| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| /************************************************************************************************** |
| *** This file was autogenerated from GrCircleBlurFragmentProcessor.fp; do not modify. |
| **************************************************************************************************/ |
| #ifndef GrCircleBlurFragmentProcessor_DEFINED |
| #define GrCircleBlurFragmentProcessor_DEFINED |
| #include "SkTypes.h" |
| #if SK_SUPPORT_GPU |
| #include "GrFragmentProcessor.h" |
| #include "GrCoordTransform.h" |
| class GrCircleBlurFragmentProcessor : public GrFragmentProcessor { |
| public: |
| SkRect circleRect() const { return fCircleRect; } |
| float textureRadius() const { return fTextureRadius; } |
| float solidRadius() const { return fSolidRadius; } |
| |
| static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider*, const SkRect& circle, |
| float sigma); |
| GrCircleBlurFragmentProcessor(const GrCircleBlurFragmentProcessor& src); |
| std::unique_ptr<GrFragmentProcessor> clone() const override; |
| const char* name() const override { return "CircleBlurFragmentProcessor"; } |
| |
| private: |
| GrCircleBlurFragmentProcessor(SkRect circleRect, float textureRadius, float solidRadius, |
| sk_sp<GrTextureProxy> blurProfileSampler) |
| : INHERITED(kGrCircleBlurFragmentProcessor_ClassID, |
| (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag) |
| , fCircleRect(circleRect) |
| , fTextureRadius(textureRadius) |
| , fSolidRadius(solidRadius) |
| , fBlurProfileSampler(std::move(blurProfileSampler)) { |
| this->addTextureSampler(&fBlurProfileSampler); |
| } |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
| void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; |
| bool onIsEqual(const GrFragmentProcessor&) const override; |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST |
| SkRect fCircleRect; |
| float fTextureRadius; |
| float fSolidRadius; |
| TextureSampler fBlurProfileSampler; |
| typedef GrFragmentProcessor INHERITED; |
| }; |
| #endif |
| #endif |