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| <!-- Copyright (C) 2016 and later: Unicode, Inc. and others. License & terms of use: http://www.unicode.org/copyright.html --> |
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| <!-- This file is used to set default configuration options for all non-UWP Visual Studio projects. --> |
| <!-- These are the default project configurations for building. --> |
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| <ProjectConfiguration Include="Debug|x64"> |
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| <!-- The following import will set the PlatformToolset configuration. --> |
| <Import Project="Build.Windows.PlatformToolset.props" /> |
| <!-- The following PropertyGroups are used to set the binary and lib output locations --> |
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| <!-- Desktop ARM/ARM64 support requires a different version of the Windows SDK --> |
| <!-- |
| Note: This version must match the version below in the ARM64 section for AdditionalLibraryDirectories |
| --> |
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| <!-- We need to explicitly set the target version to Windows 7. --> |
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| <!-- Note: These preprocessor defines are for *all* configurations for *all* projects. --> |
| <!-- Note: See ticket #5750 for the macro '_CRT_SECURE_NO_DEPRECATE'. --> |
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| _WIN32_WINNT=$(Win32_WinNTVersion); |
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| <!-- We always want to treat wchar_t as a "real" C++ type, instead of a typedef. --> |
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| <ClCompile> |
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| <Link> |
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| <!-- The ARM64 Desktop SDK doesn't include this by default --> |
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| <!-- Note: This needs to match the same version as WindowsTargetPlatformVersion for ARM --> |
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| <!-- Options that are common to all ARM 64-bit configurations for *all* projects. --> |
| <ItemDefinitionGroup Condition="'$(Platform)'=='ARM64'"> |
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| <!-- The ARM64 Desktop SDK doesn't include this by default --> |
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| <!-- Note: This needs to match the same version as WindowsTargetPlatformVersion for ARM64 --> |
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