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# End Custom Build
!ELSEIF "$(CFG)" == "common - Win32 Debug"
# Begin Custom Build
InputPath=.\unicode\unistr.h
"..\..\include\unicode\unistr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ELSEIF "$(CFG)" == "common - Win64 Release"
# Begin Custom Build
InputPath=.\unicode\unistr.h
"..\..\include\unicode\unistr.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\..\include\unicode
# End Custom Build
!ELSEIF "$(CFG)" == "common - Win64 Debug"