blob: faf5e5606c7f33004d25fe8d1e23b70f56a32af5 [file] [log] [blame]
/*
**********************************************************************
* Copyright (C) 1999, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
* Date Name Description
* 10/20/99 alan Creation.
**********************************************************************
*/
#include "unicode/uniset.h"
#include "unicode/parsepos.h"
#include "unicode/unicode.h"
#include "symtable.h"
#include "cmemory.h"
#include "rbt_rule.h"
#ifndef HPUX
const UChar32 UnicodeSet::HIGH= 0x0110000; // HIGH_VALUE > all valid values. 110000 for codepoints
#else
# define HIGH (0x0110000)
#endif
const UChar32 UnicodeSet::LOW = 0x000000; // LOW <= all valid values. ZERO for codepoints
/**
* Minimum value that can be stored in a UnicodeSet.
*/
const UChar32 UnicodeSet::MIN_VALUE = UnicodeSet::LOW;
/**
* Maximum value that can be stored in a UnicodeSet.
*/
const UChar32 UnicodeSet::MAX_VALUE = HIGH - 1;
const int32_t UnicodeSet::START_EXTRA = 16; // initial storage. Must be >= 0
const int32_t UnicodeSet::GROW_EXTRA = START_EXTRA; // extra amount for growth. Must be >= 0
// N.B.: This mapping is different in ICU and Java
const UnicodeString UnicodeSet::CATEGORY_NAMES(
"CnLuLlLtLmLoMnMeMcNdNlNoZsZlZpCcCfCoCsPdPsPePcPoSmScSkSoPiPf", "");
/**
* A cache mapping character category integers, as returned by
* Unicode::getType(), to pairs strings. Entries are initially
* zero length and are filled in on demand.
*/
UnicodeSet _CATEGORY_CACHE[Unicode::GENERAL_TYPES_COUNT];
UnicodeSet* UnicodeSet::CATEGORY_CACHE = _CATEGORY_CACHE;
/**
* Delimiter string used in patterns to close a category reference:
* ":]". Example: "[:Lu:]".
*/
const UnicodeString UnicodeSet::CATEGORY_CLOSE = UNICODE_STRING(":]", 2);
// Define UChar constants using hex for EBCDIC compatibility
const UChar UnicodeSet::SET_OPEN = 0x005B; /*[*/
const UChar UnicodeSet::SET_CLOSE = 0x005D; /*]*/
const UChar UnicodeSet::HYPHEN = 0x002D; /*-*/
const UChar UnicodeSet::COMPLEMENT = 0x005E; /*^*/
const UChar UnicodeSet::COLON = 0x003A; /*:*/
const UChar UnicodeSet::BACKSLASH = 0x005C; /*\*/
const UChar UnicodeSet::INTERSECTION = 0x0026; /*&*/
const UChar UnicodeSet::UPPER_U = 0x0055; /*U*/
//----------------------------------------------------------------
// Constructors &c
//----------------------------------------------------------------
/**
* Constructs an empty set.
*/
UnicodeSet::UnicodeSet() :
len(1), capacity(1 + START_EXTRA), bufferCapacity(0),
buffer(0) {
list = new UChar32[capacity];
list[0] = HIGH;
}
/**
* Constructs a set containing the given range. If <code>end >
* start</code> then an empty set is created.
*
* @param start first character, inclusive, of range
* @param end last character, inclusive, of range
*/
UnicodeSet::UnicodeSet(UChar32 start, UChar32 end) :
len(1), capacity(1 + START_EXTRA), bufferCapacity(0),
buffer(0) {
list = new UChar32[capacity];
list[0] = HIGH;
complement(start, end);
}
/**
* Constructs a set from the given pattern, optionally ignoring
* white space. See the class description for the syntax of the
* pattern language.
* @param pattern a string specifying what characters are in the set
*/
UnicodeSet::UnicodeSet(const UnicodeString& pattern,
UErrorCode& status) :
len(0), capacity(START_EXTRA), bufferCapacity(0),
buffer(0) {
list = new UChar32[capacity];
applyPattern(pattern, status);
}
// For internal use by RuleBasedTransliterator
UnicodeSet::UnicodeSet(const UnicodeString& pattern, ParsePosition& pos,
const SymbolTable& symbols,
UErrorCode& status) :
len(0), capacity(START_EXTRA), bufferCapacity(0),
buffer(0) {
list = new UChar32[capacity];
applyPattern(pattern, pos, &symbols, status);
}
/**
* Constructs a set from the given Unicode character category.
* @param category an integer indicating the character category as
* returned by <code>Unicode::getType()</code>.
*/
UnicodeSet::UnicodeSet(int8_t category, UErrorCode& status) :
len(0), capacity(START_EXTRA), bufferCapacity(0), list(0),
buffer(0)
{
if (U_SUCCESS(status)) {
if (category < 0 || category >= Unicode::GENERAL_TYPES_COUNT) {
status = U_ILLEGAL_ARGUMENT_ERROR;
} else {
list = new UChar32[capacity];
*this = getCategorySet(category);
}
}
}
/**
* Constructs a set that is identical to the given UnicodeSet.
*/
UnicodeSet::UnicodeSet(const UnicodeSet& o) :
capacity(o.len + GROW_EXTRA), bufferCapacity(0),
buffer(0)
{
list = new UChar32[capacity];
*this = o;
}
/**
* Destructs the set.
*/
UnicodeSet::~UnicodeSet() {
delete[] list;
delete[] buffer;
}
/**
* Assigns this object to be a copy of another.
*/
UnicodeSet& UnicodeSet::operator=(const UnicodeSet& o) {
ensureCapacity(o.len);
len = o.len;
uprv_memcpy(list, o.list, len*sizeof(UChar32));
return *this;
}
/**
* Compares the specified object with this set for equality. Returns
* <tt>true</tt> if the two sets
* have the same size, and every member of the specified set is
* contained in this set (or equivalently, every member of this set is
* contained in the specified set).
*
* @param o set to be compared for equality with this set.
* @return <tt>true</tt> if the specified set is equal to this set.
*/
UBool UnicodeSet::operator==(const UnicodeSet& o) const {
if (len != o.len) return FALSE;
for (int32_t i = 0; i < len; ++i) {
if (list[i] != o.list[i]) return FALSE;
}
return TRUE;
}
/**
* Returns a copy of this object. All UnicodeFilter objects have
* to support cloning in order to allow classes using
* UnicodeFilters, such as Transliterator, to implement cloning.
*/
UnicodeFilter* UnicodeSet::clone() const {
return new UnicodeSet(*this);
}
/**
* Returns the hash code value for this set.
*
* @return the hash code value for this set.
* @see Object#hashCode()
*/
int32_t UnicodeSet::hashCode(void) const {
int32_t result = len;
for (int32_t i = 0; i < len; ++i) {
result *= 1000003;
result += list[i];
}
return result;
}
//----------------------------------------------------------------
// Public API
//----------------------------------------------------------------
/**
* Make this object represent the range <code>start - end</code>.
* If <code>end > start</code> then this object is set to an
* an empty range.
*
* @param start first character in the set, inclusive
* @rparam end last character in the set, inclusive
*/
void UnicodeSet::set(UChar32 start, UChar32 end) {
clear();
complement(start, end);
}
/**
* Modifies this set to represent the set specified by the given
* pattern, optionally ignoring white space. See the class
* description for the syntax of the pattern language.
* @param pattern a string specifying what characters are in the set
* @param ignoreSpaces if <code>true</code>, all spaces in the
* pattern are ignored. Spaces are those characters for which
* <code>Character.isSpaceChar()</code> is <code>true</code>.
* Characters preceded by '\\' are escaped, losing any special
* meaning they otherwise have. Spaces may be included by
* escaping them.
* @exception <code>IllegalArgumentException</code> if the pattern
* contains a syntax error.
*/
void UnicodeSet::applyPattern(const UnicodeString& pattern,
UErrorCode& status) {
if (U_FAILURE(status)) {
return;
}
ParsePosition pos(0);
applyPattern(pattern, pos, NULL, status);
if (U_FAILURE(status)) return;
// Skip over trailing whitespace
int32_t i = pos.getIndex();
int32_t n = pattern.length();
while (i<n && Unicode::isWhitespace(pattern.charAt(i))) {
++i;
}
if (i != n) {
status = U_ILLEGAL_ARGUMENT_ERROR;
}
}
const UChar UnicodeSet::HEX[16] = {48,49,50,51,52,53,54,55, // 0-7
56,57,65,66,67,68,69,70}; // 8-9 A-F
/**
* Append the <code>toPattern()</code> representation of a
* character to the given <code>StringBuffer</code>.
*/
void UnicodeSet::_toPat(UnicodeString& buf, UChar32 c) {
if (c & ~0xFFFF) {
// Escape anything above U+FFFF
buf.append(BACKSLASH);
buf.append(UPPER_U);
buf.append(HEX[0xF&(c>>20)]);
buf.append(HEX[0xF&(c>>16)]);
buf.append(HEX[0xF&(c>>12)]);
buf.append(HEX[0xF&(c>>8)]);
buf.append(HEX[0xF&(c>>4)]);
buf.append(HEX[0xF&c]);
return;
}
// Okay to let ':' pass through
switch (c) {
case SET_OPEN:
case SET_CLOSE:
case HYPHEN:
case COMPLEMENT:
case INTERSECTION:
case BACKSLASH:
buf.append(BACKSLASH);
}
buf.append((UChar) c);
}
/**
* Returns a string representation of this set. If the result of
* calling this function is passed to a UnicodeSet constructor, it
* will produce another set that is equal to this one.
*/
UnicodeString& UnicodeSet::toPattern(UnicodeString& result) const {
result.remove().append(SET_OPEN);
int32_t count = getRangeCount();
for (int32_t i = 0; i < count; ++i) {
UChar32 start = getRangeStart(i);
UChar32 end = getRangeEnd(i);
_toPat(result, start);
if (start != end) {
result.append(HYPHEN);
_toPat(result, end);
}
}
return result.append(SET_CLOSE);
}
/**
* Returns the number of elements in this set (its cardinality),
* <em>n</em>, where <code>0 <= </code><em>n</em><code> <= 65536</code>.
*
* @return the number of elements in this set (its cardinality).
*/
int32_t UnicodeSet::size(void) const {
int32_t n = 0;
int32_t count = getRangeCount();
for (int32_t i = 0; i < count; ++i) {
n += getRangeEnd(i) - getRangeStart(i) + 1;
}
return n;
}
/**
* Returns <tt>true</tt> if this set contains no elements.
*
* @return <tt>true</tt> if this set contains no elements.
*/
UBool UnicodeSet::isEmpty(void) const {
return len == 1;
}
/**
* Returns <tt>true</tt> if this set contains every character
* in the specified range of chars.
* If <code>end > start</code> then the results of this method
* are undefined.
*
* @return <tt>true</tt> if this set contains the specified range
* of chars.
*/
UBool UnicodeSet::contains(UChar32 start, UChar32 end) const {
int32_t i = -1;
for (;;) {
if (start < list[++i]) break;
}
return ((i & 1) != 0 && end < list[i]);
}
/**
* Returns <tt>true</tt> if this set contains the specified char.
*
* @return <tt>true</tt> if this set contains the specified char.
*/
UBool UnicodeSet::contains(UChar32 c) const {
// Set i to the index of the start item greater than ch
// We know we will terminate without length test!
// LATER: for large sets, add binary search
int32_t i = -1;
for (;;) {
if (c < list[++i]) break;
}
return ((i & 1) != 0); // return true if odd
}
/**
* Implement UnicodeFilter:
* Returns <tt>true</tt> if this set contains the specified char.
*
* @return <tt>true</tt> if this set contains the specified char.
* @draft
*/
UBool UnicodeSet::contains(UChar c) const {
return contains((UChar32) c);
}
/**
* Returns <tt>true</tt> if this set contains any character whose low byte
* is the given value. This is used by <tt>RuleBasedTransliterator</tt> for
* indexing.
*/
UBool UnicodeSet::containsIndexValue(uint8_t v) const {
/* The index value v, in the range [0,255], is contained in this set if
* it is contained in any pair of this set. Pairs either have the high
* bytes equal, or unequal. If the high bytes are equal, then we have
* aaxx..aayy, where aa is the high byte. Then v is contained if xx <=
* v <= yy. If the high bytes are unequal we have aaxx..bbyy, bb>aa.
* Then v is contained if xx <= v || v <= yy. (This is identical to the
* time zone month containment logic.)
*/
for (int32_t i=0; i<getRangeCount(); ++i) {
UChar32 low = getRangeStart(i);
UChar32 high = getRangeEnd(i);
if ((low & ~0xFF) == (high & ~0xFF)) {
if ((low & 0xFF) <= v && v <= (high & 0xFF)) {
return TRUE;
}
} else if ((low & 0xFF) <= v || v <= (high & 0xFF)) {
return TRUE;
}
}
return FALSE;
}
/**
* Adds the specified range to this set if it is not already
* present. If this set already contains the specified range,
* the call leaves this set unchanged. If <code>end > start</code>
* then an empty range is added, leaving the set unchanged.
*
* @param start first character, inclusive, of range to be added
* to this set.
* @param end last character, inclusive, of range to be added
* to this set.
*/
void UnicodeSet::add(UChar32 start, UChar32 end) {
if (start <= end) {
UChar32 range[3] = { start, end+1, HIGH };
add(range, 2, 0);
}
}
/**
* Adds the specified character to this set if it is not already
* present. If this set already contains the specified character,
* the call leaves this set unchanged.
*/
void UnicodeSet::add(UChar32 c) {
add(c, c);
}
/**
* Retain only the elements in this set that are contained in the
* specified range. If <code>end > start</code> then an empty range is
* retained, leaving the set empty.
*
* @param start first character, inclusive, of range to be retained
* to this set.
* @param end last character, inclusive, of range to be retained
* to this set.
*/
void UnicodeSet::retain(UChar32 start, UChar32 end) {
if (start <= end) {
UChar32 range[3] = { start, end+1, HIGH };
retain(range, 2, 0);
} else {
clear();
}
}
void UnicodeSet::retain(UChar32 c) {
retain(c, c);
}
/**
* Removes the specified range from this set if it is present.
* The set will not contain the specified range once the call
* returns. If <code>end > start</code> then an empty range is
* removed, leaving the set unchanged.
*
* @param start first character, inclusive, of range to be removed
* from this set.
* @param end last character, inclusive, of range to be removed
* from this set.
*/
void UnicodeSet::remove(UChar32 start, UChar32 end) {
if (start <= end) {
UChar32 range[3] = { start, end+1, HIGH };
retain(range, 2, 2);
}
}
/**
* Removes the specified character from this set if it is present.
* The set will not contain the specified range once the call
* returns.
*/
void UnicodeSet::remove(UChar32 c) {
remove(c, c);
}
/**
* Complements the specified range in this set. Any character in
* the range will be removed if it is in this set, or will be
* added if it is not in this set. If <code>end > start</code>
* then an empty range is xor'ed, leaving the set unchanged.
*
* @param start first character, inclusive, of range to be removed
* from this set.
* @param end last character, inclusive, of range to be removed
* from this set.
*/
void UnicodeSet::complement(UChar32 start, UChar32 end) {
if (start <= end) {
UChar32 range[3] = { start, end+1, HIGH };
exclusiveOr(range, 2, 0);
}
}
void UnicodeSet::complement(UChar32 c) {
complement(c, c);
}
/**
* Returns <tt>true</tt> if the specified set is a <i>subset</i>
* of this set.
*
* @param c set to be checked for containment in this set.
* @return <tt>true</tt> if this set contains all of the elements of the
* specified set.
*/
UBool UnicodeSet::containsAll(const UnicodeSet& c) const {
// The specified set is a subset if all of its pairs are contained in
// this set. It's possible to code this more efficiently in terms of
// direct manipulation of the inversion lists if the need arises.
int32_t n = c.getRangeCount();
for (int i=0; i<n; ++i) {
if (!contains(c.getRangeStart(i), c.getRangeEnd(i))) {
return FALSE;
}
}
return TRUE;
}
/**
* Adds all of the elements in the specified set to this set if
* they're not already present. This operation effectively
* modifies this set so that its value is the <i>union</i> of the two
* sets. The behavior of this operation is unspecified if the specified
* collection is modified while the operation is in progress.
*
* @param c set whose elements are to be added to this set.
* @see #add(char, char)
*/
void UnicodeSet::addAll(const UnicodeSet& c) {
add(c.list, c.len, 0);
}
/**
* Retains only the elements in this set that are contained in the
* specified set. In other words, removes from this set all of
* its elements that are not contained in the specified set. This
* operation effectively modifies this set so that its value is
* the <i>intersection</i> of the two sets.
*
* @param c set that defines which elements this set will retain.
*/
void UnicodeSet::retainAll(const UnicodeSet& c) {
retain(c.list, c.len, 0);
}
/**
* Removes from this set all of its elements that are contained in the
* specified set. This operation effectively modifies this
* set so that its value is the <i>asymmetric set difference</i> of
* the two sets.
*
* @param c set that defines which elements will be removed from
* this set.
*/
void UnicodeSet::removeAll(const UnicodeSet& c) {
retain(c.list, c.len, 2);
}
/**
* Complements in this set all elements contained in the specified
* set. Any character in the other set will be removed if it is
* in this set, or will be added if it is not in this set.
*
* @param c set that defines which elements will be xor'ed from
* this set.
*/
void UnicodeSet::complementAll(const UnicodeSet& c) {
exclusiveOr(c.list, c.len, 0);
}
/**
* Inverts this set. This operation modifies this set so that its
* value is its complement. This is equivalent to the pseudo
* code: <code>this = new UnicodeSet(UnicodeSet.MIN_VALUE,
* UnicodeSet.MAX_VALUE).removeAll(this)</code>.
*/
void UnicodeSet::complement(void) {
if (list[0] == LOW) {
ensureBufferCapacity(len-1);
uprv_memcpy(buffer, list + 1, (len-1)*sizeof(UChar32));
--len;
} else {
ensureBufferCapacity(len+1);
uprv_memcpy(buffer + 1, list, len*sizeof(UChar32));
buffer[0] = LOW;
++len;
}
swapBuffers();
}
/**
* Removes all of the elements from this set. This set will be
* empty after this call returns.
*/
void UnicodeSet::clear(void) {
list[0] = HIGH;
len = 1;
}
/**
* Iteration method that returns the number of ranges contained in
* this set.
* @see #getRangeStart
* @see #getRangeEnd
*/
int32_t UnicodeSet::getRangeCount() const {
return len/2;
}
/**
* Iteration method that returns the first character in the
* specified range of this set.
* @see #getRangeCount
* @see #getRangeEnd
*/
UChar32 UnicodeSet::getRangeStart(int32_t index) const {
return list[index*2];
}
/**
* Iteration method that returns the last character in the
* specified range of this set.
* @see #getRangeStart
* @see #getRangeEnd
*/
UChar32 UnicodeSet::getRangeEnd(int32_t index) const {
return list[index*2 + 1] - 1;
}
/**
* Reallocate this objects internal structures to take up the least
* possible space, without changing this object's value.
*/
void UnicodeSet::compact() {
if (len != capacity) {
capacity = len;
UChar32* temp = new UChar32[capacity];
uprv_memcpy(temp, list, len*sizeof(UChar32));
delete[] list;
list = temp;
}
delete[] buffer;
buffer = NULL;
}
//----------------------------------------------------------------
// Implementation: Pattern parsing
//----------------------------------------------------------------
/**
* Parses the given pattern, starting at the given position. The
* character at pattern.charAt(pos.getIndex()) must be '[', or the
* parse fails. Parsing continues until the corresponding closing
* ']'. If a syntax error is encountered between the opening and
* closing brace, the parse fails. Upon return from a U_SUCCESSful
* parse, the ParsePosition is updated to point to the character
* following the closing ']', and a StringBuffer containing a
* pairs list for the parsed pattern is returned. This method calls
* itself recursively to parse embedded subpatterns.
*
* @param pattern the string containing the pattern to be parsed.
* The portion of the string from pos.getIndex(), which must be a
* '[', to the corresponding closing ']', is parsed.
* @param pos upon entry, the position at which to being parsing.
* The character at pattern.charAt(pos.getIndex()) must be a '['.
* Upon return from a U_SUCCESSful parse, pos.getIndex() is either
* the character after the closing ']' of the parsed pattern, or
* pattern.length() if the closing ']' is the last character of
* the pattern string.
* @return a StringBuffer containing a pairs list for the parsed
* substring of <code>pattern</code>
* @exception IllegalArgumentException if the parse fails.
*/
void UnicodeSet::applyPattern(const UnicodeString& pattern,
ParsePosition& pos,
const SymbolTable* symbols,
UErrorCode& status) {
if (U_FAILURE(status)) {
return;
}
UBool invert = FALSE;
clear();
int32_t lastChar = -1; // This is either a char (0..FFFF) or -1
UChar lastOp = 0;
/* This loop iterates over the characters in the pattern. We start at
* the position specified by pos. We exit the loop when either a
* matching closing ']' is seen, or we read all characters of the
* pattern. In the latter case an error will be thrown.
*/
/* Pattern syntax:
* pat := '[' '^'? elem* ']'
* elem := a | a '-' a | set | set op set
* set := pat | (a set variable)
* op := '&' | '-'
* a := (a character, possibly defined by a var)
*/
// mode 0: No chars parsed yet; next must be '['
// mode 1: '[' seen; if next is '^' or ':' then special
// mode 2: '[' '^'? seen; parse pattern and close with ']'
// mode 3: '[:' seen; parse category and close with ':]'
int8_t mode = 0;
int32_t openPos = 0; // offset to opening '['
int32_t i = pos.getIndex();
int32_t limit = pattern.length();
UnicodeSet nestedAux;
const UnicodeSet* nestedSet; // never owned
UnicodeString scratch;
/* In the case of an embedded SymbolTable variable, we look it up and
* then take characters from the resultant char[] array. These chars
* are subjected to an extra level of lookup in the SymbolTable in case
* they are stand-ins for a nested UnicodeSet. */
const UnicodeString* varValueBuffer = NULL;
int32_t ivarValueBuffer = 0;
int32_t anchor = 0;
for (; i<limit; i+=((varValueBuffer==NULL)?1:0)) {
/* If the next element is a single character, c will be set to it,
* and nestedSet will be null. In this case isLiteral indicates
* whether the character should assume special meaning if it has
* one. If the next element is a nested set, either via a variable
* reference, or via an embedded "[..]" or "[:..:]" pattern, then
* nestedSet will be set to the pairs list for the nested set, and
* c's value should be ignored.
*/
nestedSet = NULL;
UBool isLiteral = FALSE;
UChar c;
if (varValueBuffer != NULL) {
if (ivarValueBuffer < varValueBuffer->length()) {
c = varValueBuffer->charAt(ivarValueBuffer++);
nestedSet = symbols->lookupSet(c); // may be NULL
} else {
varValueBuffer = NULL;
c = pattern.charAt(i);
}
} else {
c = pattern.charAt(i);
}
// Ignore whitespace. This is not Unicode whitespace, but Java
// whitespace, a subset of Unicode whitespace.
if (Unicode::isWhitespace(c)) {
continue;
}
// Keep track of the count of characters after an alleged anchor
if (anchor > 0) {
++anchor;
}
// Parse the opening '[' and optional following '^'
switch (mode) {
case 0:
if (c == SET_OPEN) {
mode = 1; // Next look for '^'
openPos = i;
continue;
} else {
// throw new IllegalArgumentException("Missing opening '['");
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
case 1:
mode = 2;
switch (c) {
case COMPLEMENT:
invert = TRUE;
continue; // Back to top to fetch next character
case COLON:
if (i == openPos+1) {
// '[:' cannot have whitespace in it
--i;
c = SET_OPEN;
mode = 3;
// Fall through and parse category normally
}
break; // Fall through
case HYPHEN:
isLiteral = TRUE; // Treat leading '-' as a literal
break; // Fall through
}
// else fall through and parse this character normally
}
// After opening matter is parsed ("[", "[^", or "[:"), the mode
// will be 2 if we want a closing ']', or 3 if we should parse a
// category and close with ":]".
// Only process escapes, variable references, and nested sets
// if we are _not_ retrieving characters from the variable
// buffer. Characters in the variable buffer have already
// benn through escape and variable reference processing.
if (varValueBuffer == NULL) {
/* Handle escapes. If a character is escaped, then it assumes its
* literal value. This is true for all characters, both special
* characters and characters with no special meaning. We also
* interpret '\\uxxxx' Unicode escapes here (as literals).
*/
if (c == BACKSLASH) {
++i; // Advance past '\\'
UChar32 escaped = pattern.unescapeAt(i);
if (escaped == (UChar32) -1) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
isLiteral = TRUE;
--i; // Move i back to last parsed character
c = (UChar) escaped;
}
/* Parse variable references. These are treated as literals. If a
* variable refers to a UnicodeSet, its stand in character is
* returned in the UChar[] buffer.
* Variable names are only parsed if varNameToChar is not null.
* Set variables are only looked up if varCharToSet is not null.
*/
else if (symbols != NULL && !isLiteral && c == SymbolTable::SYMBOL_REF) {
pos.setIndex(++i);
UnicodeString name = symbols->parseReference(pattern, pos, limit);
if (name.length() != 0) {
varValueBuffer = symbols->lookup(name);
if (varValueBuffer == NULL) {
//throw new IllegalArgumentException("Undefined variable: "
// + name);
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
ivarValueBuffer = 0;
i = pos.getIndex(); // Make i point PAST last char of var name
} else {
// Got a null; this means we have an isolated $.
// Tentatively assume this is an anchor.
anchor = 1;
--i; // Back up so loop increment works properly
}
continue; // Back to the top to get varValueBuffer[0]
}
/* An opening bracket indicates the first bracket of a nested
* subpattern, either a normal pattern or a category pattern. We
* recognize these here and set nestedSet accordingly.
*/
else if (!isLiteral && c == SET_OPEN) {
// Handle "[:...:]", representing a character category
UChar d = charAfter(pattern, i);
if (d == COLON) {
i += 2;
int32_t j = pattern.indexOf(CATEGORY_CLOSE, i);
if (j < 0) {
// throw new IllegalArgumentException("Missing \":]\"");
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
scratch.truncate(0);
pattern.extractBetween(i, j, scratch);
nestedAux.applyCategory(scratch, status);
nestedSet = &nestedAux;
if (U_FAILURE(status)) {
return;
}
i = j+1; // Make i point to ']' in ":]"
if (mode == 3) {
// Entire pattern is a category; leave parse loop
*this = *nestedSet;
break;
}
} else {
// Recurse to get the pairs for this nested set.
pos.setIndex(i);
nestedAux.applyPattern(pattern, pos, symbols, status);
nestedSet = &nestedAux;
if (U_FAILURE(status)) {
return;
}
i = pos.getIndex() - 1; // - 1 to point at ']'
}
}
}
/* At this point we have either a character c, or a nested set. If
* we have encountered a nested set, either embedded in the pattern,
* or as a variable, we have a non-null nestedSet, and c should be
* ignored. Otherwise c is the current character, and isLiteral
* indicates whether it is an escaped literal (or variable) or a
* normal unescaped character. Unescaped characters '-', '&', and
* ']' have special meanings.
*/
if (nestedSet != NULL) {
if (lastChar >= 0) {
if (lastOp != 0) {
// throw new IllegalArgumentException("Illegal rhs for " + lastChar + lastOp);
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
add(lastChar, lastChar);
lastChar = -1;
}
switch (lastOp) {
case HYPHEN:
removeAll(*nestedSet);
break;
case INTERSECTION:
retainAll(*nestedSet);
break;
case 0:
addAll(*nestedSet);
break;
}
lastOp = 0;
} else if (!isLiteral && c == SET_CLOSE) {
// Final closing delimiter. This is the only way we leave this
// loop if the pattern is well-formed.
if (anchor > 2 || anchor == 1) {
//throw new IllegalArgumentException("Syntax error near $" + pattern);
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
if (anchor == 2) {
add(TransliterationRule::ETHER);
}
break;
} else if (lastOp == 0 && !isLiteral && (c == HYPHEN || c == INTERSECTION)) {
lastOp = c;
} else if (lastOp == HYPHEN) {
if (lastChar >= c) {
// Don't allow redundant (a-a) or empty (b-a) ranges;
// these are most likely typos.
//throw new IllegalArgumentException("Invalid range " + lastChar +
// '-' + c);
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
add(lastChar, c);
lastOp = 0;
lastChar = -1;
} else if (lastOp != 0) {
// We have <set>&<char> or <char>&<char>
// throw new IllegalArgumentException("Unquoted " + lastOp);
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
} else {
if (lastChar >= 0) {
// We have <char><char>
add(lastChar, lastChar);
}
lastChar = c;
}
}
// Handle unprocessed stuff preceding the closing ']'
if (lastOp == HYPHEN) {
// Trailing '-' is treated as literal
add(lastOp, lastOp);
} else if (lastOp == INTERSECTION) {
// throw new IllegalArgumentException("Unquoted trailing " + lastOp);
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
if (lastChar >= 0) {
add(lastChar, lastChar);
}
/**
* If we saw a '^' after the initial '[' of this pattern, then perform
* the complement. (Inversion after '[:' is handled elsewhere.)
*/
if (invert) {
complement();
}
/**
* i indexes the last character we parsed or is pattern.length(). In
* the latter case, we have run off the end without finding a closing
* ']'. Otherwise, we know i < pattern.length(), and we set the
* ParsePosition to the next character to be parsed.
*/
if (i == limit) {
// throw new IllegalArgumentException("Missing ']'");
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
pos.setIndex(i+1);
}
//----------------------------------------------------------------
// Implementation: Generation of pairs for Unicode categories
//----------------------------------------------------------------
/**
* Sets this object to the given category, given its name.
* The category name must be either a two-letter name, such as
* "Lu", or a one letter name, such as "L". One-letter names
* indicate the logical union of all two-letter names that start
* with that letter. Case is significant. If the name starts
* with the character '^' then the complement of the given
* character set is returned.
*
* Although individual categories such as "Lu" are cached, we do
* not currently cache single-letter categories such as "L" or
* complements such as "^Lu" or "^L". It would be easy to cache
* these as well in a hashtable should the need arise.
*/
void UnicodeSet::applyCategory(const UnicodeString& catName,
UErrorCode& status) {
if (U_FAILURE(status)) {
return;
}
UnicodeString cat(catName);
UBool invert = (catName.length() > 1 &&
catName.charAt(0) == COMPLEMENT);
if (invert) {
cat.remove(0, 1);
}
UBool match = FALSE;
// if we have two characters, search the category map for that
// code and either construct and return a UnicodeSet from the
// data in the category map or throw an exception
if (cat.length() == 2) {
int32_t i = CATEGORY_NAMES.indexOf(cat);
if (i>=0 && i%2==0) {
i /= 2;
*this = getCategorySet((int8_t)i);
match = TRUE;
}
} else if (cat.length() == 1) {
// if we have one character, search the category map for
// codes beginning with that letter, and union together
// all of the matching sets that we find (or throw an
// exception if there are no matches)
clear();
for (int32_t i=0; i<Unicode::GENERAL_TYPES_COUNT; ++i) {
if (CATEGORY_NAMES.charAt(2*i) == cat.charAt(0)) {
addAll(getCategorySet((int8_t)i));
match = TRUE;
}
}
}
if (!match) {
status = U_ILLEGAL_ARGUMENT_ERROR;
return;
}
if (invert) {
complement();
}
}
/**
* Returns a pairs string for the given category. This string is
* cached and returned again if this method is called again with
* the same parameter.
*/
const UnicodeSet& UnicodeSet::getCategorySet(int8_t cat) {
// In order to tell what cache entries are empty, we assume
// every category specifies at least one character. Thus
// sets in the cache that are empty are uninitialized.
if (CATEGORY_CACHE[cat].isEmpty()) {
// Walk through all Unicode characters, noting the start
// and end of each range for which Character.getType(c)
// returns the given category integer. Since we are
// iterating in order, we can simply append the resulting
// ranges to the pairs string.
UnicodeSet& set = CATEGORY_CACHE[cat];
int32_t start = -1;
int32_t end = -2;
// N.B.: Change upper limit to 0x10FFFF when there is
// actually something up there.
for (int32_t i=0; i<=0xFFFF; ++i) {
if (Unicode::getType((UChar)i) == cat) {
if ((end+1) == i) {
end = i;
} else {
if (start >= 0) {
set.add((UChar32)start, (UChar32)end);
}
start = end = i;
}
}
}
if (start >= 0) {
set.add((UChar32)start, (UChar32)end);
}
}
return CATEGORY_CACHE[cat];
}
//----------------------------------------------------------------
// Implementation: Utility methods
//----------------------------------------------------------------
/**
* Returns the character after the given position, or '\uFFFE' if
* there is none.
*/
UChar UnicodeSet::charAfter(const UnicodeString& str, int32_t i) {
return ((++i) < str.length()) ? str.charAt(i) : (UChar)0xFFFE;
}
void UnicodeSet::ensureCapacity(int32_t newLen) {
if (newLen <= capacity) return;
capacity = newLen + GROW_EXTRA;
UChar32* temp = new UChar32[capacity];
uprv_memcpy(temp, list, len*sizeof(UChar32));
delete[] list;
list = temp;
}
void UnicodeSet::ensureBufferCapacity(int32_t newLen) {
if (buffer != NULL && newLen <= bufferCapacity) return;
delete[] buffer;
bufferCapacity = newLen + GROW_EXTRA;
buffer = new UChar32[bufferCapacity];
}
/**
* Swap list and buffer.
*/
void UnicodeSet::swapBuffers(void) {
// swap list and buffer
UChar32* temp = list;
list = buffer;
buffer = temp;
int32_t c = capacity;
capacity = bufferCapacity;
bufferCapacity = c;
}
//----------------------------------------------------------------
// Implementation: Fundamental operators
//----------------------------------------------------------------
inline UChar32 max(UChar32 a, UChar32 b) {
return (a > b) ? a : b;
}
// polarity = 0, 3 is normal: x xor y
// polarity = 1, 2: x xor ~y == x === y
void UnicodeSet::exclusiveOr(const UChar32* other, int32_t otherLen, int8_t polarity) {
ensureBufferCapacity(len + otherLen);
int32_t i = 0, j = 0, k = 0;
UChar32 a = list[i++];
UChar32 b;
if (polarity == 1 || polarity == 2) {
b = LOW;
if (other[j] == LOW) { // skip base if already LOW
++j;
b = other[j];
}
} else {
b = other[j++];
}
// simplest of all the routines
// sort the values, discarding identicals!
for (;;) {
if (a < b) {
buffer[k++] = a;
a = list[i++];
} else if (b < a) {
buffer[k++] = b;
b = other[j++];
} else if (a != HIGH) { // at this point, a == b
// discard both values!
a = list[i++];
b = other[j++];
} else { // DONE!
buffer[k++] = HIGH;
len = k;
break;
}
}
swapBuffers();
}
// polarity = 0 is normal: x union y
// polarity = 2: x union ~y
// polarity = 1: ~x union y
// polarity = 3: ~x union ~y
void UnicodeSet::add(const UChar32* other, int32_t otherLen, int8_t polarity) {
ensureBufferCapacity(len + otherLen);
int32_t i = 0, j = 0, k = 0;
UChar32 a = list[i++];
UChar32 b = other[j++];
// change from xor is that we have to check overlapping pairs
// polarity bit 1 means a is second, bit 2 means b is.
for (;;) {
switch (polarity) {
case 0: // both first; take lower if unequal
if (a < b) { // take a
// Back up over overlapping ranges in buffer[]
if (k > 0 && a <= buffer[k-1]) {
// Pick latter end value in buffer[] vs. list[]
a = max(list[i], buffer[--k]);
} else {
// No overlap
buffer[k++] = a;
a = list[i];
}
i++; // Common if/else code factored out
polarity ^= 1;
} else if (b < a) { // take b
if (k > 0 && b <= buffer[k-1]) {
b = max(other[j], buffer[--k]);
} else {
buffer[k++] = b;
b = other[j];
}
j++;
polarity ^= 2;
} else { // a == b, take a, drop b
if (a == HIGH) goto loop_end;
// This is symmetrical; it doesn't matter if
// we backtrack with a or b. - liu
if (k > 0 && a <= buffer[k-1]) {
a = max(list[i], buffer[--k]);
} else {
// No overlap
buffer[k++] = a;
a = list[i];
}
i++;
polarity ^= 1;
b = other[j++]; polarity ^= 2;
}
break;
case 3: // both second; take higher if unequal, and drop other
if (b <= a) { // take a
if (a == HIGH) goto loop_end;
buffer[k++] = a;
} else { // take b
if (b == HIGH) goto loop_end;
buffer[k++] = b;
}
a = list[i++]; polarity ^= 1; // factored common code
b = other[j++]; polarity ^= 2;
break;
case 1: // a second, b first; if b < a, overlap
if (a < b) { // no overlap, take a
buffer[k++] = a; a = list[i++]; polarity ^= 1;
} else if (b < a) { // OVERLAP, drop b
b = other[j++]; polarity ^= 2;
} else { // a == b, drop both!
if (a == HIGH) goto loop_end;
a = list[i++]; polarity ^= 1;
b = other[j++]; polarity ^= 2;
}
break;
case 2: // a first, b second; if a < b, overlap
if (b < a) { // no overlap, take b
buffer[k++] = b; b = other[j++]; polarity ^= 2;
} else if (a < b) { // OVERLAP, drop a
a = list[i++]; polarity ^= 1;
} else { // a == b, drop both!
if (a == HIGH) goto loop_end;
a = list[i++]; polarity ^= 1;
b = other[j++]; polarity ^= 2;
}
break;
}
}
loop_end:
buffer[k++] = HIGH; // terminate
len = k;
swapBuffers();
}
// polarity = 0 is normal: x intersect y
// polarity = 2: x intersect ~y == set-minus
// polarity = 1: ~x intersect y
// polarity = 3: ~x intersect ~y
void UnicodeSet::retain(const UChar32* other, int32_t otherLen, int8_t polarity) {
ensureBufferCapacity(len + otherLen);
int32_t i = 0, j = 0, k = 0;
UChar32 a = list[i++];
UChar32 b = other[j++];
// change from xor is that we have to check overlapping pairs
// polarity bit 1 means a is second, bit 2 means b is.
for (;;) {
switch (polarity) {
case 0: // both first; drop the smaller
if (a < b) { // drop a
a = list[i++]; polarity ^= 1;
} else if (b < a) { // drop b
b = other[j++]; polarity ^= 2;
} else { // a == b, take one, drop other
if (a == HIGH) goto loop_end;
buffer[k++] = a; a = list[i++]; polarity ^= 1;
b = other[j++]; polarity ^= 2;
}
break;
case 3: // both second; take lower if unequal
if (a < b) { // take a
buffer[k++] = a; a = list[i++]; polarity ^= 1;
} else if (b < a) { // take b
buffer[k++] = b; b = other[j++]; polarity ^= 2;
} else { // a == b, take one, drop other
if (a == HIGH) goto loop_end;
buffer[k++] = a; a = list[i++]; polarity ^= 1;
b = other[j++]; polarity ^= 2;
}
break;
case 1: // a second, b first;
if (a < b) { // NO OVERLAP, drop a
a = list[i++]; polarity ^= 1;
} else if (b < a) { // OVERLAP, take b
buffer[k++] = b; b = other[j++]; polarity ^= 2;
} else { // a == b, drop both!
if (a == HIGH) goto loop_end;
a = list[i++]; polarity ^= 1;
b = other[j++]; polarity ^= 2;
}
break;
case 2: // a first, b second; if a < b, overlap
if (b < a) { // no overlap, drop b
b = other[j++]; polarity ^= 2;
} else if (a < b) { // OVERLAP, take a
buffer[k++] = a; a = list[i++]; polarity ^= 1;
} else { // a == b, drop both!
if (a == HIGH) goto loop_end;
a = list[i++]; polarity ^= 1;
b = other[j++]; polarity ^= 2;
}
break;
}
}
loop_end:
buffer[k++] = HIGH; // terminate
len = k;
swapBuffers();
}