commit | 6438f9aca75ae5a92044458fdc20040544e02709 | [log] [tgz] |
---|---|---|
author | kkinnunen <kkinnunen@nvidia.com> | Thu Nov 13 05:13:50 2014 -0800 |
committer | Commit bot <commit-bot@chromium.org> | Thu Nov 13 05:13:50 2014 -0800 |
tree | 67e2a24953d5819f2e27f325cb30d8bed79983f7 | |
parent | c092d3bdab5f723576cc0346cea3ee282a9cb444 [diff] |
Fix debugger with GL to work with non-default locale QApplication forces the process to use the C locale system on "Unix/Linux" according to the docs. The float numbers in GL shaders will be printed with printf. These will be formatted with comma in certain locales, like LC_NUMERIC=fi_FI.UTF-8. Force the NC_NUMERIC=C before running the QApplication. Review URL: https://codereview.chromium.org/724753002