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/*
**********************************************************************
* Copyright (C) 1998-1999, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
*/
#ifndef UCHRITER_H
#define UCHRITER_H
#include "unicode/utypes.h"
#include "unicode/chariter.h"
/**
* A concrete subclass of CharacterIterator that iterates over the
* characters in a UnicodeString. It's possible not only to create an
* iterator that iterates over an entire UnicodeString, but also to
* create only that iterates over only a subrange of a UnicodeString
* (iterators over different subranges of the same UnicodeString don't
* compare equal). */
class U_COMMON_API UCharCharacterIterator : public CharacterIterator {
public:
/**
* Create an iterator over the UnicodeString referred to by "text".
* The iteration range is the whole string, and the starting
* position is 0. */
UCharCharacterIterator(const UChar* text, int32_t len);
/**
* Copy constructor. The new iterator iterates over the same range
* of the same string as "that", and its initial position is the
* same as "that"'s current position. */
UCharCharacterIterator(const UCharCharacterIterator& that);
/**
* Destructor. */
~UCharCharacterIterator();
/**
* Assignment operator. *this is altered to iterate over the sane
* range of the same string as "that", and refers to the same
* character within that string as "that" does. */
UCharCharacterIterator&
operator=(const UCharCharacterIterator& that);
/**
* Returns true if the iterators iterate over the same range of the
* same string and are pointing at the same character. */
virtual bool_t operator==(const CharacterIterator& that) const;
/**
* Generates a hash code for this iterator. */
virtual int32_t hashCode(void) const;
/**
* Returns a new StringCharacterIterator referring to the same
* character in the same range of the same string as this one. The
* caller must delete the new iterator. */
virtual CharacterIterator* clone(void) const;
/**
* Sets the iterator to refer to the first character in its
* iteration range, and returns that character, */
virtual UChar first(void);
/**
* Sets the iterator to refer to the last character in its iteration
* range, and returns that character. */
virtual UChar last(void);
/**
* Sets the iterator to refer to the "position"-th character in the
* UnicodeString the iterator refers to, and returns that character.
* If the index is outside the iterator's iteration range, the
* behavior of the iterator is undefined. */
virtual UChar setIndex(UTextOffset pos);
/**
* Returns the character the iterator currently refers to. */
virtual UChar current(void) const;
/**
* Advances to the next character in the iteration range (toward
* last()), and returns that character. If there are no more
* characters to return, returns DONE. */
virtual UChar next(void);
/**
* Advances to the previous character in the iteration rance (toward
* first()), and returns that character. If there are no more
* characters to return, returns DONE. */
virtual UChar previous(void);
/**
* Returns the numeric index of the first character in this
* iterator's iteration range. */
virtual UTextOffset startIndex(void) const;
/**
* Returns the numeric index of the character immediately BEYOND the
* last character in this iterator's iteration range. */
virtual UTextOffset endIndex(void) const;
/**
* Returns the numeric index in the underlying UnicodeString of the
* character the iterator currently refers to (i.e., the character
* returned by current()). */
virtual UTextOffset getIndex(void) const;
/**
* Sets the iterator to iterate over a new range of text
*/
virtual void setText(const UChar* newText,
int32_t newTextLength);
/**
* Copies the UnicodeString under iteration into the UnicodeString
* referred to by "result". Even if this iterator iterates across
* only a part of this string, the whole string is copied. @param
* result Receives a copy of the text under iteration. */
virtual void getText(UnicodeString& result);
/**
* Return a class ID for this object (not really public) */
virtual UClassID getDynamicClassID(void) const
{ return getStaticClassID(); }
/**
* Return a class ID for this class (not really public) */
static UClassID getStaticClassID(void)
{ return (UClassID)(&fgClassID); }
private:
UCharCharacterIterator();
const UChar* text;
UTextOffset pos;
UTextOffset begin;
UTextOffset end;
static char fgClassID;
};
#endif