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/*
* Copyright 2011 Google Inc.
* Copyright 2022 Rive
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.hpp"
#include "gmutils.hpp"
#include "rive/renderer.hpp"
#include "rive/math/vec2d.hpp"
#include "rive/math/math_types.hpp"
using namespace rivegm;
using namespace rive;
namespace
{
struct PathDY
{
Path path;
float dy;
};
} // namespace
typedef PathDY (*MakePathProc)();
static PathDY make_triangle()
{
constexpr int gCoord[] = {10, 20, 15, 5, 30, 30};
return {PathBuilder()
.moveTo(static_cast<float>(gCoord[0] + 10),
static_cast<float>(gCoord[1]))
.lineTo(static_cast<float>(gCoord[2] + 10),
static_cast<float>(gCoord[3]))
.lineTo(static_cast<float>(gCoord[4] + 10),
static_cast<float>(gCoord[5]))
.close()
.detach(),
30};
}
static PathDY make_rect()
{
AABB r = {static_cast<float>(10 + 10),
static_cast<float>(10),
static_cast<float>(30 + 10),
static_cast<float>(30)};
return {PathBuilder().addRect(r).detach(), 30};
}
static PathDY make_oval()
{
AABB r = {static_cast<float>(10 + 20),
static_cast<float>(10),
static_cast<float>(30 + 20),
static_cast<float>(30)};
return {PathBuilder().addOval(r).detach(), 30};
}
static PathDY make_sawtooth(int teeth)
{
float x = static_cast<float>(20);
float y = static_cast<float>(20);
const float x0 = x;
const float dx = static_cast<float>(5);
const float dy = static_cast<float>(10);
PathBuilder builder;
builder.moveTo(x, y);
for (int i = 0; i < teeth; i++)
{
x += dx;
builder.lineTo(x, y - dy);
x += dx;
builder.lineTo(x, y + dy);
}
builder.lineTo(x, y + (2 * dy));
builder.lineTo(x0, y + (2 * dy));
builder.close();
return {builder.detach(), 30};
}
static PathDY make_sawtooth_3() { return make_sawtooth(3); }
static PathDY make_sawtooth_32() { return make_sawtooth(32); }
static PathDY make_house()
{
PathBuilder builder;
builder
.addPolygon({{20 + 21, 23},
{20 + 21, 11.534f},
{20 + 22.327f, 12.741f},
{20 + 23.673f, 11.261f},
{20 + 12, 0.648f},
{20 + 8, 4.285f},
{20 + 8, 2},
{20 + 4, 2},
{20 + 4, 7.921f},
{20 + 0.327f, 11.26f},
{20 + 1.673f, 12.74f},
{20 + 3, 11.534f},
{20 + 3, 23},
{20 + 11, 23},
{20 + 11, 18},
{20 + 13, 18},
{20 + 13, 23},
{20 + 21, 23}},
true)
.polylineTo({{20 + 9, 16},
{20 + 9, 21},
{20 + 5, 21},
{20 + 5, 9.715f},
{20 + 12, 3.351f},
{20 + 19, 9.715f},
{20 + 19, 21},
{20 + 15, 21},
{20 + 15, 16},
{20 + 9, 16}})
.close();
return {builder.detach(), 30};
}
static PathDY make_star(int n)
{
const float c = static_cast<float>(45);
const float r = static_cast<float>(20);
float rad = -rive::math::PI / 2;
const float drad = (n >> 1) * rive::math::PI * 2 / n;
PathBuilder builder;
builder.moveTo(c, c - r);
for (int i = 1; i < n; i++)
{
rad += drad;
builder.lineTo(c + cosf(rad) * r, c + sinf(rad) * r);
}
builder.close();
return {builder.detach(), r * 2 * 6 / 5};
}
static PathDY make_star_5() { return make_star(5); }
static PathDY make_star_13() { return make_star(13); }
// We don't expect any output from this path.
static PathDY make_line()
{
return {PathBuilder()
.moveTo(30, 30)
.lineTo(120, 40)
.close()
.moveTo(150, 30)
.lineTo(150, 30)
.lineTo(300, 40)
.close()
.detach(),
40};
}
static Path make_info()
{
PathBuilder path;
path.moveTo(24, 4);
path.cubicTo(12.94999980926514f, 4, 4, 12.94999980926514f, 4, 24);
path.cubicTo(4, 35.04999923706055f, 12.94999980926514f, 44, 24, 44);
path.cubicTo(35.04999923706055f, 44, 44, 35.04999923706055f, 44, 24);
path.cubicTo(44, 12.95000076293945f, 35.04999923706055f, 4, 24, 4);
path.close();
path.moveTo(26, 34);
path.lineTo(22, 34);
path.lineTo(22, 22);
path.lineTo(26, 22);
path.lineTo(26, 34);
path.close();
path.moveTo(26, 18);
path.lineTo(22, 18);
path.lineTo(22, 14);
path.lineTo(26, 14);
path.lineTo(26, 18);
path.close();
return path.detach();
}
static Path make_accessibility()
{
PathBuilder path;
path.moveTo(12, 2);
path.cubicTo(13.10000038146973f, 2, 14, 2.900000095367432f, 14, 4);
path.cubicTo(14, 5.099999904632568f, 13.10000038146973f, 6, 12, 6);
path.cubicTo(10.89999961853027f, 6, 10, 5.099999904632568f, 10, 4);
path.cubicTo(10, 2.900000095367432f, 10.89999961853027f, 2, 12, 2);
path.close();
path.moveTo(21, 9);
path.lineTo(15, 9);
path.lineTo(15, 22);
path.lineTo(13, 22);
path.lineTo(13, 16);
path.lineTo(11, 16);
path.lineTo(11, 22);
path.lineTo(9, 22);
path.lineTo(9, 9);
path.lineTo(3, 9);
path.lineTo(3, 7);
path.lineTo(21, 7);
path.lineTo(21, 9);
path.close();
return path.detach();
}
// test case for http://crbug.com/695196
static Path make_visualizer()
{
PathBuilder path;
path.moveTo(1.9520f, 2.0000f);
path.quadTo(1.5573f, 1.9992f, 1.2782f, 2.2782f);
path.quadTo(0.9992f, 2.5573f, 1.0000f, 2.9520f);
path.lineTo(1.0000f, 5.4300f);
path.lineTo(17.0000f, 5.4300f);
path.lineTo(17.0000f, 2.9520f);
path.quadTo(17.0008f, 2.5573f, 16.7218f, 2.2782f);
path.quadTo(16.4427f, 1.9992f, 16.0480f, 2.0000f);
path.lineTo(1.9520f, 2.0000f);
path.close();
path.moveTo(2.7140f, 3.1430f);
path.quadTo(3.0547f, 3.1287f, 3.2292f, 3.4216f);
path.quadTo(3.4038f, 3.7145f, 3.2292f, 4.0074f);
path.quadTo(3.0547f, 4.3003f, 2.7140f, 4.2860f);
path.quadTo(2.1659f, 4.2631f, 2.1659f, 3.7145f);
path.quadTo(2.1659f, 3.1659f, 2.7140f, 3.1430f);
path.lineTo(2.7140f, 3.1430f);
path.close();
path.moveTo(5.0000f, 3.1430f);
path.quadTo(5.3407f, 3.1287f, 5.5152f, 3.4216f);
path.quadTo(5.6898f, 3.7145f, 5.5152f, 4.0074f);
path.quadTo(5.3407f, 4.3003f, 5.0000f, 4.2860f);
path.quadTo(4.4519f, 4.2631f, 4.4519f, 3.7145f);
path.quadTo(4.4519f, 3.1659f, 5.0000f, 3.1430f);
path.lineTo(5.0000f, 3.1430f);
path.close();
path.moveTo(7.2860f, 3.1430f);
path.quadTo(7.6267f, 3.1287f, 7.8012f, 3.4216f);
path.quadTo(7.9758f, 3.7145f, 7.8012f, 4.0074f);
path.quadTo(7.6267f, 4.3003f, 7.2860f, 4.2860f);
path.quadTo(6.7379f, 4.2631f, 6.7379f, 3.7145f);
path.quadTo(6.7379f, 3.1659f, 7.2860f, 3.1430f);
path.close();
path.moveTo(1.0000f, 6.1900f);
path.lineTo(1.0000f, 14.3810f);
path.quadTo(0.9992f, 14.7757f, 1.2782f, 15.0548f);
path.quadTo(1.5573f, 15.3338f, 1.9520f, 15.3330f);
path.lineTo(16.0480f, 15.3330f);
path.quadTo(16.4427f, 15.3338f, 16.7218f, 15.0548f);
path.quadTo(17.0008f, 14.7757f, 17.0000f, 14.3810f);
path.lineTo(17.0000f, 6.1910f);
path.lineTo(1.0000f, 6.1910f);
path.lineTo(1.0000f, 6.1900f);
path.close();
return path.detach();
}
constexpr MakePathProc gProcs[] = {
make_triangle,
make_rect,
make_oval,
make_sawtooth_32,
make_star_5,
make_star_13,
make_line,
make_house,
make_sawtooth_3,
};
#define N std::size(gProcs)
class PathFillGM : public GM
{
public:
PathFillGM() : GM(365, 425) {}
private:
Path fPath[N];
float fDY[N];
Path fInfoPath;
Path fAccessibilityPath;
Path fVisualizerPath;
protected:
void onOnceBeforeDraw() override
{
for (size_t i = 0; i < N; i++)
{
auto [path, dy] = gProcs[i]();
fPath[i] = std::move(path);
fDY[i] = dy;
}
fInfoPath = make_info();
fAccessibilityPath = make_accessibility();
fVisualizerPath = make_visualizer();
}
void onDraw(Renderer* canvas) override
{
Paint paint;
for (size_t i = 0; i < N; i++)
{
canvas->drawPath(fPath[i], paint);
canvas->translate(static_cast<float>(0), fDY[i]);
}
canvas->save();
canvas->scale(0.300000011920929f, 0.300000011920929f);
canvas->translate(50, 50);
canvas->drawPath(fInfoPath, paint);
canvas->restore();
canvas->scale(2, 2);
canvas->translate(5, 15);
canvas->drawPath(fAccessibilityPath, paint);
canvas->scale(0.5f, 0.5f);
canvas->translate(5, 50);
canvas->drawPath(fVisualizerPath, paint);
}
};
DEF_SIMPLE_GM(rotatedcubicpath, 100, 100, canvas)
{
Paint p;
p->style(RenderPaintStyle::fill);
canvas->translate(20, 40);
Path path;
path->moveTo(48, -23);
path->cubicTo(48, -29.5, 6, -30, 6, -30);
path->cubicTo(6, -30, 2, 0, 2, 0);
path->cubicTo(2, 0, 44, -21.5, 48, -23);
path->close();
p->color(0xff0000ff);
canvas->drawPath(path, p);
// Rotated path, which is not antialiased on GPU
p->color(0xffff0000);
canvas->rotate(90);
canvas->drawPath(path, p);
}
///////////////////////////////////////////////////////////////////////////////
GMREGISTER(pathfill, return new PathFillGM;)
DEF_SIMPLE_GM(bug7792, 800, 800, canvas)
{
// from skbug.com/7792 bug description
Paint p;
Path path;
path->moveTo(10, 10);
path->moveTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
canvas->drawPath(path, p);
// from skbug.com/7792#c3
canvas->translate(200, 0);
path = Path();
path->moveTo(75, 50);
path->moveTo(100, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->lineTo(75, 50);
path->close();
canvas->drawPath(path, p);
// from skbug.com/7792#c9
canvas->translate(200, 0);
path = Path();
path->moveTo(10, 10);
path->moveTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->close();
canvas->drawPath(path, p);
// from skbug.com/7792#c11
canvas->translate(-200 * 2, 200);
path = Path();
path->moveTo(75, 150);
path->lineTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->moveTo(75, 150);
canvas->drawPath(path, p);
// from skbug.com/7792#c14
canvas->translate(200, 0);
path = Path();
path->moveTo(250, 75);
path->moveTo(250, 75);
path->moveTo(250, 75);
path->moveTo(100, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->lineTo(75, 75);
path->close();
path->lineTo(0, 0);
path->close();
canvas->drawPath(path, p);
// from skbug.com/7792#c15
canvas->translate(200, 0);
path = Path();
path->moveTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->moveTo(250, 75);
canvas->drawPath(path, p);
// from skbug.com/7792#c17
canvas->translate(-200 * 2, 200);
path = Path();
path->moveTo(75, 10);
path->moveTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->lineTo(75, 10);
path->close();
canvas->drawPath(path, p);
// from skbug.com/7792#c19
canvas->translate(200, 0);
path = Path();
path->moveTo(75, 75);
path->lineTo(75, 75);
path->lineTo(75, 75);
path->lineTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->close();
path->moveTo(10, 10);
path->lineTo(30, 10);
path->lineTo(10, 30);
canvas->drawPath(path, p);
// from skbug.com/7792#c23
canvas->translate(200, 0);
path = Path();
path->moveTo(75, 75);
path->lineTo(75, 75);
path->moveTo(75, 75);
path->lineTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->close();
canvas->drawPath(path, p);
// from skbug.com/7792#c29
canvas->translate(-200 * 2, 200);
path = Path();
path->moveTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->lineTo(75, 250);
path->moveTo(75, 75);
path->close();
canvas->drawPath(path, p);
// from skbug.com/7792#c31
canvas->translate(200, 0);
path = Path();
path->moveTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->lineTo(75, 10);
path->moveTo(75, 75);
path->close();
canvas->drawPath(path, p);
// from skbug.com/7792#c36
canvas->translate(200, 0);
path = Path();
path->moveTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(10, 150);
path->moveTo(75, 75);
path->lineTo(75, 75);
canvas->drawPath(path, p);
// from skbug.com/7792#c39
canvas->translate(200, -200 * 3);
path = Path();
path->moveTo(150, 75);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->lineTo(75, 100);
canvas->drawPath(path, p);
// from zero_length_paths_aa
canvas->translate(0, 200);
path = Path();
path->moveTo(150, 100);
path->lineTo(150, 100);
path->lineTo(150, 150);
path->lineTo(75, 150);
path->lineTo(75, 100);
path->lineTo(75, 75);
path->lineTo(150, 75);
path->close();
canvas->drawPath(path, p);
// from skbug.com/7792#c41
canvas->translate(0, 200);
path = Path();
path->moveTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(140, 150);
path->lineTo(140, 75);
path->moveTo(75, 75);
path->close();
canvas->drawPath(path, p);
// from skbug.com/7792#c53
canvas->translate(0, 200);
path = Path();
path->moveTo(75, 75);
path->lineTo(150, 75);
path->lineTo(150, 150);
path->lineTo(140, 150);
path->lineTo(140, 75);
path->moveTo(75, 75);
path->close();
canvas->drawPath(path, p);
}
DEF_SIMPLE_GM(path_stroke_clip_crbug1070835, 30, 25, canvas)
{
Paint p;
p->color(0xffff0000);
p->style(RenderPaintStyle::stroke);
p->thickness(2);
canvas->scale(4.16666651f / 2, 4.16666651f / 2);
PathBuilder path;
Vec2D pts[] = {
{11, 12},
{11, 18.0751324f},
{6.07513189f, 23},
{-4.80825292E-7f, 23},
{-6.07513332f, 23},
{-11, 18.0751324f},
{-11, 11.999999f},
{-10.999999f, 5.92486763f},
{-6.07513189f, 1},
{1.31173692E-7f, 1},
{6.07513141f, 1},
{10.9999981f, 5.92486572f},
{11, 11.9999971f},
};
path.moveTo(pts[0].x, pts[0].y)
.cubicTo(pts[1].x, pts[1].y, pts[2].x, pts[2].y, pts[3].x, pts[3].y)
.cubicTo(pts[4].x, pts[4].y, pts[5].x, pts[5].y, pts[6].x, pts[6].y)
.cubicTo(pts[7].x, pts[7].y, pts[8].x, pts[8].y, pts[9].x, pts[9].y)
.cubicTo(pts[10].x,
pts[10].y,
pts[11].x,
pts[11].y,
pts[12].x,
pts[12].y);
canvas->drawPath(path.detach(), p);
}
DEF_SIMPLE_GM(path_skbug_11859, 512, 512, canvas)
{
Paint paint;
paint->color(0xffff0000);
Path path;
path->moveTo(258, -2);
path->lineTo(258, 258);
path->lineTo(237, 258);
path->lineTo(240, -2);
path->lineTo(258, -2);
path->moveTo(-2, -2);
path->lineTo(240, -2);
path->lineTo(238, 131);
path->lineTo(-2, 131);
path->lineTo(-2, -2);
canvas->scale(2, 2);
canvas->drawPath(path, paint);
}
DEF_SIMPLE_GM(path_skbug_11886, 128, 256, canvas)
{
Vec2D m = {0.f, 770.f};
Path path;
path->moveTo(m.x, m.y);
path->cubicTo(m.x + 0.f,
m.y + 1.f,
m.x + 20.f,
m.y - 750.f,
m.x + 83.f,
m.y + -746.f);
Paint paint;
canvas->drawPath(path, paint);
}