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/*
*******************************************************************************
*
* Copyright (C) 1999-2001, International Business Machines
* Corporation and others. All Rights Reserved.
*
*******************************************************************************
* file name: PortableFontInstance.h
*
* created on: 11/12/1999
* created by: Eric R. Mader
*/
#ifndef __PORTABLEFONTINSTANCE_H
#define __PORTABLEFONTINSTANCE_H
#include <stdio.h>
#include "LETypes.h"
#include "LEFontInstance.h"
#include "sfnt.h"
#include "cmaps.h"
enum PFIErrorCode {
PFI_NO_ERROR = 0,
PFI_FONT_FILE_NOT_FOUND_ERROR = 1,
PFI_MISSING_FONT_TABLE_ERROR = 2,
PFI_OUT_OF_MEMORY_ERROR = 3
};
#ifndef XP_CPLUSPLUS
typedef enum PFIErrorCode PFIErrorCode;
#endif
class PortableFontInstance : public LEFontInstance
{
private:
FILE *fFile;
float fUnitsPerEM;
float fPointSize;
const SFNTDirectory *fDirectory;
CMAPMapper *fCMAPMapper;
const HMTXTable *fHMTXTable;
le_uint16 fNumGlyphs;
le_uint16 fNumLongHorMetrics;
const DirectoryEntry *findTable(LETag tag) const;
const void *readTable(LETag tag, le_uint32 *length) const;
void deleteTable(const void *table) const;
CMAPMapper *PortableFontInstance::findUnicodeMapper();
public:
PortableFontInstance(char *fileName, float pointSize, PFIErrorCode &status);
virtual ~PortableFontInstance();
virtual const void *getFontTable(LETag tableTag) const
{
le_uint32 length;
return readTable(tableTag, &length);
};
virtual le_bool canDisplay(LEUnicode32 ch) const
{
return (le_bool) fCMAPMapper->unicodeToGlyph(ch) != 0;
};
virtual le_int32 getUnitsPerEM() const
{
return (le_int32) fUnitsPerEM;
};
virtual le_int32 getLineHeight() const
{
// this is a cheap hack!!
return (le_int32) fPointSize;
};
virtual void mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, const LECharMapper *mapper, LEGlyphID glyphs[]) const;
virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper) const;
virtual le_int32 getName(le_uint16 platformID, le_uint16 scriptID, le_uint16 languageID, le_uint16 nameID, LEUnicode *name) const
{
// This is only used for CDAC fonts, and we'll have to loose that support anyhow...
//return (le_int32) fFontObject->getName(platformID, scriptID, languageID, nameID, name);
if (name != NULL) {
*name = 0;
}
return 0;
};
virtual void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
virtual le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
float getXPixelsPerEm() const
{
return fPointSize;
};
float getYPixelsPerEm() const
{
return fPointSize;
};
float xUnitsToPoints(float xUnits) const
{
return (xUnits * fPointSize) / fUnitsPerEM;
};
float yUnitsToPoints(float yUnits) const
{
return (yUnits * fPointSize) / fUnitsPerEM;
};
void unitsToPoints(LEPoint &units, LEPoint &points) const
{
points.fX = xUnitsToPoints(units.fX);
points.fY = yUnitsToPoints(units.fY);
}
float xPixelsToUnits(float xPixels) const
{
return (xPixels * fUnitsPerEM) / fPointSize;
};
float yPixelsToUnits(float yPixels) const
{
return (yPixels * fUnitsPerEM) / fPointSize;
};
void pixelsToUnits(LEPoint &pixels, LEPoint &units) const
{
units.fX = xPixelsToUnits(pixels.fX);
units.fY = yPixelsToUnits(pixels.fY);
};
void transformFunits(float xFunits, float yFunits, LEPoint &pixels) const;
};
#endif