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/*
* @(#)ArabicShaping.h 1.6 00/03/15
*
* (C) Copyright IBM Corp. 1998-2003 - All Rights Reserved
*
*/
#ifndef __ARABICSHAPING_H
#define __ARABICSHAPING_H
/**
* \file
* \internal
*/
#include "LETypes.h"
#include "OpenTypeTables.h"
U_NAMESPACE_BEGIN
class Shaper /* not : public UObject because this is an interface/mixin class */ {
public:
virtual inline ~Shaper() {};
virtual void init(LEUnicode ch, le_int32 outIndex, le_bool isloate) = 0;
virtual void shape(le_int32 outIndex, le_int32 shapeOffset) = 0;
};
class ArabicShaping /* not : public UObject because all methods are static */ {
public:
// shaping bit masks
enum ShapingBitMasks
{
MASK_SHAPE_RIGHT = 1, // if this bit set, shapes to right
MASK_SHAPE_LEFT = 2, // if this bit set, shapes to left
MASK_TRANSPARENT = 4, // if this bit set, is transparent (ignore other bits)
MASK_NOSHAPE = 8 // if this bit set, don't shape this char, i.e. tatweel
};
// shaping values
enum ShapeTypeValues
{
ST_NONE = 0,
ST_RIGHT = MASK_SHAPE_RIGHT,
ST_LEFT = MASK_SHAPE_LEFT,
ST_DUAL = MASK_SHAPE_RIGHT | MASK_SHAPE_LEFT,
ST_TRANSPARENT = MASK_TRANSPARENT,
ST_NOSHAPE_DUAL = MASK_NOSHAPE | ST_DUAL,
ST_NOSHAPE_NONE = MASK_NOSHAPE
};
typedef le_int32 ShapeType;
static void shape(const LEUnicode *chars, le_int32 offset, le_int32 charCount, le_int32 charMax,
le_bool rightToLeft, Shaper &shaper);
static const LETag *getFeatureOrder();
static const le_uint8 glyphSubstitutionTable[];
//static le_uint8 ligatureSubstitutionSubtable[];
static const le_uint8 glyphDefinitionTable[];
private:
// forbid instantiation
ArabicShaping();
static ShapeType getShapeType(LEUnicode c);
static const ShapeType shapeTypes[];
};
class GlyphShaper : public UMemory, public Shaper
{
public:
virtual void init(LEUnicode ch, le_int32 outIndex, le_bool isolate);
virtual void shape(le_int32 outIndex, le_int32 shapeOffset);
GlyphShaper(const LETag **outputTags);
~GlyphShaper();
private:
const LETag **charTags;
static const LETag tagArray[];
GlyphShaper(const GlyphShaper &other); // forbid copying of this class
GlyphShaper &operator=(const GlyphShaper &other); // forbid copying of this class
};
class CharShaper : public UMemory, public Shaper
{
public:
virtual void init(LEUnicode ch, le_int32 outIndex, le_bool isolate);
virtual void shape(le_int32 outIndex, le_int32 shapeOffset);
CharShaper(LEUnicode *outputChars);
~CharShaper();
private:
LEUnicode *chars;
static const LEUnicode isolateShapes[];
static LEUnicode getToIsolateShape(LEUnicode ch);
CharShaper(const CharShaper &other); // forbid copying of this class
CharShaper &operator=(const CharShaper &other); // forbid copying of this class
};
U_NAMESPACE_END
#endif