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/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkPromiseImageTexture.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrContext.h"
#include "include/gpu/GrTexture.h"
#include "include/private/GrRecordingContext.h"
#include "src/core/SkBitmapCache.h"
#include "src/core/SkTLList.h"
#include "src/gpu/GrClip.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrImageInfo.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrTextureAdjuster.h"
#include "src/gpu/effects/GrYUVtoRGBEffect.h"
#include "src/image/SkImage_Gpu.h"
#include "src/image/SkImage_GpuBase.h"
#include "src/image/SkReadPixelsRec.h"
SkImage_GpuBase::SkImage_GpuBase(sk_sp<GrContext> context, int width, int height, uint32_t uniqueID,
SkColorType ct, SkAlphaType at, sk_sp<SkColorSpace> cs)
: INHERITED(SkImageInfo::Make(width, height, ct, at, std::move(cs)), uniqueID)
, fContext(std::move(context)) {}
SkImage_GpuBase::~SkImage_GpuBase() {}
//////////////////////////////////////////////////////////////////////////////////////////////////
#if GR_TEST_UTILS
void SkImage_GpuBase::resetContext(sk_sp<GrContext> newContext) {
SkASSERT(fContext->priv().matches(newContext.get()));
fContext = newContext;
}
#endif
bool SkImage_GpuBase::ValidateBackendTexture(const GrCaps* caps, const GrBackendTexture& tex,
GrColorType grCT, SkColorType ct, SkAlphaType at,
sk_sp<SkColorSpace> cs) {
if (!tex.isValid()) {
return false;
}
// TODO: Create a SkImageColorInfo struct for color, alpha, and color space so we don't need to
// create a fake image info here.
SkImageInfo info = SkImageInfo::Make(1, 1, ct, at, cs);
if (!SkImageInfoIsValid(info)) {
return false;
}
GrBackendFormat backendFormat = tex.getBackendFormat();
if (!backendFormat.isValid()) {
return false;
}
return caps->areColorTypeAndFormatCompatible(grCT, backendFormat);
}
//////////////////////////////////////////////////////////////////////////////////////////////////
bool SkImage_GpuBase::getROPixels(SkBitmap* dst, CachingHint chint) const {
auto direct = fContext->priv().asDirectContext();
if (!direct) {
// DDL TODO: buffer up the readback so it occurs when the DDL is drawn?
return false;
}
const auto desc = SkBitmapCacheDesc::Make(this);
if (SkBitmapCache::Find(desc, dst)) {
SkASSERT(dst->isImmutable());
SkASSERT(dst->getPixels());
return true;
}
SkBitmapCache::RecPtr rec = nullptr;
SkPixmap pmap;
if (kAllow_CachingHint == chint) {
rec = SkBitmapCache::Alloc(desc, this->imageInfo(), &pmap);
if (!rec) {
return false;
}
} else {
if (!dst->tryAllocPixels(this->imageInfo()) || !dst->peekPixels(&pmap)) {
return false;
}
}
sk_sp<GrTextureProxy> texProxy = this->asTextureProxyRef(direct);
GrColorType grColorType = SkColorTypeAndFormatToGrColorType(fContext->priv().caps(),
this->colorType(),
texProxy->backendFormat());
auto sContext = direct->priv().makeWrappedSurfaceContext(
std::move(texProxy), grColorType, this->alphaType(), this->refColorSpace());
if (!sContext) {
return false;
}
if (!sContext->readPixels(pmap.info(), pmap.writable_addr(), pmap.rowBytes(), {0, 0})) {
return false;
}
if (rec) {
SkBitmapCache::Add(std::move(rec), dst);
this->notifyAddedToRasterCache();
}
return true;
}
sk_sp<SkImage> SkImage_GpuBase::onMakeSubset(GrRecordingContext* context,
const SkIRect& subset) const {
if (!context || !fContext->priv().matches(context)) {
return nullptr;
}
sk_sp<GrSurfaceProxy> proxy = this->asTextureProxyRef(context);
sk_sp<GrTextureProxy> copyProxy = GrSurfaceProxy::Copy(
context, proxy.get(), GrMipMapped::kNo, subset, SkBackingFit::kExact,
proxy->isBudgeted());
if (!copyProxy) {
return nullptr;
}
// MDB: this call is okay bc we know 'sContext' was kExact
return sk_make_sp<SkImage_Gpu>(fContext, kNeedNewImageUniqueID, this->alphaType(),
std::move(copyProxy), this->refColorSpace());
}
bool SkImage_GpuBase::onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB,
int srcX, int srcY, CachingHint) const {
auto direct = fContext->priv().asDirectContext();
if (!direct) {
// DDL TODO: buffer up the readback so it occurs when the DDL is drawn?
return false;
}
if (!SkImageInfoValidConversion(dstInfo, this->imageInfo())) {
return false;
}
sk_sp<GrTextureProxy> texProxy = this->asTextureProxyRef(direct);
GrColorType grColorType = SkColorTypeAndFormatToGrColorType(fContext->priv().caps(),
this->colorType(),
texProxy->backendFormat());
auto sContext = direct->priv().makeWrappedSurfaceContext(
std::move(texProxy), grColorType, this->alphaType(), this->refColorSpace());
if (!sContext) {
return false;
}
return sContext->readPixels(dstInfo, dstPixels, dstRB, {srcX, srcY});
}
sk_sp<GrTextureProxy> SkImage_GpuBase::asTextureProxyRef(GrRecordingContext* context,
const GrSamplerState& params,
SkScalar scaleAdjust[2]) const {
if (!context || !fContext->priv().matches(context)) {
SkASSERT(0);
return nullptr;
}
GrTextureAdjuster adjuster(fContext.get(), this->asTextureProxyRef(context),
SkColorTypeToGrColorType(this->colorType()), this->alphaType(),
this->uniqueID(), this->colorSpace());
return adjuster.refTextureProxyForParams(params, scaleAdjust);
}
GrBackendTexture SkImage_GpuBase::onGetBackendTexture(bool flushPendingGrContextIO,
GrSurfaceOrigin* origin) const {
auto direct = fContext->priv().asDirectContext();
if (!direct) {
// This image was created with a DDL context and cannot be instantiated.
return GrBackendTexture(); // invalid
}
sk_sp<GrTextureProxy> proxy = this->asTextureProxyRef(direct);
SkASSERT(proxy);
if (!proxy->isInstantiated()) {
auto resourceProvider = direct->priv().resourceProvider();
if (!proxy->instantiate(resourceProvider)) {
return GrBackendTexture(); // invalid
}
}
GrTexture* texture = proxy->peekTexture();
if (texture) {
if (flushPendingGrContextIO) {
direct->priv().flushSurface(proxy.get());
}
if (origin) {
*origin = proxy->origin();
}
return texture->getBackendTexture();
}
return GrBackendTexture(); // invalid
}
GrTexture* SkImage_GpuBase::onGetTexture() const {
GrTextureProxy* proxy = this->peekProxy();
if (proxy && proxy->isInstantiated()) {
return proxy->peekTexture();
}
auto direct = fContext->priv().asDirectContext();
if (!direct) {
// This image was created with a DDL context and cannot be instantiated.
return nullptr;
}
sk_sp<GrTextureProxy> proxyRef = this->asTextureProxyRef(direct);
SkASSERT(proxyRef && !proxyRef->isInstantiated());
if (!proxyRef->instantiate(direct->priv().resourceProvider())) {
return nullptr;
}
return proxyRef->peekTexture();
}
bool SkImage_GpuBase::onIsValid(GrContext* context) const {
// The base class has already checked that context isn't abandoned (if it's not nullptr)
if (fContext->priv().abandoned()) {
return false;
}
if (context && !fContext->priv().matches(context)) {
return false;
}
return true;
}
bool SkImage_GpuBase::MakeTempTextureProxies(GrContext* ctx, const GrBackendTexture yuvaTextures[],
int numTextures, const SkYUVAIndex yuvaIndices[4],
GrSurfaceOrigin imageOrigin,
sk_sp<GrTextureProxy> tempTextureProxies[4]) {
GrProxyProvider* proxyProvider = ctx->priv().proxyProvider();
const GrCaps* caps = ctx->priv().caps();
for (int textureIndex = 0; textureIndex < numTextures; ++textureIndex) {
GrBackendFormat backendFormat = yuvaTextures[textureIndex].getBackendFormat();
if (!backendFormat.isValid()) {
return false;
}
GrColorType grColorType = caps->getYUVAColorTypeFromBackendFormat(
backendFormat,
yuvaIndices[3].fIndex == textureIndex);
if (GrColorType::kUnknown == grColorType) {
return false;
}
SkASSERT(yuvaTextures[textureIndex].isValid());
tempTextureProxies[textureIndex] = proxyProvider->wrapBackendTexture(
yuvaTextures[textureIndex], grColorType, imageOrigin, kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo, kRead_GrIOType);
if (!tempTextureProxies[textureIndex]) {
return false;
}
// Check that each texture contains the channel data for the corresponding YUVA index
auto componentFlags = GrColorTypeComponentFlags(grColorType);
for (int yuvaIndex = 0; yuvaIndex < SkYUVAIndex::kIndexCount; ++yuvaIndex) {
if (yuvaIndices[yuvaIndex].fIndex == textureIndex) {
switch (yuvaIndices[yuvaIndex].fChannel) {
case SkColorChannel::kR:
// TODO: Chrome needs to be patched before this can be
// enforced.
// if (!(kRed_SkColorTypeComponentFlag & componentFlags)) {
// return false;
// }
break;
case SkColorChannel::kG:
if (!(kGreen_SkColorTypeComponentFlag & componentFlags)) {
return false;
}
break;
case SkColorChannel::kB:
if (!(kBlue_SkColorTypeComponentFlag & componentFlags)) {
return false;
}
break;
case SkColorChannel::kA:
if (!(kAlpha_SkColorTypeComponentFlag & componentFlags)) {
return false;
}
break;
}
}
}
}
return true;
}
bool SkImage_GpuBase::RenderYUVAToRGBA(GrContext* ctx, GrRenderTargetContext* renderTargetContext,
const SkRect& rect, SkYUVColorSpace yuvColorSpace,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const sk_sp<GrTextureProxy> proxies[4],
const SkYUVAIndex yuvaIndices[4]) {
SkASSERT(renderTargetContext);
if (!renderTargetContext->asSurfaceProxy()) {
return false;
}
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
auto fp = GrYUVtoRGBEffect::Make(proxies, yuvaIndices, yuvColorSpace,
GrSamplerState::Filter::kNearest);
if (colorSpaceXform) {
fp = GrColorSpaceXformEffect::Make(std::move(fp), std::move(colorSpaceXform));
}
paint.addColorFragmentProcessor(std::move(fp));
renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), rect);
return true;
}
sk_sp<GrTextureProxy> SkImage_GpuBase::MakePromiseImageLazyProxy(
GrContext* context, int width, int height, GrSurfaceOrigin origin, GrColorType colorType,
GrBackendFormat backendFormat, GrMipMapped mipMapped,
PromiseImageTextureFulfillProc fulfillProc,
PromiseImageTextureReleaseProc releaseProc,
PromiseImageTextureDoneProc doneProc,
PromiseImageTextureContext textureContext,
PromiseImageApiVersion version) {
SkASSERT(context);
SkASSERT(width > 0 && height > 0);
SkASSERT(doneProc);
SkASSERT(colorType != GrColorType::kUnknown);
if (!fulfillProc || !releaseProc) {
doneProc(textureContext);
return nullptr;
}
if (mipMapped == GrMipMapped::kYes &&
GrTextureTypeHasRestrictedSampling(backendFormat.textureType())) {
// It is invalid to have a GL_TEXTURE_EXTERNAL or GL_TEXTURE_RECTANGLE and have mips as
// well.
doneProc(textureContext);
return nullptr;
}
/**
* This class is the lazy instantiation callback for promise images. It manages calling the
* client's Fulfill, Release, and Done procs. It attempts to reuse a GrTexture instance in
* cases where the client provides the same SkPromiseImageTexture as Fulfill results for
* multiple SkImages. The created GrTexture is given a key based on a unique ID associated with
* the SkPromiseImageTexture.
*
* The GrTexutre idle proc mechanism is used to call the Release and Done procs. We use this
* instead of the GrSurface release proc because the GrTexture is cached and therefore may
* outlive the proxy into which this callback is installed.
*
* A key invalidation message is installed on the SkPromiseImageTexture so that the GrTexture
* is deleted once it can no longer be used to instantiate a proxy.
*/
class PromiseLazyInstantiateCallback {
public:
PromiseLazyInstantiateCallback(PromiseImageTextureFulfillProc fulfillProc,
PromiseImageTextureReleaseProc releaseProc,
PromiseImageTextureDoneProc doneProc,
PromiseImageTextureContext context,
GrColorType colorType,
PromiseImageApiVersion version)
: fFulfillProc(fulfillProc)
, fReleaseProc(releaseProc)
, fColorType(colorType)
, fVersion(version) {
fDoneCallback = sk_make_sp<GrRefCntedCallback>(doneProc, context);
}
PromiseLazyInstantiateCallback(PromiseLazyInstantiateCallback&&) = default;
PromiseLazyInstantiateCallback(const PromiseLazyInstantiateCallback&) {
// Because we get wrapped in std::function we must be copyable. But we should never
// be copied.
SkASSERT(false);
}
PromiseLazyInstantiateCallback& operator=(PromiseLazyInstantiateCallback&&) = default;
PromiseLazyInstantiateCallback& operator=(const PromiseLazyInstantiateCallback&) {
SkASSERT(false);
return *this;
}
~PromiseLazyInstantiateCallback() {
// Our destructor can run on any thread. We trigger the unref of fTexture by message.
if (fTexture) {
SkMessageBus<GrGpuResourceFreedMessage>::Post({fTexture, fTextureContextID});
}
}
GrSurfaceProxy::LazyCallbackResult operator()(GrResourceProvider* resourceProvider) {
// We use the unique key in a way that is unrelated to the SkImage-based key that the
// proxy may receive, hence kUnsynced.
static constexpr auto kKeySyncMode =
GrSurfaceProxy::LazyInstantiationKeyMode::kUnsynced;
// In order to make the SkImage "thread safe" we rely on holding an extra ref to the
// texture in the callback and signalling the unref via a message to the resource cache.
// We need to extend the callback's lifetime to that of the proxy.
static constexpr auto kReleaseCallbackOnInstantiation = false;
// Our proxy is getting instantiated for the second+ time. We are only allowed to call
// Fulfill once. So return our cached result.
if (fTexture) {
return {sk_ref_sp(fTexture), kReleaseCallbackOnInstantiation, kKeySyncMode};
} else if (fColorType == GrColorType::kUnknown) {
// We've already called fulfill and it failed. Our contract says that we should only
// call each callback once.
return {};
}
SkASSERT(fDoneCallback);
PromiseImageTextureContext textureContext = fDoneCallback->context();
sk_sp<SkPromiseImageTexture> promiseTexture = fFulfillProc(textureContext);
// From here on out our contract is that the release proc must be called, even if
// the return from fulfill was invalid or we fail for some other reason.
auto releaseCallback = sk_make_sp<GrRefCntedCallback>(fReleaseProc, textureContext);
if (!promiseTexture) {
// This records that we have failed.
fColorType = GrColorType::kUnknown;
return {};
}
const GrBackendTexture& backendTexture = promiseTexture->backendTexture();
if (!backendTexture.isValid()) {
return {};
}
sk_sp<GrTexture> tex;
static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
GrUniqueKey key;
GrUniqueKey::Builder builder(&key, kDomain, 2, "promise");
builder[0] = promiseTexture->uniqueID();
builder[1] = (uint32_t) fColorType;
builder.finish();
// A texture with this key may already exist from a different instance of this lazy
// callback. This could happen if the client fulfills a promise image with a texture
// that was previously used to fulfill a different promise image.
if (auto surf = resourceProvider->findByUniqueKey<GrSurface>(key)) {
tex = sk_ref_sp(surf->asTexture());
SkASSERT(tex);
} else {
if ((tex = resourceProvider->wrapBackendTexture(
backendTexture, fColorType, kBorrow_GrWrapOwnership,
GrWrapCacheable::kYes, kRead_GrIOType))) {
tex->resourcePriv().setUniqueKey(key);
} else {
return {};
}
}
auto releaseIdleState = fVersion == PromiseImageApiVersion::kLegacy
? GrTexture::IdleState::kFinished
: GrTexture::IdleState::kFlushed;
tex->addIdleProc(std::move(releaseCallback), releaseIdleState);
tex->addIdleProc(std::move(fDoneCallback), GrTexture::IdleState::kFinished);
promiseTexture->addKeyToInvalidate(tex->getContext()->priv().contextID(), key);
fTexture = tex.get();
// We need to hold on to the GrTexture in case our proxy gets reinstantiated. However,
// we can't unref in our destructor because we may be on another thread then. So we
// let the cache know it is waiting on an unref message. We will send that message from
// our destructor.
GrContext* context = fTexture->getContext();
context->priv().getResourceCache()->insertDelayedResourceUnref(fTexture);
fTextureContextID = context->priv().contextID();
return {std::move(tex), kReleaseCallbackOnInstantiation, kKeySyncMode};
}
private:
PromiseImageTextureFulfillProc fFulfillProc;
PromiseImageTextureReleaseProc fReleaseProc;
sk_sp<GrRefCntedCallback> fDoneCallback;
GrTexture* fTexture = nullptr;
uint32_t fTextureContextID = SK_InvalidUniqueID;
GrColorType fColorType;
PromiseImageApiVersion fVersion;
} callback(fulfillProc, releaseProc, doneProc, textureContext, colorType, version);
GrProxyProvider* proxyProvider = context->priv().proxyProvider();
GrPixelConfig config = context->priv().caps()->getConfigFromBackendFormat(
backendFormat,
colorType);
GrSurfaceDesc desc;
desc.fWidth = width;
desc.fHeight = height;
desc.fConfig = config;
// Ganesh assumes that, when wrapping a mipmapped backend texture from a client, that its
// mipmaps are fully fleshed out.
GrMipMapsStatus mipMapsStatus = (GrMipMapped::kYes == mipMapped)
? GrMipMapsStatus::kValid : GrMipMapsStatus::kNotAllocated;
// We pass kReadOnly here since we should treat content of the client's texture as immutable.
// The promise API provides no way for the client to indicated that the texture is protected.
return proxyProvider->createLazyProxy(
std::move(callback), backendFormat, desc, GrRenderable::kNo, 1, origin, mipMapped,
mipMapsStatus, GrInternalSurfaceFlags::kReadOnly, SkBackingFit::kExact, SkBudgeted::kNo,
GrProtected::kNo, GrSurfaceProxy::UseAllocator::kYes);
}