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/*
*******************************************************************************
* Copyright (C) 1996-2010, International Business Machines Corporation and *
* others. All Rights Reserved. *
*******************************************************************************
*/
package com.ibm.icu.dev.test.util;
import java.util.Iterator;
import java.util.Set;
import com.ibm.icu.text.UTF16;
/**
* UnicodeSetIterator iterates over the contents of a UnicodeSet. It
* iterates over either code points or code point ranges. After all
* code points or ranges have been returned, it returns the
* multicharacter strings of the UnicodSet, if any.
*
* <p>To iterate over code points, use a loop like this:
* <pre>
* UnicodeSetIterator it = new UnicodeSetIterator(set);
* while (set.next()) {
* if (set.codepoint != UnicodeSetIterator.IS_STRING) {
* processCodepoint(set.codepoint);
* } else {
* processString(set.string);
* }
* }
* </pre>
*
* <p>To iterate over code point ranges, use a loop like this:
* <pre>
* UnicodeSetIterator it = new UnicodeSetIterator(set);
* while (set.nextRange()) {
* if (set.codepoint != UnicodeSetIterator.IS_STRING) {
* processCodepointRange(set.codepoint, set.codepointEnd);
* } else {
* processString(set.string);
* }
* }
* </pre>
* @author M. Davis
*/
public class UnicodeMapIterator<T> {
/**
* Value of <tt>codepoint</tt> if the iterator points to a string.
* If <tt>codepoint == IS_STRING</tt>, then examine
* <tt>string</tt> for the current iteration result.
*/
public static int IS_STRING = -1;
/**
* Current code point, or the special value <tt>IS_STRING</tt>, if
* the iterator points to a string.
*/
public int codepoint;
/**
* When iterating over ranges using <tt>nextRange()</tt>,
* <tt>codepointEnd</tt> contains the inclusive end of the
* iteration range, if <tt>codepoint != IS_STRING</tt>. If
* iterating over code points using <tt>next()</tt>, or if
* <tt>codepoint == IS_STRING</tt>, then the value of
* <tt>codepointEnd</tt> is undefined.
*/
public int codepointEnd;
/**
* If <tt>codepoint == IS_STRING</tt>, then <tt>string</tt> points
* to the current string. If <tt>codepoint != IS_STRING</tt>, the
* value of <tt>string</tt> is undefined.
*/
public String string;
/**
* The value associated with this element or range.
*/
public T value;
/**
* Create an iterator over the given set.
* @param set set to iterate over
*/
public UnicodeMapIterator(UnicodeMap set) {
reset(set);
}
/**
* Create an iterator over nothing. <tt>next()</tt> and
* <tt>nextRange()</tt> return false. This is a convenience
* constructor allowing the target to be set later.
*/
public UnicodeMapIterator() {
reset(new UnicodeMap());
}
/**
* Returns the next element in the set, either a single code point
* or a string. If there are no more elements in the set, return
* false. If <tt>codepoint == IS_STRING</tt>, the value is a
* string in the <tt>string</tt> field. Otherwise the value is a
* single code point in the <tt>codepoint</tt> field.
*
* <p>The order of iteration is all code points in sorted order,
* followed by all strings sorted order. <tt>codepointEnd</tt> is
* undefined after calling this method. <tt>string</tt> is
* undefined unless <tt>codepoint == IS_STRING</tt>. Do not mix
* calls to <tt>next()</tt> and <tt>nextRange()</tt> without
* calling <tt>reset()</tt> between them. The results of doing so
* are undefined.
*
* @return true if there was another element in the set and this
* object contains the element.
*/
public boolean next() {
if (nextElement <= endElement) {
codepoint = codepointEnd = nextElement++;
return true;
}
while (range < endRange) {
if (loadRange(++range) == null) {
continue;
}
codepoint = codepointEnd = nextElement++;
return true;
}
// stringIterator == null iff there are no string elements remaining
if (stringIterator == null) return false;
codepoint = IS_STRING; // signal that value is actually a string
string = (String)stringIterator.next();
if (!stringIterator.hasNext()) stringIterator = null;
return true;
}
/**
* Returns the next element in the set, either a code point range
* or a string. If there are no more elements in the set, return
* false. If <tt>codepoint == IS_STRING</tt>, the value is a
* string in the <tt>string</tt> field. Otherwise the value is a
* range of one or more code points from <tt>codepoint</tt> to
* <tt>codepointeEnd</tt> inclusive.
*
* <p>The order of iteration is all code points ranges in sorted
* order, followed by all strings sorted order. Ranges are
* disjoint and non-contiguous. <tt>string</tt> is undefined
* unless <tt>codepoint == IS_STRING</tt>. Do not mix calls to
* <tt>next()</tt> and <tt>nextRange()</tt> without calling
* <tt>reset()</tt> between them. The results of doing so are
* undefined.
*
* @return true if there was another element in the set and this
* object contains the element.
*/
public boolean nextRange() {
if (nextElement <= endElement) {
codepointEnd = endElement;
codepoint = nextElement;
nextElement = endElement+1;
return true;
}
while (range < endRange) {
if (loadRange(++range) == null) {
continue;
}
codepointEnd = endElement;
codepoint = nextElement;
nextElement = endElement+1;
return true;
}
// stringIterator == null iff there are no string elements remaining
if (stringIterator == null) return false;
codepoint = IS_STRING; // signal that value is actually a string
string = (String)stringIterator.next();
if (!stringIterator.hasNext()) stringIterator = null;
return true;
}
/**
* Sets this iterator to visit the elements of the given set and
* resets it to the start of that set. The iterator is valid only
* so long as <tt>set</tt> is valid.
* @param set the set to iterate over.
*/
public void reset(UnicodeMap set) {
this.map = set;
reset();
}
/**
* Resets this iterator to the start of the set.
* @return
*/
public UnicodeMapIterator<T> reset() {
endRange = map.getRangeCount() - 1;
// both next*() methods will test: if (nextElement <= endElement)
// we set them to fail this test, which will cause them to load the first range
nextElement = 0;
endElement = -1;
range = -1;
stringIterator = null;
Set<String> strings = map.getNonRangeStrings();
if (strings != null) {
stringIterator = strings.iterator();
if (!stringIterator.hasNext()) stringIterator = null;
}
value = null;
return this;
}
/**
* Gets the current string from the iterator. Only use after calling next(), not nextRange().
*/
public String getString() {
if (codepoint != IS_STRING) {
return UTF16.valueOf(codepoint);
}
return string;
}
// ======================= PRIVATES ===========================
private UnicodeMap<T> map;
private int endRange = 0;
private int range = 0;
private Iterator<String> stringIterator = null;
protected int endElement;
protected int nextElement;
/*
* Invariant: stringIterator is null when there are no (more) strings remaining
*/
protected T loadRange(int range) {
nextElement = map.getRangeStart(range);
endElement = map.getRangeEnd(range);
value = map.getRangeValue(range);
return value;
}
}