedEdgesInJoin(const StrokeParams& strokeParams) { |
| // The caller is responsible for counting the variable number of segments for round joins. |
| return strokeParams.fJoinType > 0.f ? /* miter */ 4 : /* round or bevel */ 3; |
| } |
| |
| // Decides the number of radial segments the tessellator adds for each curve. (Uniform steps |
| // in tangent angle.) The tessellator will add this number of radial segments for each |
| // radian of rotation in local path space. |
| inline float CalcNumRadialSegmentsPerRadian(float approxDevStrokeRadius) { |
| float cosTheta = 1.f - (1.f / kPrecision) / approxDevStrokeRadius; |
| return .5f / acosf(std::max(cosTheta, -1.f)); |
| } |
| |
| } // namespace skgpu::tess |
| |
| #endif // skgpu_tessellate_Tessellation_DEFINED |