| /* |
| * Copyright © {1999}, International Business Machines Corporation and others. All Rights Reserved. |
| ********************************************************************** |
| * Date Name Description |
| * 11/17/99 aliu Creation. |
| ********************************************************************** |
| */ |
| #ifndef RBT_DATA_H |
| #define RBT_DATA_H |
| |
| #include "rbt_set.h" |
| |
| class UnicodeString; |
| class UnicodeSet; |
| struct UHashtable; |
| |
| /** |
| * The rule data for a RuleBasedTransliterators. RBT objects hold |
| * a const pointer to a TRD object that they do not own. TRD objects |
| * are essentially the parsed rules in compact, usable form. The |
| * TRD objects themselves are held for the life of the process in |
| * a static cache owned by Transliterator. |
| * |
| * This class' API is a little asymmetric. There is a method to |
| * define a variable, but no way to define a set. This is because the |
| * sets are defined by the parser in a UVector, and the vector is |
| * copied into a fixed-size array here. Once this is done, no new |
| * sets may be defined. In practice, there is no need to do so, since |
| * generating the data and using it are discrete phases. When there |
| * is a need to access the set data during the parse phase, another |
| * data structure handles this. See the parsing code for more |
| * details. |
| */ |
| class TransliterationRuleData { |
| |
| public: |
| |
| /** |
| * Rule table. May be empty. |
| * |
| * PUBLIC DATA MEMBER for internal use by RBT |
| */ |
| TransliterationRuleSet ruleSet; |
| |
| /** |
| * Map variable name (UnicodeString) to variable (Character). |
| * A variable name may correspond to a single literal |
| * character, in which case the character is stored in this |
| * hash. It may also correspond to a UnicodeSet, in which |
| * case a character is again stored in this hash, but the |
| * character is a stand-in: it is a key for a secondary lookup |
| * in data.setVariables. The stand-in also represents the |
| * UnicodeSet in the stored rules. |
| * |
| * PUBLIC DATA MEMBER for internal use by RBT |
| */ |
| UHashtable* variableNames; |
| |
| /** |
| * Map category variable (Character) to set (UnicodeSet). |
| * Variables that correspond to a set of characters are mapped |
| * from variable name to a stand-in character in data.variableNames. |
| * The stand-in then serves as a key in this hash to lookup the |
| * actual UnicodeSet object. In addition, the stand-in is |
| * stored in the rule text to represent the set of characters. |
| * setVariables[i] represents character (setVariablesBase + i). |
| * |
| * PUBLIC DATA MEMBER for internal use by RBT |
| */ |
| UnicodeSet** setVariables; |
| |
| /** |
| * The character represented by setVariables[0]. |
| */ |
| UChar setVariablesBase; |
| |
| /** |
| * The length of setVariables. |
| */ |
| int32_t setVariablesLength; |
| |
| TransliterationRuleData(UErrorCode& status); |
| |
| ~TransliterationRuleData(); |
| |
| void defineVariable(const UnicodeString& name, |
| UChar value, |
| UErrorCode& status); |
| |
| UChar lookupVariable(const UnicodeString& name, |
| UErrorCode& status) const; |
| |
| const UnicodeSet* lookupSet(UChar standIn) const; |
| |
| bool_t isVariableDefined(const UnicodeString& name) const; |
| }; |
| |
| #endif |