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/*
********************************************************************************
* Copyright © {1997-1999}, International Business Machines Corporation and others. All Rights Reserved.
********************************************************************************
*
* File FORMAT.H
*
* Modification History:
*
* Date Name Description
* 02/19/97 aliu Converted from java.
* 03/17/97 clhuang Updated per C++ implementation.
* 03/27/97 helena Updated to pass the simple test after code review.
********************************************************************************
*/
// *****************************************************************************
// This file was generated from the java source file Format.java
// *****************************************************************************
#ifndef FORMAT_H
#define FORMAT_H
#include "unicode/utypes.h"
#include "unicode/unistr.h"
#include "unicode/fmtable.h"
#include "unicode/fieldpos.h"
#include "unicode/parsepos.h"
/**
* Base class for all formats. This is an abstract base class which
* specifies the protocol for classes which convert other objects or
* values, such as numeric values and dates, and their string
* representations. In some cases these representations may be
* localized or contain localized characters or strings. For example,
* a numeric formatter such as DecimalFormat may convert a numeric
* value such as 12345 to the string "$12,345". It may also parse
* the string back into a numeric value. A date and time formatter
* like SimpleDateFormat may represent a specific date, encoded
* numerically, as a string such as "Wednesday, February 26, 1997 AD".
* <P>
* Many of the concrete subclasses of Format employ the notion of
* a pattern. A pattern is a string representation of the rules which
* govern the interconversion between values and strings. For example,
* a DecimalFormat object may be associated with the pattern
* "$#,##0.00;($#,##0.00)", which is a common US English format for
* currency values, yielding strings such as "$1,234.45" for 1234.45,
* and "($987.65)" for 987.6543. The specific syntax of a pattern
* is defined by each subclass.
* <P>
* Even though many subclasses use patterns, the notion of a pattern
* is not inherent to Format classes in general, and is not part of
* the explicit base class protocol.
* <P>
* Two complex formatting classes bear mentioning. These are
* MessageFormat and ChoiceFormat. ChoiceFormat is a subclass of
* NumberFormat which allows the user to format different number ranges
* as strings. For instance, 0 may be represented as "no files", 1 as
* "one file", and any number greater than 1 as "many files".
* MessageFormat is a formatter which utilizes other Format objects to
* format a string containing with multiple values. For instance,
* A MessageFormat object might produce the string "There are no files
* on the disk MyDisk on February 27, 1997." given the arguments 0,
* "MyDisk", and the date value of 2/27/97. See the ChoiceFormat
* and MessageFormat headers for further information.
* <P>
* If formatting is unsuccessful, a failing UErrorCode is returned when
* the Format cannot format the type of object, otherwise if there is
* something illformed about the the Unicode replacement character
* 0xFFFD is returned.
* <P>
* If there is no match when parsing, a parse failure UErrorCode is
* retured for methods which take no ParsePosition. For the method
* that takes a ParsePosition, the index parameter is left unchanged.
* <P>
* [Subclassing.] All base classes that provide static functions that
* create objects for Locales must implement the following static:
* <pre>
* . public static const Locale* getAvailableLocales(long&)
* </pre>
*/
class U_I18N_API Format {
public:
virtual ~Format();
/**
* Return true if the given Format objects are semantically equal.
* Objects of different subclasses are considered unequal.
*/
virtual bool_t operator==(const Format& other) const = 0;
/**
* Return true if the given Format objects are not semantically
* equal.
*/
bool_t operator!=(const Format& other) const { return !operator==(other); }
/**
* Clone this object polymorphically. The caller is responsible
* for deleting the result when done.
*/
virtual Format* clone() const = 0;
/**
* Formats an object to produce a string.
*
* @param obj The object to format.
* @param result Output parameter which will be filled in with the
* formatted string.
* @param status Output parameter filled in with success or failure status.
* @return Reference to 'result' parameter.
*/
UnicodeString& format(const Formattable& obj,
UnicodeString& result,
UErrorCode& status) const;
/**
* Format an object to produce a string. This is a pure virtual method which
* subclasses must implement. This method allows polymorphic formatting
* of Formattable objects. If a subclass of Format receives a Formattable
* object type it doesn't handle (e.g., if a numeric Formattable is passed
* to a DateFormat object) then it returns a failing UErrorCode.
*
* @param obj The object to format.
* @param toAppendTo Where the text is to be appended.
* @param pos On input: an alignment field, if desired.
* On output: the offsets of the alignment field.
* @param status Output param filled with success/failure status.
* @return The value passed in as toAppendTo (this allows chaining,
* as with UnicodeString::append())
*/
virtual UnicodeString& format(const Formattable& obj,
UnicodeString& toAppendTo,
FieldPosition& pos,
UErrorCode& status) const = 0;
/**
* Parse a string to produce an object. This is a pure virtual
* method which subclasses must implement. This method allows
* polymorphic parsing of strings into Formattable objects.
* <P>
* Before calling, set parse_pos.index to the offset you want to
* start parsing at in the source. After calling, parse_pos.index
* is the end of the text you parsed. If error occurs, index is
* unchanged.
* <P>
* When parsing, leading whitespace is discarded (with successful
* parse), while trailing whitespace is left as is.
* <P>
* Example:
* <P>
* Parsing "_12_xy" (where _ represents a space) for a number,
* with index == 0 will result in the number 12, with
* parse_pos.index updated to 3 (just before the second space).
* Parsing a second time will result in a failing UErrorCode since
* "xy" is not a number, and leave index at 3.
* <P>
* Subclasses will typically supply specific parse methods that
* return different types of values. Since methods can't overload
* on return types, these will typically be named "parse", while
* this polymorphic method will always be called parseObject. Any
* parse method that does not take a parse_pos should set status
* to an error value when no text in the required format is at the
* start position.
*
* @param source The string to be parsed into an object.
* @param result Formattable to be set to the parse result.
* If parse fails, return contents are undefined.
* @param parse_pos The position to start parsing at. Upon return
* this param is set to the position after the
* last character successfully parsed. If the
* source is not parsed successfully, this param
* will remain unchanged.
*/
virtual void parseObject(const UnicodeString& source,
Formattable& result,
ParsePosition& parse_pos) const = 0;
/**
* Parses a string to produce an object. This is a convenience method
* which calls the pure virtual parseObject() method, and returns a
* failure UErrorCode if the ParsePosition indicates failure.
*
* @param source The string to be parsed into an object.
* @param result Formattable to be set to the parse result.
* If parse fails, return contents are undefined.
* @param status Output param to be filled with success/failure
* result code.
*/
void parseObject(const UnicodeString& source,
Formattable& result,
UErrorCode& status) const;
/**
* Returns a unique class ID POLYMORPHICALLY. Pure virtual method.
* This method is to implement a simple version of RTTI, since not all
* C++ compilers support genuine RTTI. Polymorphic operator==() and
* clone() methods call this method.
* <P>
* Concrete subclasses of Format must implement getDynamicClassID()
* and also a static method and data member:
*
* static UClassID getStaticClassID() { return (UClassID)&fgClassID; }
* static char fgClassID;
*
* @return The class ID for this object. All objects of a
* given class have the same class ID. Objects of
* other classes have different class IDs.
*/
virtual UClassID getDynamicClassID() const = 0;
protected:
/**
* Default constructor for subclass use only. Does nothing.
*/
Format();
Format(const Format&); // Does nothing; for subclasses only
Format& operator=(const Format&); // Does nothing; for subclasses
};
#endif // _FORMAT
//eof