blob: 66baadb881fde5e41c51ac89905b2daaf54d8ecf [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Inputs {
};
struct Outputs {
half4 sk_FragColor [[color(0)]];
};
struct testBlock {
float s;
char pad0[12];
float2x2 m;
char pad1[16];
array<float, 2> a;
char pad2[24];
array<float2x2, 2> am;
} test[2];
struct Globals {
constant testBlock* test;
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant array<testBlock, 2>& test [[buffer(123)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Globals _globals{&test};
(void)_globals;
Outputs _out;
(void)_out;
_out.sk_FragColor = half4(half(_uniforms.test[0].s), half(_uniforms.test[1].m[1].x), half(_uniforms.test[0].a[1]), half(_uniforms.test[1].am[1][0].y));
return _out;
}