commit | ab3e8b624596f3650f448d887a452913293e55fc | [log] [tgz] |
---|---|---|
author | Vova Bilonenko <bilonenko.v@gmail.com> | Wed Sep 26 09:35:19 2018 +0200 |
committer | Vova Bilonenko <bilonenko.v@gmail.com> | Wed Sep 26 09:35:19 2018 +0200 |
tree | 00507c5f810cf6571b0b3b18e483ea43acfa2064 | |
parent | ec99845f3c2a894f54eaaffb3919c9d11f713794 [diff] |
#2 parity with js: mapbox/delaunator#32
A really fast C++ library for Delaunay triangulation of 2D points.
delaunator-cpp is a C++ port from https://github.com/mapbox/delaunator a JavaScript implementation of very fast 2D Delaunay algorithm.
examples/basic.cpp
#include <delaunator.hpp> #include <cstdio> int main() { /* x0, y0, x1, y1, ... */ std::vector<double> coords = {-1, 1, 1, 1, 1, -1, -1, -1}; //triangulation happens here delaunator::Delaunator d(coords); for(std::size_t i = 0; i < d.triangles.size(); i+=3) { printf( "Triangle points: [[%f, %f], [%f, %f], [%f, %f]]\n", d.coords[2 * d.triangles[i]], //tx0 d.coords[2 * d.triangles[i] + 1], //ty0 d.coords[2 * d.triangles[i + 1]], //tx1 d.coords[2 * d.triangles[i + 1] + 1],//ty1 d.coords[2 * d.triangles[i + 2]], //tx2 d.coords[2 * d.triangles[i + 2] + 1] //ty2 ); } }
Run on (4 X 2300 MHz CPU s) 2018-09-26 09:28:34 ------------------------------------------------------------ Benchmark Time CPU Iterations ------------------------------------------------------------ BM_45K_geojson_nodes 24 ms 24 ms 29 BM_uniform/2000 1 ms 1 ms 887 BM_uniform/100000 66 ms 66 ms 9 BM_uniform/200000 158 ms 155 ms 4 BM_uniform/500000 441 ms 439 ms 2 BM_uniform/1000000 1062 ms 1058 ms 1
Library is ~10% faster then JS version for 1M uniform points (details)