| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_render_VerticesRenderStep_DEFINED |
| #define skgpu_graphite_render_VerticesRenderStep_DEFINED |
| |
| #include "include/core/SkVertices.h" |
| #include "src/gpu/graphite/Renderer.h" |
| |
| namespace skgpu::graphite { |
| |
| class VerticesRenderStep final : public RenderStep { |
| public: |
| explicit VerticesRenderStep(PrimitiveType, bool hasColor, bool hasTexCoords); |
| |
| ~VerticesRenderStep() override; |
| |
| std::string vertexSkSL() const override; |
| void writeVertices(DrawWriter* writer, |
| const DrawParams& params, |
| skvx::uint2 ssboIndices) const override; |
| void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override; |
| const char* fragmentColorSkSL() const override; |
| |
| private: |
| const bool fHasColor; |
| const bool fHasTexCoords; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_render_VerticesRenderStep_DEFINED |