Particles + Interpreter: Bind particle's SkRandom to "rand"
Update sample effects to use that (and remove the need for the
hacky workaround "random -> frame" affector I was using).
Current perf on my workstation, 6k particles updating:
native: 0.67 ms
interp: 0.97 ms
Reviewed-by: Ethan Nicholas <firstname.lastname@example.org>
Commit-Queue: Brian Osman <email@example.com>
2 files changed