blob: 33c9c0166301b1ea433ef001d76aed3dbba3c68e [file] [log] [blame]
/*
* Copyright 2023 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef skgpu_graphite_render_PerEdgeAAQuadRenderStep_DEFINED
#define skgpu_graphite_render_PerEdgeAAQuadRenderStep_DEFINED
#include "src/gpu/graphite/Renderer.h"
namespace skgpu::graphite {
class StaticBufferManager;
class PerEdgeAAQuadRenderStep final : public RenderStep {
public:
PerEdgeAAQuadRenderStep(StaticBufferManager* bufferManager);
~PerEdgeAAQuadRenderStep() override;
std::string vertexSkSL() const override;
const char* fragmentCoverageSkSL() const override;
void writeVertices(DrawWriter*, const DrawParams&, skvx::uint2 ssboIndices) const override;
void writeUniformsAndTextures(const DrawParams&, PipelineDataGatherer*) const override;
private:
// Points to the static buffers holding the fixed indexed vertex template for drawing instances.
BindBufferInfo fVertexBuffer;
BindBufferInfo fIndexBuffer;
};
} // namespace skgpu::graphite
#endif // skgpu_render_PerEdgeAAQuadRenderStep_DEFINED