Initialize unfilled textures based on GrCaps This is especially relevant on WebGL, where there can be a large performance hit to dealing with uninitialized textures. Change-Id: Ic8469ec833464a88fe846c72fc02a9af5d43d0d5 Bug: skia:8378 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/206396 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Kevin Lubick <kjlubick@google.com>