blob: d182b3022ce474b2796745c25bcbf81361fc6b11 [file] [log] [blame] [view] [edit]
Backend specific texture infos, e.g. `DawnTextureInfo`,
`VulkanTextureInfo`, and `MtlTextureInfo`'s `fSampleCount` field, and the
`ContextOptions::fInternalMultisampleCount` field are now `SampleCount`. A helper
function, `ToSampleCount(uint32_t) -> SampleCount` is provided if needing to convert a variable value vs. just updating a constant.